Sigs wrote:I have been thinking for a few days now about the forts guarding the Junction in the Manticore System and Basilik at the beginning of the war. Basically if I remember correctly the smallest one was 16 million tons, I don’t remember what the largest one was if it was even mentioned but that represents a lot of money/tonnage/manpower for a stationary battle system.
Assuming on a low end cost comparison 1 fort at 16-20 million tons’ equals to 1.75 SD’s and the Manticore Home system had around 124 forts at the beginning of the war then it would have been the equivalent of 217 SD’s and that assumes that ~16,000,000 tons of fort translates to 14,000,000 tons of SD’s.
Ignoring the political situation for the moment, would the SKM have been in a much stronger position at the beginning of the first war with 217 SD’s more in their fleet rather than the having the forts?
And keep in mind that my calculation is based on 124 forts at the smallest size of 16 million tons, if we assume that they can be up to 20 or 24 million tons on the large once and the average is say 18 or 20 million tons per fort and the price/manpower translates nicely ton for ton we could see even more SD’s. For example, at 19,000,000 tons and 1:1 ratio it would be around 294 SD’s more in the fleet but without any forts.
I'm not reading through all of this too carefully, but it looks like a key point has been missed (or rather, made in a ink Duckk posted but left buried in there): The manpower at least and probably the price
does not translate nicely ton for ton.
Various from RFC:
Third, for their function, and for the firepower they pack, fortresses are more economical than hyper-capable starships and one hell of a lot tougher than LACs.
The crew of one of the "new-model" fortresses which have been built to cover the Junction and the Lynx Terminus is about the same size as that of a Nike-class battle cruiser, exclusive of any LAC personnel assigned to them. That's not a very big manpower investment in a 15-16 megaton platform, I think, especially when the platform in question is so much bigger, tougher, and generally kick-the-hell-out-of-you nastier than any superdreadnought ever built. And especially when you consider that crew increases do not scale linearly if fortress size is increased above 16 megatons (see below).
Granted, that's new model fortresses versus new model ships, but there's no reason to think old-model fortresses weren't as high in danger per person, danger per ton, and danger per dollar ratios compared to old-model warships. Details later in that post underline just how terrifying the new fortresses are compared to new warships, and the details certainly won't carry back to the old-model comparisons, but it's noteworthy that nothing is said or suggested that the overall fortress vs. warship considerations have changed with the new technologies.
And in conclusion:
Defending critical wormholes and junctions is indeed expensive, and the capital investment in effective fortresses is high, but it is worth the expense and protects the operational and strategic availability of a navy's mobile striking forces at what is actually a very economic cost in manpower and long-term physical plant.
You can spend a relatively small amount of dollars, build time, ongoing expense, and manpower with good fortresses for things you will not ever reasonably leave uncovered, which thereby
frees up the funds, time, and people to build and support the larger mobile fleet. Manticore could have traded in all those fortresses for a fairly small number of SD's - which would then, as a strategic imperative, have had to remain covering the Junction inadequately anyway.