Kytheros wrote:On the other hand, the SLN actually is functionally invincible against anyone without Haven Sector or MAlign tech. The League could defeat anybody else who got "uppity" without significant difficulty.
The question is the price of being publicly humbled before Manticore/Haven/the GA, in the short term at least, one that the League is willing to pay - no matter the longer-term benefits? Sure, the long term benefits are substantial if the League could back away from a confrontation. But I don't thing that most of the League would see it as worthwhile, nor do I believe that the League can effectively back away at this point.
1) The GA has shown that it's possible to develop tech to give the SLN a very bloody nose. You don't need the full GA setup to accomplish this, either.
1a) There's a hidden bonus in Apollo that not even Haven has noticed--the control missile. Control a pod of missiles with one control channel. There was no point to it in the old days of tube-launched missiles but it can be a great force multiplier for pod-launched birds as we saw at Spindle. Anyone who builds control missiles for their pods (minus all the Apollo stuff--something the Sollies could do now) can punch way above their weight so long as their supply of pods holds out. And if those pods are deployed between your fleet and the attacker (a maneuver that's really only possible on defense) you can smash him up without taking return fire.
Not everyone who decides to tech up and tell the Sollies to go pound sand would succeed but if a bunch did so the Sollies would find it impossible to stop the fire.
2) We have a bunch of GA warships sitting around with no real mission. (And this would be even more so if the GA goes hunting the SLN fleet.) Would not a good use for some of that firepower be to patrol systems breaking away from the Sollies? (Attention SLN fleet. This is GA podnaught <name>. I note you have 100 wallers within my missile envelope. Your options are to hand your fleet over to the planetary government or see how many I can destroy before my magazine is empty. Flagship <name> will be double-targeted in the first salvo.)