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Re: Stopping the Sharonan advance | |
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by SYED » Thu Sep 10, 2015 10:19 pm | |
SYED
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Due to the artillery advantage, they can make sure it is very difficult to pudh s force directly though the portal. The thing is forces could come in at a 90 angle, so less artillery could be deployed safely. So on the other side defences must be there to hold off such an attack, and ensure no one reaches the heavy defences.
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Re: Stopping the Sharonan advance | |
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by Mil-tech bard » Sun Sep 13, 2015 2:08 pm | |
Mil-tech bard
Posts: 256
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The following on Arcanian dragon transport was from Snippet #3 --
For which I noted the following in another multiverse thread --
I went back to my Osprey book on the Christmas 1942 Tatinskaya raid and it turned out there were 130 Ju-52 and 40 Ju-86 transports sitting on that airfield. I think 190 counts as "... in excess of a hundred and fifty of their dragons...", so I think the military history "acid etch" has bought out the filed off serial numbers here. |
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Re: Stopping the Sharonan advance | |
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by Astelon » Sun Sep 13, 2015 11:12 pm | |
Astelon
Posts: 203
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One way in which chan Garaith's attack will be different from the Soviet's armored raid is that the transport dragons can move out there own support personnel. There is no way to kill/capture them unless the sharonians manage to surprise the arcanans.
Doesn't really help you unless your artillery can reach halfway across the portal, even then you would need two forts at each end of the portal. If the portal is large (twenty-five miles was mentioned for the advance down the Loop) then even two forts would be insufficient to cover the portal without frequent patrols. |
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Re: Stopping the Sharonan advance | |
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by Mil-tech bard » Mon Sep 14, 2015 10:46 am | |
Mil-tech bard
Posts: 256
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Regards this --
Go read Snippet #4 and the point made about the levitating spell accumulators for transport pods being exhausted. Arcanian Transport Dragon lift capability is now 1/2 what it was in the move to Traisum. If the Arcanians dump all the non-dragon creatures, the infantry/field dragons and pretty much everything else including food, they night be able to get most men out in one lift. Might. This requires a level of Go To Hell (GOTH) plan planning the Arcanians -- in all their arrogance about fighting a non-magical opponent without dragons -- seem incapable of. Which is pretty much where the Germans were during this armored raid visa vi the Soviets. |
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Re: Stopping the Sharonan advance | |
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by Mil-tech bard » Mon Sep 14, 2015 10:54 am | |
Mil-tech bard
Posts: 256
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The relevant passage from Snippet #4
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Re: Stopping the Sharonan advance | |
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by Howard T. Map-addict » Mon Sep 14, 2015 2:47 pm | |
Howard T. Map-addict
Posts: 1392
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Indeed.
A single Edge-Fort suffices for a Gate less than five miles wide. Forts at both Edges are needed for Gates five-twelve miles wide. For Gates wider than about twelve miles (depending on artillery range) forts or fortified lines along the Faces are needed. Please don't assume that any of us Oldtimers ever doubted that. HTM
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Re: Stopping the Sharonan advance | |
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by Jonathan_S » Mon Sep 14, 2015 4:04 pm | |
Jonathan_S
Posts: 8791
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I haven't been reading the snippets, so maybe this has been addressed, but it seems to me that it should be significantly quicker to lay new slidway than to lay new rails. So for a given workforce Arcana should be able to push their slide system towards the front significantly more quickly than Sharona can with their heavy rail. Plus IIRC slider cars going in opposite directions can automatically move off-center of the slideway and pass each other. So over much of the terrain you don't need to do extra work to have a "double-tracked" line. (Obviously if you're digging a cut or a tunnel you'd have to make it physically wide enough for the slide cars to pass each other; but otherwise...) If the slideway gets pushed fast enough it might give the Arcanas a temporary logistical edge (until the higher capacity rail pushes far enough forward) |
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Re: Stopping the Sharonan advance | |
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by n7axw » Mon Sep 14, 2015 4:24 pm | |
n7axw
Posts: 5997
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I've had that thought myself about the slide rails. But two things should be noted.
First, they won't carry the same weight as a regular railroad. The second thing is that sinse they rely on magic, they will lose their ability to function as the distance from Arcana increases at the same time the rest of the magic stops working. That is not to say that the slide rails wouldn't be useful...only to take note of the limiting perameters. Don When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: Stopping the Sharonan advance | |
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by Mil-tech bard » Mon Sep 14, 2015 4:39 pm | |
Mil-tech bard
Posts: 256
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Several points regards below --
Point 1 -- 24,000 miles to the nearest slider-head is many more to cover than 4,000 or 7,000 for Sharonan rail roads. Point 2 -- Arcanian sliderway line building is compromised by the existence of dragons and levitation spells compared to the 25 mile a day rate for Sharonan TTE building crews. Point 3 -- Arcanian sliderway lines require a lot of magically gifted people and magical infrastructure (magic power grids) to support them vice non-talented transport dragon pilots. Point 4 -- The ability of Arcania to surge such magical infrastructure has not been shown by the text thus far. In fact, it has pointed the other way. Point 5 -- Even if all of the above were taken care of, the Arcanian ability to surge economic/magical/military resources after decisions have been made are handicapped by its arthritic 100 mile an hour over long distances communications speed compared to Sharona. |
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Re: Stopping the Sharonan advance | |
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by n7axw » Mon Sep 14, 2015 6:24 pm | |
n7axw
Posts: 5997
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Just one more thought here... Arcana is a lot further away from the front which will make sustaining ops more difficult than for Sharona. The sliderhead at 24,000 miles from Hell's Gate is already at the extreme end of things.
The whole picture does call into question Arcana's ability to sustain more than light forces so far from home. Don When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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