darrell wrote:
When the comparison is between a flawed ship and am unflswed ship the choice is obvious. When the choice is between ships that are both flawed in a different way the choice is not so clear, so lets rephrase your question.
Which would you rather have: A long ranged ship with a skeloton cerw or a fully useful ship that dosen't have as much of a range advantage?
And the correct answer is both. Get some of each. put the long ranged ships where they are more likely to want to DESTROY the enemy, the fully crewed ships where they will be more likely to want to CAPTURE the enemy.
That's fine as long as you have the freedom to deploy the ships you have wherever, and in whatever role, you want. Reality tends to be less co-operative, however, so you end up having to deploy crew-light DDM-equiped ships in anti-piracy roles and crew-heavy SDM-equiped ships in warship-v-warship combat. The RMN's current deployment patterns aren't a deliberate choice. They're the best fit that could be managed, given the seismic changes in warship armament that have take place in the last decade, concentrating the most modern ships against the main enemy and relegating the older designs to Silesia