Topic Actions

Topic Search

Who is online

Users browsing this forum: No registered users and 13 guests

What can you put into a pod?

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
What can you put into a pod?
Post by Maldorian   » Sun Dec 13, 2015 8:57 am

Maldorian
Captain (Junior Grade)

Posts: 251
Joined: Thu Aug 27, 2015 5:54 am

What else than a Container that contains missles is a missle pod? It is exactly that!

So, what else can you put in these pods?

1.) Countermissles or anti missles, you know what i mean! I don´t know how big an anti missle is, but it is much smaller than a attack missle. What is, if you cut the missle pod into different Levels with the high of the anti missles? Don´t know hom many Levels you can create, depends of the hight of the anti missles. Fill every Level with anti missles, throw them out, disintegrate them (use explosive bolts to cut the Connection between the Levels of the pod) and fire the anti missles on incomming missles. Such a anti missle pod Level should be light enough, that a LAC can take one like a big ship some of the big pods to upgrade the defense of the LAC.

2.) Engines and a remote control System! Turns the pod into a drohne! My guess would be, fill the pod with Laser Cluster ond/or anti missles and use these drohnes as a additional missle defense line outside the range of your own ship defense.

3.) Remember the assasination of the prime Minister at grayson? Add a cloaking device and a lot of laser Warheads and use it a kind of long range missle.
Top
Re: What can you put into a pod?
Post by JeffEngel   » Sun Dec 13, 2015 9:16 am

JeffEngel
Admiral

Posts: 2074
Joined: Mon Aug 11, 2014 6:06 pm

Maldorian wrote:What else than a Container that contains missles is a missle pod? It is exactly that!

So, what else can you put in these pods?

1.) Countermissles or anti missles, you know what i mean! I don´t know how big an anti missle is, but it is much smaller than a attack missle. What is, if you cut the missle pod into different Levels with the high of the anti missles? Don´t know hom many Levels you can create, depends of the hight of the anti missles. Fill every Level with anti missles, throw them out, disintegrate them (use explosive bolts to cut the Connection between the Levels of the pod) and fire the anti missles on incomming missles. Such a anti missle pod Level should be light enough, that a LAC can take one like a big ship some of the big pods to upgrade the defense of the LAC.
Well, we'd've hoped the pearl titled "Counter-missile pods and two-stage counter-missiles" - http://infodump.thefifthimperium.com/en ... gton/163/1 - would have dealt with counter-missile pods, but alas, it fell out of the discussion but not the title. Otherwise - I'm sure you could build a CM pod and stuff it with CM's, but the limitation on CM's is much more guidance than how many you can fling out. Guidance is limited by facing surface area for control links and inside hardware support.

I do wonder if pod-layers could lose CM launchers and use the surface and volume for more CM links, combined with some CM pods. However, even if that would improve CM capability while in perfect condition, you'd lose lots of CM capability if you could not roll CM pods and that's terrifying.

As often, if you can reduce or eliminate the CM's need for hand-holding, things are much better and much different.
2.) Engines and a remote control System! Turns the pod into a drohne! My guess would be, fill the pod with Laser Cluster ond/or anti missles and use these drohnes as a additional missle defense line outside the range of your own ship defense.
At that point, it's not going to be small, at all. How big, how capable, we've yet to see. For one authoritative word on that, see http://infodump.thefifthimperium.com/en ... gton/137/1
3.) Remember the assasination of the prime Minister at grayson? Add a cloaking device and a lot of laser Warheads and use it a kind of long range missle.

Mistletoe is much like that. It's not a missile pod variant, it's a drone, but then, that's still the sort of thing you're describing here. Mistletoe is unlikely to get close enough safe enough and undetected to do a thing to a mobile unit, or even a decently defended and anxiously aware one with good sensors. And as a drone, it's too large to be fired in numbers comparable to missiles.

The Cromarty Assassination relied on a homing device aboard the target. StateSec could arrange that there, with no small amount of effort, luck, and helpful treachery on Mueller's part, but that's not going to happen to warships.
Top
Re: What can you put into a pod?
Post by Jonathan_S   » Sun Dec 13, 2015 10:11 am

Jonathan_S
Fleet Admiral

Posts: 8796
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

JeffEngel wrote:
Maldorian wrote:2.) Engines and a remote control System! Turns the pod into a drohne! My guess would be, fill the pod with Laser Cluster ond/or anti missles and use these drohnes as a additional missle defense line outside the range of your own ship defense.
At that point, it's not going to be small, at all. How big, how capable, we've yet to see. For one authoritative word on that, see http://infodump.thefifthimperium.com/en ... gton/137/1

Well to some degree that's a keyhole or keyhole II. They've got impellers and a reactor; but normally fly tractored and using beamed power (increased endurance). In addition to all their fire control relay hardware they've got PDLCs.

Of course they're significantly larger than a pod. IIRC The KHII is a good fraction of the size and displacement of a pre-war destroyer.


There's been talk of keyhole-lite that would ditch various things (offensive fire control; possibly CM fire control) in order to scale them down to a small enough defensive platform that they could practically be carried by cruisers. But we'll have to wait and see if that gets build before the novels wrap up.
Top
Re: What can you put into a pod?
Post by Somtaaw   » Sun Dec 13, 2015 12:00 pm

Somtaaw
Rear Admiral

Posts: 1204
Joined: Mon Sep 01, 2014 11:36 am
Location: Canada

Jonathan_S wrote:Well to some degree that's a keyhole or keyhole II. They've got impellers and a reactor; but normally fly tractored and using beamed power (increased endurance). In addition to all their fire control relay hardware they've got PDLCs.

Of course they're significantly larger than a pod. IIRC The KHII is a good fraction of the size and displacement of a pre-war destroyer.



Minor nit, the Keyhole's don't have impellers. Internal reactors, and beamed power yes. Self-mobility, no.


On the topic of drones, Havenite forces already have them in LAC-sized. IIRC, their early Cimeterre's had two-variants, a combat model (basically like the early Shrike-As, focusing on a big laser and missiles) and a scout model (that carried their early grav-pulse FTL) which served as drone tenders. Now it's possible that DW actually meant drone tenders as in "only minding the moronic Havenite recon drones", but its possible they also had full-up LAC sized unmanned drones for eyes.


Then Haven reacted to their being Shrikes and Ferrets, and adjusted their own Cimeterre's to copy-cat, and we stopped seeing mention of the scout drone tender Cimeterres.
Top
Re: What can you put into a pod?
Post by Jonathan_S   » Sun Dec 13, 2015 1:49 pm

Jonathan_S
Fleet Admiral

Posts: 8796
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

Somtaaw wrote:
Jonathan_S wrote:Well to some degree that's a keyhole or keyhole II. They've got impellers and a reactor; but normally fly tractored and using beamed power (increased endurance). In addition to all their fire control relay hardware they've got PDLCs.

Of course they're significantly larger than a pod. IIRC The KHII is a good fraction of the size and displacement of a pre-war destroyer.



Minor nit, the Keyhole's don't have impellers. Internal reactors, and beamed power yes. Self-mobility, no.
The Pearls say otherwise, and that's what I was going off of (but I admit we've never seen that secondary capability used 'on-screen')

infodump wrote:Keyhole -- and Keyhole-2 -- are both towed systems, and they are not towed on any physical tether. They are towed on tractors, and they are primarily powered by transmission from the mothership. They do have some onboard propulsive capability, using the same impeller hardware which was developed for the Ghost Rider recon drones, but that capability is purely secondary.
http://infodump.thefifthimperium.com/entry/Harrington/166/0
Somtaaw wrote:On the topic of drones, Havenite forces already have them in LAC-sized. IIRC, their early Cimeterre's had two-variants, a combat model (basically like the early Shrike-As, focusing on a big laser and missiles) and a scout model (that carried their early grav-pulse FTL) which served as drone tenders. Now it's possible that DW actually meant drone tenders as in "only minding the moronic Havenite recon drones", but its possible they also had full-up LAC sized unmanned drones for eyes.
We saw these Havenite recon LACs in the aborted Thunderbolt attack on Trevor's Star. They were manned LACs that controlled non-FTL recon drones and sent summarized reports of their take via FTL back to the main Havenite fleet. (Haven's FTL comms were too big to fit into a recon drone and too low bandwidth to simply relay all the RDs sensor readings back to the main fleet. They needed a (small) tactical group in the forward deployed LAC to sort out the raw feeds that couldn't be real-timed back to the SD(P)s.

Whether or not you could operate them unmanned never came up because with their current FTL tech doing so would be pointless; you need the analysts out there so you might as well keep the other crew as well.
Top
Re: What can you put into a pod?
Post by Somtaaw   » Sun Dec 13, 2015 2:20 pm

Somtaaw
Rear Admiral

Posts: 1204
Joined: Mon Sep 01, 2014 11:36 am
Location: Canada

Jonathan_S wrote:
Somtaaw wrote:Minor nit, the Keyhole's don't have impellers. Internal reactors, and beamed power yes. Self-mobility, no.
The Pearls say otherwise, and that's what I was going off of (but I admit we've never seen that secondary capability used 'on-screen')

infodump wrote:Keyhole -- and Keyhole-2 -- are both towed systems, and they are not towed on any physical tether. They are towed on tractors, and they are primarily powered by transmission from the mothership. They do have some onboard propulsive capability, using the same impeller hardware which was developed for the Ghost Rider recon drones, but that capability is purely secondary.
http://infodump.thefifthimperium.com/entry/Harrington/166/0
Somtaaw wrote:On the topic of drones, Havenite forces already have them in LAC-sized. IIRC, their early Cimeterre's had two-variants, a combat model (basically like the early Shrike-As, focusing on a big laser and missiles) and a scout model (that carried their early grav-pulse FTL) which served as drone tenders. Now it's possible that DW actually meant drone tenders as in "only minding the moronic Havenite recon drones", but its possible they also had full-up LAC sized unmanned drones for eyes.
We saw these Havenite recon LACs in the aborted Thunderbolt attack on Trevor's Star. They were manned LACs that controlled non-FTL recon drones and sent summarized reports of their take via FTL back to the main Havenite fleet. (Haven's FTL comms were too big to fit into a recon drone and too low bandwidth to simply relay all the RDs sensor readings back to the main fleet. They needed a (small) tactical group in the forward deployed LAC to sort out the raw feeds that couldn't be real-timed back to the SD(P)s.

Whether or not you could operate them unmanned never came up because with their current FTL tech doing so would be pointless; you need the analysts out there so you might as well keep the other crew as well.



Interesting, I'd never known the KH/KHII's had any impeller's at all. They've always been getting towed/tractored by the superdreadnoughts, and the talk about modifying them to act as the Mycroft, which might benefit from self-movement is still technically not a KH platform anymore.
Top
Re: What can you put into a pod?
Post by MaxxQ   » Sun Dec 13, 2015 7:22 pm

MaxxQ
BuNine

Posts: 1553
Joined: Sat Aug 08, 2009 5:08 pm
Location: Greer, South Carolina USA

Somtaaw wrote:Interesting, I'd never known the KH/KHII's had any impeller's at all. They've always been getting towed/tractored by the superdreadnoughts, and the talk about modifying them to act as the Mycroft, which might benefit from self-movement is still technically not a KH platform anymore.


http://maxxqbunine.deviantart.com/art/N ... -485504173

http://maxxqbunine.deviantart.com/art/A ... -486640828
Top
Re: What can you put into a pod?
Post by Dafmeister   » Sun Dec 13, 2015 9:22 pm

Dafmeister
Commodore

Posts: 754
Joined: Fri Oct 18, 2013 4:58 am

Somtaaw wrote:Interesting, I'd never known the KH/KHII's had any impeller's at all. They've always been getting towed/tractored by the superdreadnoughts, and the talk about modifying them to act as the Mycroft, which might benefit from self-movement is still technically not a KH platform anymore.


I don't think we've ever seen a Keyhole platform, of either type, move under its own power. However, I think the modifications to incorporate them into Mycroft were more about increasing their endurance than giving them mobility.
Top
Re: What can you put into a pod?
Post by SharkHunter   » Mon Dec 14, 2015 1:31 am

SharkHunter
Vice Admiral

Posts: 1608
Joined: Fri Nov 14, 2014 3:53 pm
Location: Independence, Missouri

Dafmeister wrote:
Somtaaw wrote:Interesting, I'd never known the KH/KHII's had any impeller's at all. They've always been getting towed/tractored by the superdreadnoughts, and the talk about modifying them to act as the Mycroft, which might benefit from self-movement is still technically not a KH platform anymore.


I don't think we've ever seen a Keyhole platform, of either type, move under its own power. However, I think the modifications to incorporate them into Mycroft were more about increasing their endurance than giving them mobility.
There's something new mentioned as decoys that might give a clue, which they called "lorelies" (Mission of Honor). My assumption is that the "next gen" KHII/Mycroft/Lorelie platforms are likely in the size range of a missile pod, but instead of 1 reactor per missile, 1 reactor per multi-function "super unit" compared to a single 23-E AI, recon drone, etc. It'll be interesting to see what the final descriptions of the end tech specs for those, when the next books come out.
---------------------
All my posts are YMMV, IMHO, and welcoming polite discussion, extension, and rebuttal. This is the HonorVerse, after all
Top
Re: What can you put into a pod?
Post by Lord Skimper   » Wed Dec 16, 2015 2:50 pm

Lord Skimper
Vice Admiral

Posts: 1736
Joined: Wed Aug 07, 2013 12:49 am
Location: Calgary, Nova, Gryphon.

Cargo, in a cargo ship that doesn't need an escort. Give a use for dangerous routes that will keep the local pirates to a minimal, should any survive an encounter. With a 95% cargo load, in peace time, your SD(P) becomes the wayfarer of the future, no LAC but what doesn't need LAC? an SD(P). Grayson could have 100% Cargo loads given their Missile tubes.

Especially good for those back water worlds that only get one visit a year and have little cargo but critical need. With the reduced crew sizes they are perfect and aren't just sitting idle while peace breaks out. Excellent training platforms and with the current acceleration capabilities the latest SD(P) can run down anything that isn't of similar age.
________________________________________
Just don't ask what is in the protein bars.
Top

Return to Honorverse