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League Survival

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Re: League Survival
Post by Weird Harold   » Fri Sep 11, 2015 8:30 pm

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Sigs wrote:...assuming that 5%-10% of their reserve is of equal technological level and they have the means to mobilize them, ...


Textev says the SLN does NOT have the means (or time) to mobilize the reserves, not even the lesser ships needed for their professed new strategy of commerce warfare.

You're also assuming that the SLN is going to contest successions in force after the beating they're going to get from Beowulf's SDF. At a guess, the SLN is going to fragment and dissolve into penny packets under local control (if not outright deserters headed for the verge where SLN hardware might suffice against unarmed systems.)

It's going to take less than a year for all of the SLN learns that resistance is futile and you start seeing mutinies and desertions.
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Re: League Survival
Post by kzt   » Fri Sep 11, 2015 8:47 pm

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Sigs wrote:And I keep repeating that it still makes it highly suspicious if the RF systems suffer losses while everyone else suffers crippling losses.

Lets say a wildfire happens. In my neighborhood of straw houses everyone runs when they see the smoke and the fire destroys the entire neighborhood. However in your neighborhood of concrete block houses 200 residents with fire-hoses stayed and the damage is not very bad. What might be some possible causes of these disparate outcomes?

Is a conspiracy by you to burn down straw houses really likely to be very high on the list of likely causes?
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Re: League Survival
Post by Jonathan_S   » Fri Sep 11, 2015 9:38 pm

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Sigs wrote:The way I see the initial MA plan for the RF, the one that had Manticore/Haven either destroyed,one occupied by other etc... it involved the collapse of the League and the MA using their newly constructed warships to destroy most or all shipyards not in RF hands and then use those same warships to force other core systems to join forces with the RF systems. This would involve a somewhat lengthy time period because the idea is not to for the MA to simply scare core worlds into joining the RF but to make them desperate and subservient enough to be willing to accept the leadership of the original RF members because the alternative would be worse. The reason I see as their initial plan calling for desperation is because they would surrender essentially their very independence for the security that the RF provides thus giving the RF and the MA the ability to put through any changes they may desire. As the RF fleet expands to offer the protection to new core systems which by then would be desperate for any protection whatsoever because of the actions of the MA. At that point they will not be arguing about division of power as long as the RF provides the ships of the wall to “protect” them from the unseen enemy.


Now that Manticore, Haven and Grayson are in fact allied and not destroyed their entire plan collapses. Basically, until the MA is destroyed any unexplained( and highly suspicious) mass disappearances of warships and/or attacks on core systems will in my opinion force the hand of Manticore/GA. Until the MA and their entire structure is destroyed the GA cannot and likely will not allow any large scale nation building, meaning that the GA will prevent the formation of large nations due to the fact that they do not have in-depth intelligence and they do not know who or what they are fighting against. This to me means that they will not allow the successor states to unite in numbers that might actually challenge the GA industrially and subsequently militarily.


My point is that their plan is as of the last book undoable, this means that the GA cannot and will allow significant number of core systems to join together to form a nation that can threaten them until the MA is destroyed.

As long as the GA can provide some sort of security for as many core systems as they can, they will prevent the RF from getting those systems desperate enough to be willing to sign off their freedom in exchange for security.

My read is that the MA wants total galactic domination in order to pursue their plans, if they wanted to just control humanity they could have become the power behind the bureaucracy of the League pretty easily without having to spend 600 years plotting and planning.

What the MA/RF planned and what they are actually going to get are two different things and the survival of the League in any shape or form hangs on the decision of not only the MA but of the GA.
Well sure. It's pretty clear that the MAlign is now on about plan G and improvising wildly; so what they'd originally planned is mostly out the window.

But they might still be able to salvage a few things from it.

The prep work they did to make the various RF systems attractive nuclei around which to form the initial separate successor states (not so much their SDF strength as their strong support for law and order, stance against corruption, and actions against genetic slavery and piracy) still make them look attractive to neighbors looking to band together and make them look like good guys to the GA.

I suspect Manticore and Haven are unlikely to want to commit to multi-decade long fleet deployment to provide primary security to ex-League worlds; nor do they want to turn over even much Manti-lite tech except to the most trusted system.
I'm expecting their defensive treaties to be shorter term and require the protected worlds to work towards being self-sufficient for primary system security. (As in you don't hit certain milestones along that path the GA can cite that as a violation of the defense treaty and drops you).

If the GA can get to the point where they're really only promising to send a fleet to retake a system if it's captured then they don't need to tie up lots of forces in fast response nodal pickets.



Anyway the RF worlds still appear to be well positioned to attract some of their neighbors into a mutual defense association, treaty organization, or even multi-system government. And as long as they didn't get individually too big, or benefit from a lot of unexplainable attacks on surrounding systems, the GA is likely to be in favor of that as it creates stability, discourages piracy and warlordism, all without requiring major deployments of GA assets.
It's when the MAlign plan called for the multi-system states the grew around each RF world to start merging that the GA would likely object and react.
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Re: League Survival
Post by Jonathan_S   » Fri Sep 11, 2015 9:48 pm

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Weird Harold wrote:
Sigs wrote:...assuming that 5%-10% of their reserve is of equal technological level and they have the means to mobilize them, ...


Textev says the SLN does NOT have the means (or time) to mobilize the reserves, not even the lesser ships needed for their professed new strategy of commerce warfare.

You're also assuming that the SLN is going to contest successions in force after the beating they're going to get from Beowulf's SDF. At a guess, the SLN is going to fragment and dissolve into penny packets under local control (if not outright deserters headed for the verge where SLN hardware might suffice against unarmed systems.)

It's going to take less than a year for all of the SLN learns that resistance is futile and you start seeing mutinies and desertions.

Plus there will likely be SLN ships suffering mutinies if ordered to attack systems that succeed from the League, if not having captains see the writing on the wall and outright defect to successor states.

Going back to Sig's question about Beowulf taking on 3:1 odds against the SLN -- I think they might have had a 50% chance of winning, (assuming no last minute Manticoran help) but it would have been a Pyrrhic victory with their SD battered to scrap. I suspect the Beowulf SDs are about twice as capable as the SLN ones in missile combat, but even towing heavy pod loads I don't think many would survive. (Now if someone slipped them ERM, DDM, or MDM pods...)

But I don't see where the MAlign would have any reason to have their SDFs capable of fighting off the SLN. They had the luxury of not being the first movers, and waiting until after they see the SLN has become ineffective before declaring independence. They just have to be strong enough to attract people under their defensive umbrella - so some of the strongest SDFs in the League, but a far cry from having to be ready day one to kill the SLN.
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Re: League Survival
Post by Sigs   » Fri Sep 11, 2015 9:51 pm

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Weird Harold wrote:
Sigs wrote:...assuming that 5%-10% of their reserve is of equal technological level and they have the means to mobilize them, ...


Textev says the SLN does NOT have the means (or time) to mobilize the reserves, not even the lesser ships needed for their professed new strategy of commerce warfare.

You're also assuming that the SLN is going to contest successions in force after the beating they're going to get from Beowulf's SDF. At a guess, the SLN is going to fragment and dissolve into penny packets under local control (if not outright deserters headed for the verge where SLN hardware might suffice against unarmed systems.)

It's going to take less than a year for all of the SLN learns that resistance is futile and you start seeing mutinies and desertions.


And I made the point to state that if they had the means…

Those remaining 1,900 SD's will not be participating in the attack on Beowulf if it should materialize and there is no guarantee that the GA will go and hunt them down before the LEague fractures.

If and when the League collapses, the majority of the surviving SLN personnel will be making their way to their home systems right along with many of the ships. It might in a way end up looking like a significantly less organized but larger division of the military that the Soviet Union suffered in the 90's. Core worlds that have ships stationed in their system might end up with significant forces while others with significant number of citizens serving in the SLN might end up with a lot of ships coming in.

And then there is the reserve, granted the bulk of the 8,000 SD's and DN's are likely obsolete even by SLN standards and the League does not have the means or pressing need to mobilize them, but that will not be true for systems who have the money, manpower and desire to have something, even if it is an SLN SD, which is still better then nothing.
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Re: League Survival
Post by Weird Harold   » Fri Sep 11, 2015 10:06 pm

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Sigs wrote:
Weird Harold wrote:Textev says the SLN does NOT have the means (or time) to mobilize the reserves, not even the lesser ships needed for their professed new strategy of commerce warfare.


And I made the point to state that if they had the means…


Not even in your fantasy world, unless you start reforming the SLN about a century before the start of the series. :roll:

Sigs wrote:And then there is the reserve, ... the League does not have the means or pressing need to mobilize them, but that will not be true for systems who have the money, manpower and desire to have something, even if it is an SLN SD, which is still better then nothing.


Even the most modern of the SLN reserve fleet would be a negative addition to capabilities. It has been said, IIRC by RFC among others, that bringing a SLN Reserve SD up to pre-war Manticoran standard would cost more than building a new SD from scratch -- including building a yard from scratch to build the SD.

Smaller SLN reserve ships would be less of a drain on defensive capabilities, but even a destroyer from the reserve would be a negative addition to defensive capabilities.
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Re: League Survival
Post by saber964   » Fri Sep 11, 2015 10:09 pm

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Here is the problem with manning the SLN reserves. Namely manpower, you would need 50-60 million spacers just to man the SD's of the reserve. The next problem is training all those spacers on (probably) obsolete and or out dated equipment. Then you have the problem of what equipment is actually there and what has been sold off by some enterprising officer commanding a reserve fleet base. Another problem is there is no training pipeline.
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Re: League Survival
Post by Sigs   » Fri Sep 11, 2015 10:13 pm

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kzt wrote:Lets say a wildfire happens. In my neighborhood of straw houses everyone runs when they see the smoke and the fire destroys the entire neighborhood. However in your neighborhood of concrete block houses 200 residents with fire-hoses stayed and the damage is not very bad. What might be some possible causes of these disparate outcomes?

Is a conspiracy by you to burn down straw houses really likely to be very high on the list of likely causes?

I don't get what you are trying to say here, is it that the other(Non RF) successor states will not have the will to stand and fight, or are you saying that the RF has a fleet that is sufficiently more advanced and powerful than the entire remaining SLN SD's and have more will to fight.




In my city of wooden houses someone kills 80 of my 100 firemen before setting a 100 fires destroying a large portion of my city. However in your city of wooden houses only a 5 of your 100 firemen are killed and and there are only 5 fire's started therefore little to no damage. What might be some possible causes of these disparate outcomes? Could it be that one town had a little more bad luck than the other? Repeat this 20 times and ask the same question, what might be some possible causes of these disparate outcomes the second, or third or 20th time?
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Re: League Survival
Post by kzt   » Fri Sep 11, 2015 10:32 pm

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You should have invested more in your police department.

The few systems with a long tradition of having a large, powerful and well trained SDF are going to do a lot better than those who chose to not to invest in that sort of pointless expense.
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Re: League Survival
Post by Sigs   » Fri Sep 11, 2015 10:32 pm

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Jonathan_S wrote:Plus there will likely be SLN ships suffering mutinies if ordered to attack systems that succeed from the League, if not having captains see the writing on the wall and outright defect to successor states.

Going back to Sig's question about Beowulf taking on 3:1 odds against the SLN -- I think they might have had a 50% chance of winning, (assuming no last minute Manticoran help) but it would have been a Pyrrhic victory with their SD battered to scrap. I suspect the Beowulf SDs are about twice as capable as the SLN ones in missile combat, but even towing heavy pod loads I don't think many would survive. (Now if someone slipped them ERM, DDM, or MDM pods...)

But I don't see where the MAlign would have any reason to have their SDFs capable of fighting off the SLN. They had the luxury of not being the first movers, and waiting until after they see the SLN has become ineffective before declaring independence. They just have to be strong enough to attract people under their defensive umbrella - so some of the strongest SDFs in the League, but a far cry from having to be ready day one to kill the SLN.

My point was that once the SLN collapses, the ships that remain will either stay where they are posted or likely will return to the system where the majority of the crew is from, we might even see ships trading crews to get crews based on nations. There are likely going to be some senior officers who are charismatic and competent to be able to convince a squadron or two of SD's and some support and escort ships to desert and go as far as humanly possible from the League and conquer a bunch of backwards systems and build themselves a little empire but by and large a large portion of the remaining SLN ships will go to core systems where the crew is from or remain in sectors.

So some nations will form around former SLN naval yards and might get large portions of active SLN ships and reserve SLN ships. So those nations would arguably be able to provide just as much if not more security than the 12 RF systems unless that is the Rf systems have an average of 100 wallers per system then it changes the dynamics.
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