Eagleeye wrote:
Ok, but follow me for a thought experiment, please. Assuming you find some asteroids, big (and stable) enough to hole them out and put a ship into each of them - and then you put some alpha-impellers on the surface of the asteroids and (with the help of some big-assed traktors) put them exactly into the entry-lane of a terminus. Say, the asteroids in question have around 20 million tons, that makes for - what? 2 or 3 minutes, before the lane is open again after a transit? - Ok, say 5 minutes, to be on the safe side. And put a vessel into only one of the first 3 or 4 asteroids you send through - after all, you wont risk more people than necessary, but you will - if there is a chance - begin exploring as early as possible, 1st. And 2nd, in case there is a host, you have to make sure, your host is adequately distracted.
And your host will be distracted, because he knows for sure, that no asteroid is able to come through a terminus or junction without some heavy tinkering with it, first, so he'll attack as soon as the asteroids come calling. But he has to go through some meters of rock first to get to the ships he assumes have to be on the inside - and the rock itself could be fitted with additional armor around the hole where you put the ship, so the host has some real work to do first. And 5 minutes after the first asteroid comes the second; and 5 minutes after the second comes the third and so on.
We know, that only relatively small forces cover the exit of the Torch-Bridge. (1 or 2 BC-Squadrons, if memory serves). Manticore can only guess. But they can assume, that the defenses (if there are some defenses at all) are on the small side. Simply because of the secrecy of the thing. And a cruiser- or battlecruiser-squadron is made for long-time absences from home (on showing the flag missions, for example) - a squadron or two of wallers on the other side are most probably part of the homefleet, if it's nation is not engaged in a war. Additionally, chances are good, too, that the exit point is not near an inhabited system - else it would be most probably a known exit ...
So, if you put 20 or 30 prepared asteroids into the terminus, one after the other ... don't you think, at least some of them could go through mostly unharmed and put - say, some Rolands into places there the host does not want them to be? And go back to friendly territory, afterwards?
I'm pretty sure this also got shot down in the lengthy threads of people trying to figure out ways to pull off a hostile wormhole transit and RFC shooting each and every one of them down.
but in general a 20 mton asteroid is far less durable and survivable than a 20 mton SD. So the defenses are going to tear it apart easily. Also to get it through a wormhole it is basically going to have to be a ship - reactor, alpha nodes, hypergenetor because without those it just gets broken up by the grav shear as it enters the terminus approach lane. So it's no like you're throwing cheap decoys through to exhaust their defenses. (Plus even a single BC could shatter 20 mton asteroids all day using only their energy weapons - so the defenders don't even need to waste expendables to kill your asteroids.