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Re: Fleet Tankers Or Oilers ... | |
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by kzt » Tue May 10, 2016 2:20 pm | |
kzt
Posts: 11360
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I think you'd get a lot lower thermal signature running a reactor at 500kw all the time than a exawatt reactor for an hour once a week.
There is the whole process of cold-starting a ship. I have no idea how David conceptualizes this in the Honorverse. For example, you lose both reactors a long way from home, one trashed, the other just lost the fuel system. You rebuild the cryo piping and salvage pumps from the other system so it's all fixed. How do you start it up? I'd assume heating up the core to a few million degrees takes a significant amount of power and time. |
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Re: Fleet Tankers Or Oilers ... | |
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by munroburton » Tue May 10, 2016 2:31 pm | |
munroburton
Posts: 2375
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With one of those?
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Re: Fleet Tankers Or Oilers ... | |
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by zuluwiz » Tue May 10, 2016 2:33 pm | |
zuluwiz
Posts: 218
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Sooooooo....... the Chief Engineer walks up to you, hands you a box of matches, and says "crawl in there and light the fire, dammit."
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Re: Fleet Tankers Or Oilers ... | |
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by Somtaaw » Tue May 10, 2016 5:00 pm | |
Somtaaw
Posts: 1203
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Anany length 'trip' in a grav wave most ships shut down their fusion cores and let the wave power their needs, which assists in conserving fuel.
We've also seen light cruisers during the Sanskrit and Cut Worm performing multi-week long missions staying in stealth mode, scouting Havenite systems. While that's a far cry from a month or more, that they could be doing, it still shows that fuel conservation isn't a totally big deal. Then there's the wormhole exploration cruisers, sufficient reactor mass to travel 6 months without ever touching a grav wave, wasn't it only a light cruiser or was she a refit heavy? If that's achieveable duration for most sub-battlecruiser, just more evidence shutting down entirely even for length 'stays' is almost unnecessary for an all-up fusion powered ship.
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Re: Fleet Tankers Or Oilers ... | |
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by Weird Harold » Tue May 10, 2016 5:13 pm | |
Weird Harold
Posts: 4478
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Big drawback: Fission Reactors use HEAVY metals and require HEAVY shielding -- That's a lot of mass tied up in a system you're only going to use rarely. .
. . Answers! I got lots of answers! (Now if I could just find the right questions.) |
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Re: Fleet Tankers Or Oilers ... | |
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by Jonathan_S » Tue May 10, 2016 6:16 pm | |
Jonathan_S
Posts: 8792
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Well you could probably use whatever "rad shielding" is used to protect ships from energetic particles. (Some kind of projected energy shielding that sits behind the sidewalls, and in front of the hammerhead) Though I'm not sure people would love a reactor design that had to keep active rad shielding emitters operating to avoid cooking the nearby crew A bit more risk that lead shielding failing. Though you might accept less lead shielding on the theory that it's only for emergencies. |
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Re: Fleet Tankers Or Oilers ... | |
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by Relax » Tue May 10, 2016 6:17 pm | |
Relax
Posts: 3214
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Honorverse has magic beans radiation shielding, so no, it is not "HEAVY"
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Tally Ho! Relax |
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Re: Fleet Tankers Or Oilers ... | |
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by darrell » Tue May 10, 2016 6:41 pm | |
darrell
Posts: 1390
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Most warships spend lots of time at station keeping. They would need power for grav plates and lights and sometimes (seldom, not always) keeping the impeller nodes warm. a fission plant would be enough to do all those functions for DD, CL, & CA, so IMO one fission plant as a station keeping or auxiliary generator makes sense in terms of bunkerage saved and mission length. For a BC, I doubt that a fission plant would be enough to keep the nodes warm, but could run grav plates and everything else if the ship did not need to be in ready state, so might or might not be a good idea, and definitely not a good idea for a SD. As far as a courier boat, I have always though it a good idea. Since a courier boat does not have sidewalls or a graser, two fission plants would be able to power a 40K ton courier boat (including it's hyper generator) and takes up less space than 1 fusion plant plus bunkerage. The courier boat would have a humungus cruising range, and because it can easily go direct on longer routs rahter than detour to grav waves to save fuel, would actually be faster as well. <><><><><><><><><><><><>
Logic: an organized way to go wrong, with confidence. |
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Re: Fleet Tankers Or Oilers ... | |
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by Imaginos1892 » Tue May 10, 2016 11:25 pm | |
Imaginos1892
Posts: 1332
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Capture a herd of space hamsters? -------------------- Oh, no. You can't-a fool me. There ain't-a no Sanity Clause! |
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Re: Fleet Tankers Or Oilers ... | |
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by jchilds » Wed May 11, 2016 12:41 am | |
jchilds
Posts: 722
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Regular or Miniature Giant Space Hamsters? |
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