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Re: Hyperspace missile pod. | |
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by Lord Skimper » Mon May 23, 2016 1:05 am | |
Lord Skimper
Posts: 1736
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Hmm I just thought of a reason it wouldn't work with a Keyhole size shaped system. Still it can be modified to work just need to put the impellers on booms.
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Just don't ask what is in the protein bars. |
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Re: Hyperspace missile pod. | |
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by The E » Mon May 23, 2016 3:08 am | |
The E
Posts: 2704
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That is not a reason why this wouldn't work. There are many, many others (Chief among them the simple question: What does this thing do better than, say, a division of Saganami-C's with a full pod load). |
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Re: Hyperspace missile pod. | |
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by Annachie » Mon May 23, 2016 4:08 am | |
Annachie
Posts: 3099
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So basically an unmanned destroyer (well ok something a bit bigger) being flown by remote control.
Actually I can see a point. The clasic wormhole assault. Jump in real close and let the unmanned ships soak the damage while hopefully the remote control crew are sitting pretty a little behind the combat. Still strikes me as a bit of a soloution looking for a specific problem. Sent from my SM-G920I using Tapatalk ~~~~~~~~~~~~~~~~~~
You are so going to die. :p ~~~~ runsforcelery ~~~~~~~~~~~~~~~~~~~ still not dead. |
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Re: Hyperspace missile pod. | |
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by The E » Mon May 23, 2016 4:32 am | |
The E
Posts: 2704
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Doesn't work though, unless the controllers are sitting close to the wormhole before the pods make transition; this strikes me as being just a tiny bit impractical. |
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Re: Hyperspace missile pod. | |
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by Weird Harold » Mon May 23, 2016 6:45 am | |
Weird Harold
Posts: 4478
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It is explicitly stated that there has never been a successful unmanned transit of a wormhole. RFC has also explicitly stated there will NOT be any remote-control or autonomous attack systems in the Honorverse. .
. . Answers! I got lots of answers! (Now if I could just find the right questions.) |
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Re: Hyperspace missile pod. | |
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by Theemile » Mon May 23, 2016 6:47 am | |
Theemile
Posts: 5242
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Also, the pods are sitting ducks , unable to launch their missiles, while they transit the emergence lane, which can be as much as several minutes. So unless the pod is shrowded in SD grade armor ( further driving up size and costs), this is a no go as well. ******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships." |
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Re: Hyperspace missile pod. | |
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by Somtaaw » Mon May 23, 2016 8:05 am | |
Somtaaw
Posts: 1204
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Keyhole does NOT have a wedge, so you're already horribly mistaken. It's a tractored unit that also relies on beamed power from the ship it's tractored to and providing fire support for. And if you're talking the notional Keyhole-II's that are being redesigned for system defense, with the Apollo Mycroft system, they ALSO do NOT have wedges, although they will have at least a small fusion core for self-provided power.
"Carrying" pods, still requires you devote tonnage to that purpose. You're trying to turn a Keyhole platform which is almost 100% dedicated to control links, and PDLC's, into a mini-Medusa.
This again, means less, and less space for this crazed idea of turning Keyhole into some form of bastard pod.
So.... the fact that any destroyer that's handed MDM pods and drops out of hyper can also do this, and your notional AI-driven (which is STILL a big no-no, you're not allowed an AI operated war machine) is a one pump Chuck, blows its wad once and is now useless. And the destroyer can continue on attacking with internal launchers, and energy weapons, while your pod is now sitting uselessly in space. |
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Re: Hyperspace missile pod. | |
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by Duckk » Mon May 23, 2016 8:14 am | |
Duckk
Posts: 4200
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http://infodump.thefifthimperium.com/en ... gton/166/1 -------------------------
Shields at 50%, taunting at 100%! - Tom Pope |
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Re: Hyperspace missile pod. | |
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by Somtaaw » Mon May 23, 2016 8:19 am | |
Somtaaw
Posts: 1204
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Ah, I stand corrected. I was positive both Keyhole's were purely tractored units, with at best thrusters to reorient to maximize PDLC application. |
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Re: Hyperspace missile pod. | |
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by MaxxQ » Mon May 23, 2016 9:30 am | |
MaxxQ
Posts: 1553
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Also: http://maxxqbunine.deviantart.com/art/A ... -486640828 http://maxxqbunine.deviantart.com/art/N ... -485504175 Note the impeller ring. =================
Honorverse Art: http://maxxqbunine.deviantart.com/ Honorverse Video: http://youtu.be/fy8e-3lrKGE http://youtu.be/uEiGEeq8SiI http://youtu.be/i99Ufp_wAnQ http://youtu.be/byq68MjOlJU |
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