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Streak Drives

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Re: Streak Drives
Post by Annachie   » Sun Nov 01, 2015 4:20 am

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All we really know is that the streak drive chews space in an already cramped hull.
From that we assume it's bigger. (That and unreliable narator comments).
As to why it's probably (OK,almost certainly) bigger, or where and how, we just don't know.

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Re: Streak Drives
Post by Tail Twitcher   » Sun Nov 01, 2015 5:56 pm

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I think someone might figure out that certain individuals (who have been causing them trouble) have been moving about quicker than they should; when that happens, there is an opportunity to look for them with more up-to-date and accurate information.

Obtaining an example should be easier than it was; and the Manticorans etc are due a break or two, they haven't been getting that many recently with regards to the mesan aliance... well other than the bomb-shell that got dropped.
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Re: Streak Drives
Post by Brigade XO   » Sun Nov 01, 2015 8:09 pm

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We have "somebody" dropping in a fleet to the Mesa system. If they use the sort of plan that Michelle used at Meyers, there should be a lot of nominally civilian ships caught in the system and there is a chance that one of them would have a Streak drive. If that ship isn't self destroyed to avoid capture, that would provide a working model. Reverse engineering is a really good way to learn about something
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Re: Streak Drives
Post by jchilds   » Mon Nov 02, 2015 11:22 am

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Here's a bit of a "What if?"

We've been told the outer area of a hyper limit is somewhat different in how it interacts with hyper generators ("soft" was the term in text IIRC).

We've been told the current streak drive uses a "brute force" method to crack the walls to the newly available hyper bands.

What if the streak drive is capable of making a translation to normal space in that "soft" area of the hyper limit?
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Re: Streak Drives
Post by Jonathan_S   » Mon Nov 02, 2015 12:04 pm

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jchilds wrote:Here's a bit of a "What if?"

We've been told the outer area of a hyper limit is somewhat different in how it interacts with hyper generators ("soft" was the term in text IIRC).

We've been told the current streak drive uses a "brute force" method to crack the walls to the newly available hyper bands.

What if the streak drive is capable of making a translation to normal space in that "soft" area of the hyper limit?

Being able to get in or out of hyper closer in could certainly add some interesting tactical options. But in your idea would this eliminate the soft area; or simply move it in closer?

Being able to jump in 20% closer is really nice, but if overshooting that results in using a cannon to shoot an egg at a brick wall rather than a non-damaging bounce you'd have to weight the risks. But if it simply pushes the soft zone in then there's no risk I see off-hand for using the deeper entry/exit.
It also occurs to me that nobody seems to have looked into the 0.3c max entry speed lately. OTOH it's very rare for normal maneuvers within a star system to result in higher speeds so having to decelerate prior to jumping out doesn't come up much so there's likely little urgency in testing that limit.


All that said I suspect that RFC is going to leave the hyperspace entry/exit rules alone; and keep the Streak drive's advantage simply being able to use higher bands.
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Re: Streak Drives
Post by JohnRoth   » Mon Nov 02, 2015 2:56 pm

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Brigade XO wrote:We have "somebody" dropping in a fleet to the Mesa system. If they use the sort of plan that Michelle used at Meyers, there should be a lot of nominally civilian ships caught in the system and there is a chance that one of them would have a Streak drive. If that ship isn't self destroyed to avoid capture, that would provide a working model. Reverse engineering is a really good way to learn about something


Looks like my response to this got lost somewhere. Three points:

1. There's a three week gap between when the last MAlign people left Mesa to the thunder of exploding atomic bombs and when Tenth Fleet showed up.

2. The MAlign should have started shifting their intelligence and C&C operations from Mesa to wherever they moved their headquarters as soon as they decided to implement Houdini. (Darius? possibly but there are considerations.) This is most of the streak drive couriers.

3. Mesa is a major transportation node, since the Visogoth-Mesa bridge is one of the major, possibly the major, entries to the entire sector. That's a completely different proposition from Meyers, which seems to have very little traffic. (Possibly too little for a sector headquarters, but even so, bottling it up would be doable.) Admiral Gold Peak simply doesn't have enough ships to catch everyone who could want to escape, nor does she have enough ships to guard the hyper limit against ships that come in, discover the situation and then attempt to leave.
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