noblehunter wrote:I missed the previous rounds of this argument, but what's stopping reinforcements from coming through the Junction, whether from Manticore or Trevor's Star? It's been awhile since I've read the Battle of Monica but I think even a couple of modern units could stop the BCs cold.
That's always been the twist - at least a squadron of the BCs needed to transit in close enough to the terminus that they could take it under short missile range immediately, and within energy range within a few minutes. The other squadron would be tasked with dealing with the defenders (some of which which could be a light minute or more from the terminus on picket duty.
Other than precise astrogation, it all hinged on the RMN's ability to respond. If the RMN had a ready squadron of SDs at the terminus that could jump through within 30 minutes, the gig was up. Anything going through the terminus in the first 15 minutes would take BC missile fire; ~20 minutes, long range graser fire; ~30 minutes short range graser fire. In an hour, there would be missile pods backing them up. So, if you could push an SD squadron through the terminus within the first 30 minutes, some of the SDs will get through, and 2 SDs through the wormhole makes the position uncontrollable for Monica. (2 SDs is roughly parity for 14 BCs)
Now Mesa could get trickey and have their freighters already in queue for transit when the BCs arrive, so the pods are dropped right on top of the wormhole, but that would require very precise timing - and would invite murphy in my book.