Duckk wrote:Carmichael moved into the Beowulf embassy with seemingly zero fuss over moving a large amount of people. And given the mechanics of hyper travel, having large embassies anymore is almost counter-productive, anything you can do with an official ambassador and perhaps a dozen aides is all you need. A few clerks to handle paperwork filing, since that's a little more specialist than generic aide is. Call it no more than two dozen for the official staff of the embassy, that would rise considerably depending on how many brought their families with them.
That seems like a non sequitor to me. Today, we can get to nearly any point on the planet in 24 hours, and we have a communications grid that lets us communicate and send data instantaneously. Yet we still have embassies that range in the hundreds of personnel to handle stuff locally. In the Honorverse, where communications lags can be measured in weeks or even months, you don't want to constantly "call home" unless you really need to. Hence, a large team of people for local support.
Additionally, embassies aren't necessarily just the diplomat and his or her aides. Embassies in major countries serve as liaison points for economic, cultural and scientific activities. For something as big and important as the Solarian League, Manticore would have hundreds of personnel operating out of their embassy: media and public relations teams, business liaisons, experts on international law, and more.
That's not to say they haven't shipped all non-essential personnel back to Manticore by the end of ART, but there nominally would be a lot more people operating the embassy.
I'm basing my assumptions on the size of Honor's official diplomat team. She had three assistants, perhaps a dozen aides in total, and a team of Navy stewards overseen by her personal steward.
While I recognize Honor's team was somewhat special, wasn't the size of the diplomat team in the short story immediately prior to the events of HotQ around the same size? Where Judith busts out of Masada, didn't Prince Michael only have about the same, three "real" diplomats, a few go-fors, and that was pretty much it right?
But I'll grant you the embassy to Old Terra would have been larger to accomodate a bit of a PR team, and some commercial or economic specialists, but if your average diplomacy team numbers less than 20 for the Manticore-Masada and Manticore-Republic teams, I can't quite see the jump to over a hundred for the League for official workers, not including families.