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Next Bolthole devellopment

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Re: Next Bolthole devellopment
Post by JohnRoth   » Sat Dec 19, 2015 10:03 am

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JeffEngel wrote:
BobfromSydney wrote:The other thing is that people refer to the streak drive like a it's a propulsion system. It's not. The streak drive is a big hyper generator that allows ships to enter higher hyperspace bands, which serves to shorten the 'distance' they have to travel.

Yes... you can use a streak "drive", as opposed to a conventional hypergenerator, to reach hyperspace bands that allow faster apparent (practical) speeds. So, technically, it's not a propulsion system. But so, practically, it may as well be.

Is there any misunderstanding possibly invited by referring to the streak drive as a propulsion system? Is there any clarity gained by the pedantic insistence it it not? Sure, it's right. Woohoo. But when it's technically not a propulsion system and the whole effect of the thing is making you get places sooner, what possible point is served by that insistence?


Avoiding confusion for newbies. The name doesn't suggest that it's a new and improved hyper generator, which also seems to be a bit of a confusion issue.
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Re: Next Bolthole devellopment
Post by JeffEngel   » Sat Dec 19, 2015 10:26 am

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JohnRoth wrote:
(2) An impeller wedge can be generated by a single set of impeller nodes;

(3) A starship requires two sets of alpha nodes (located in the proper relative geometry) to generate Warshawski sails;

(4) A hyper-capable warship, which requires two rings of alpha nodes, also mounts two complete sets of beta nodes because it's generating a double impeller wedge, one inside the other, as a defense against hostile sensors which manage to analyze the grav differential of the outer wedge to be and also for redundancy's sake;

(5) Most hyper-capable freighters also mount two complete sets of beta nodes as a load sharing and security-through-redundancy measure, since they have to have the power runs and the installations for the alpha nodes, anyway;

(6) LACs, missiles, drones, and forts which are not hyper capable do not require two sets of alpha nodes, nor do they require a second set of beta nodes in order to generate a wedge;

So - you could make a wedge with alpha nodes alone, and some freighters (where redundancy is apparently valued less than extreme economy) do exactly that. (I seem to recall elsewhere mention that freighters built for use exclusively inside the Core tend to be very bare-bones since there is so much sense of safety.)


You could be right, but I didn't read it that way. I read it as simply adding a second set of beta nodes for redundancy, the first being required. See point 4: if the alpha nodes could generate a wedge, warships wouldn't need the beta nodes at all.
(2) does not indicate that beta nodes alone generate wedges; the implication - or suggestion, at any rate - is that either sort of impeller node can generate a single wedge. The need for a second set of nodes is for the double wedge (as per (4)), to keep sensors from penetrating the wedge. It's not (just) for a redundant ability to generate a single wedge. Sensors able to penetrate a wedge would mean that movement within the wedge would not be available to spoof laserheads or to help complicate tracking for energy weapons when the wedge stops being in the way. That's crucial for a warship.

JeffEngel wrote:I would think that LAC's and forts at least would have a second set of beta nodes to generate a double wedge for the same security reasons hyper-capable warships do, though the point made there is that they do not need the second set to generate a wedge at all.


I think that depends on the environment. If you get a node failure in hyper you're essentially dead unless you're in a convoy where another ship can call for help: redundancy is good.

Forts and LACs aren't going into hyper, and they're not going to be all that far away from either a repair ship or the CLAC.

But again, the security aspect of the double wedge applies precisely as much.
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Re: Next Bolthole devellopment
Post by Grashtel   » Sat Dec 19, 2015 10:58 am

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JohnRoth wrote:You could be right, but I didn't read it that way. I read it as simply adding a second set of beta nodes for redundancy, the first being required. See point 4: if the alpha nodes could generate a wedge, warships wouldn't need the beta nodes at all.

Relevant infodump
David Weber wrote: The impeller rings of any military starship mount a total of 24 nodes: 8 alpha nodes and 16 beta nodes. The alpha nodes are mounted at 0, 45, 90, 135, 180, 225, 270, and 315 degrees. The beta nodes are mounted every 15 degrees between the alpha nodes. In terms of size, an alpha node is about three times as large and massive as a beta node; in terms of the generator support required, the difference is more like six times as great, but a beta node provides about half as much power to a standard impeller wedge as an alpha node does. Thus each alpha node provides about 6.25% of a wedge's full power and each beta node provides about 3.13%, so that the alphas and betas as groups each provide 50% of the whole. (Actually, those values are halved for the full power of the wedge, since both impeller rings combine in a full-strength wedge.) The 8 alpha nodes, however, suck up as much mass as 48 beta nodes would, which is the reason beta nodes are used. It is the alpha nodes which contain the Warshawski sail components, though, and a ship cannot generate a Warshawski sail without at least 8 of them. It is possible to run a node at greater than 100% of rated capacity under emergency conditions in order to get back some of the power lost when other nodes are knocked out by combat damage, but this is a risky procedure and not one to be undertaken lightly. Freighters may sometimes carry fewer beta nodes, or even none at all. It is extremely uncommon for a ship to mount no beta nodes, but it is not unheard of, either, since cargo carriers seldom carry the inertial compensators to permit them to make full use of a "full powered" wedge, anyway.
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Re: Next Bolthole devellopment
Post by C. O. Thompson   » Sat Dec 19, 2015 3:04 pm

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<<Snip>> I'm not saying it'd be a carbon copy of the Starfire series. I'm saying I wouldn't be surprised if something similar didn't happen in the Honorverse. And that I am surprised it hasn't been drawn up already.
<<Snip>>

After 20 years with one kind of wormhole and supporting tech... it seems unlikely that we'll see a change.
Just my 2 ₡ worth
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Re: Next Bolthole devellopment
Post by JohnRoth   » Sat Dec 19, 2015 3:05 pm

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Grashtel wrote:
JohnRoth wrote:You could be right, but I didn't read it that way. I read it as simply adding a second set of beta nodes for redundancy, the first being required. See point 4: if the alpha nodes could generate a wedge, warships wouldn't need the beta nodes at all.

Relevant infodump
David Weber wrote: The impeller rings of any military starship mount a total of 24 nodes: 8 alpha nodes and 16 beta nodes. The alpha nodes are mounted at 0, 45, 90, 135, 180, 225, 270, and 315 degrees. The beta nodes are mounted every 15 degrees between the alpha nodes. In terms of size, an alpha node is about three times as large and massive as a beta node; in terms of the generator support required, the difference is more like six times as great, but a beta node provides about half as much power to a standard impeller wedge as an alpha node does. Thus each alpha node provides about 6.25% of a wedge's full power and each beta node provides about 3.13%, so that the alphas and betas as groups each provide 50% of the whole. (Actually, those values are halved for the full power of the wedge, since both impeller rings combine in a full-strength wedge.) The 8 alpha nodes, however, suck up as much mass as 48 beta nodes would, which is the reason beta nodes are used. It is the alpha nodes which contain the Warshawski sail components, though, and a ship cannot generate a Warshawski sail without at least 8 of them. It is possible to run a node at greater than 100% of rated capacity under emergency conditions in order to get back some of the power lost when other nodes are knocked out by combat damage, but this is a risky procedure and not one to be undertaken lightly. Freighters may sometimes carry fewer beta nodes, or even none at all. It is extremely uncommon for a ship to mount no beta nodes, but it is not unheard of, either, since cargo carriers seldom carry the inertial compensators to permit them to make full use of a "full powered" wedge, anyway.


Thank you. That clarifies things nicely. So a single ring of beta nodes is all a non-hyper-capable ship needs, and that ring will be significantly less expensive than the equivalent wedge power using alpha nodes.

Where do beta-squared nodes fit into this picture? Also, which set of nodes contains the FTL com components?

To get back to the question of whether the spider drive ships can create a wedge: either they've got alpha nodes in the required configuration, or they have another new, unheardof technology to transit wormholes and grav waves. In the first case they can create a wedge. Whether they have intertial compensators is a separate question. In the second case, who knows?
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Re: Next Bolthole devellopment
Post by Theemile   » Mon Dec 21, 2015 3:17 pm

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JohnRoth wrote:
Where do beta-squared nodes fit into this picture? Also, which set of nodes contains the FTL com components?

To get back to the question of whether the spider drive ships can create a wedge: either they've got alpha nodes in the required configuration, or they have another new, unheardof technology to transit wormholes and grav waves. In the first case they can create a wedge. Whether they have intertial compensators is a separate question. In the second case, who knows?


Beta-Square- IIRC, A beta squared node actually has more wedge generating power than an alpha node, but masses less than 2 beta nodes. So, a Starship can replace it's 32 Beta nodes with 16 Beta squared nodes, and actually have a little more than the original amount of wedge power at a lower mass and energy cost. The LACs with all Beta-squared nodes (32 instead of 48 in traditional LACs) have enough wedge energy to max the compensator. (48 Betas limited you to 3/4s the power of 32 Betas and 16 Alphas)

FTL-com was only driven by nodes in the early versions - currently custom grav-com arrays are used.

AS for the last comment, remember comps can only be used when a wedge is running, so even if they can generate a wedge, the comp is only usable when it's up. Like a bubble sidewall - do you want to carry a system that's only useful in certain occasions, which are not the normal operating mode? Do you include normal sidewalls too? Not arguing, mind you, just pointing out there are good arguments NOT to equip it.
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Re: Next Bolthole devellopment
Post by Valen123456   » Mon Dec 21, 2015 5:24 pm

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To get back to the question of whether the spider drive ships can create a wedge: either they've got alpha nodes in the required configuration, or they have another new, unheardof technology to transit wormholes and grav waves. In the first case they can create a wedge. Whether they have intertial compensators is a separate question. In the second case, who knows?


That is a question that has been asked before, and we have no direct text quoted answer for it. We have never actually seen the Spider ships while in hyperspace (only the description of them very stealthily translating down) and departing Darius (where much was made bout how visible they were close up since they were 'not' using light distorting impeller drives). Spider drives consist of three 'keels' of over a dozen or so super-tractor beam emitters down the length of the hull. My personal theory is that they have a dedicated 'Alpha-only' ring to be used in hyperspace to create Warshawski sails, although their use must be be much more circumspect than other navies in keeping with their stealthy submarine-esque character. Its also likely that they use Streak drives to give them faster hyperspace performance. At this stage in the story its probably unlikely that they use some new esoteric technology to utilize wormholes and hyperspace though I cannot rule it out.

In keeping with the route of this thread i suspect that countering the Spider and any other Alignment tech will be given a top priority at Bolthole (after upgrading Havens tech base) given the news Simoes has given and reverse engineering or innovating what they can. While I doubt they will start rolling whole spider drives for quite a few years, they may create a crude "Spider-tractor beam" to prove the concept and allow them to understand the kinds of signature in creates. The Alignment might not be able to detect anything their ships create, but they do not have FTL comms technology yet.

My best bet on a "Spider detector" is something akin to Sonar or SOSUS, creating a refined gravity pulse that is then distorted by the Spiders Legs where they anchor onto the Alpha wall. Even if this does not create an 'echo' to home in on, it might create enough of a distortion that a series of connected Spider detectors laid out in a grid system, might track it by the distortions it makes as it passes between them (similar to how some spiders track prey around their burrows by feeling vibrations through a ground laid web). The trouble with this approach of course (in much the same manner as mine fields) is that in the vastness of space you cannot easily lay defenses like this on every single path the ship might come in on. However this could be a good first step.
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Re: Next Bolthole devellopment
Post by Weird Harold   » Mon Dec 21, 2015 6:15 pm

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Valen123456 wrote:While I doubt they will start rolling whole spider drives for quite a few years, they may create a crude "Spider-tractor beam" to prove the concept and allow them to understand the kinds of signature in creates.


I can't see any reason for the GA to "start rolling whole spider drives" ever. If they can capture a working example, I can't even see them building test-bed examples. Other than stealth, the Spider Drive is pretty much worthless compared to impeller drives. Once the GA figures out that the Spider Drive causes static in FTL comms it won't really have the advantage of stealth either.
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Answers! I got lots of answers!

(Now if I could just find the right questions.)
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Re: Next Bolthole devellopment
Post by Jonathan_S   » Mon Dec 21, 2015 6:22 pm

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Valen123456 wrote:My best bet on a "Spider detector" is something akin to Sonar or SOSUS, creating a refined gravity pulse that is then distorted by the Spiders Legs where they anchor onto the Alpha wall. Even if this does not create an 'echo' to home in on, it might create enough of a distortion that a series of connected Spider detectors laid out in a grid system, might track it by the distortions it makes as it passes between them (similar to how some spiders track prey around their burrows by feeling vibrations through a ground laid web). The trouble with this approach of course (in much the same manner as mine fields) is that in the vastness of space you cannot easily lay defenses like this on every single path the ship might come in on. However this could be a good first step.

Of course what would be extremely elegant (and therefore unlikely to actually see) would be if simple software updates could allow current high bandwidth FTL communications to detect when their signals were being distorted by an active spider drive.

Because the Manticore system is already pretty heavily covered by Hermes Buoys, and relatively soon those are expected to be majorly supplemented with Mycroft FTL fire control relays. All those things already distributed around the inner system capable of yammering away with directional grav pulses... Goes a long way towards being an impressively distributed detection system (if spider drives create a level of distortion that they're capable of noticing)
And all those FTL capable buoys/relays were going to be there already...


Hardly a total solution, since you'd need a similar level of infrastructure in any system where you wanted early warning of a spider raid - so it limits where you can safely gather your fleet. (And opens a dangerous window of vulnerability if you seize a system - you need forces to protect against conventional counterattack; but without such a network in place they're vulnerable to spider attack)
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Re: Next Bolthole devellopment
Post by Valen123456   » Mon Dec 21, 2015 6:26 pm

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Weird Harold wrote:
Valen123456 wrote:While I doubt they will start rolling whole spider drives for quite a few years, they may create a crude "Spider-tractor beam" to prove the concept and allow them to understand the kinds of signature in creates.


I can't see any reason for the GA to "start rolling whole spider drives" ever. If they can capture a working example, I can't even see them building test-bed examples. Other than stealth, the Spider Drive is pretty much worthless compared to impeller drives. Once the GA figures out that the Spider Drive causes static in FTL comms it won't really have the advantage of stealth either.


I am not so sure of that, the stealth capability is such a game changer and the Yawata Strike so successful that maybe a few years down the line quite a few navies may start attempting the same methods in various ways. A submarine might be pants in speed/accommodation to most surface ships but their capabilities still make them effective. However in order to find some way of countering a system you need to either have a captured example (as you pointed out) or you have to create your own versions to test it against. All the GA may create is a series of one off tractor nodes through which they try to create a "Spider Leg" so they can see what it does and what they can use to find it. its like trying to track a new type of footprint or tire track when you don't have the original shoe/tire, so you reverse engineer a copy (not a exact metaphor but the point stands).
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