Vince wrote:Jonathan_S wrote:I think it was in "With One Stone" that a freigher (unmanned) survived 2000g without suffering structural failure.
Just mildly overbuilt </sarcasm>
Keep in mind that while a merchant ship is a very expensive proposition (starting at one billion Manticoran dollars IIRC), crews are relatively cheap. So it would make sense to overbuild merchant ships so that you can recover it for reuse if the inertial compensator fails (after you scrape up the anchovy paste remains of the crew off the deck plates).
Actually given the exceedingly low rate of compensator failure (especially in freighter that are often hard wired to be impossible to push past 80% power; and are far less likely to suffer battle damage) that probably
doesn't make economic sense.
You're paying to overbuild 100% of freighters in the hopes of recovering the miniscule fraction that will suffer compensator failure in their lifetime; probably less than 20, in all of known space, per century.
Throwing some numbers around I think a reasonable case can be make for a lower bound of a bit over a 1/4 million freighters serving the known universe. If so, given the loss rate I speculated, a freighter would have roughly a 1 in 13,000 chance of suffering a compensator failure over a 100 year operation life.
(which actually seems too high a rate).
Given that, economic breakeven means that it would have to add less that 0.00769% to the construction cost for it to make
any sense to design it to survive compensator failure. (And that ignores the costs to chase it down, kill it's accel, board it, then repair and refurbish it).
If it costs more than that it's cheaper to write off those 20 ships and build replacements.
A billion dollars is a lot of money, but the extra it's worth to pay to protect that billion is a mere $77,000 more (using the guestimates above)