Weird Harold wrote: How many will they keep in service when they achieve the Harrington goal of Peace Through
Trade?
About 3000 SD’s because according to your theory they will be involved in a new war every other day... When you have hundreds or thousands of Mutual Defense treaties you end up having to uphold your side of the treaty regularly, you have to destroy someone’s fleet and then occupy their planets
Weird Harold wrote: 160 SDs (20x8-ship squadrons) might be a reasonable SDF If you're close enough to be worried about the RF or Anderman Empire, but those 350 SDs in reserve are going to be exactly as useful as the SLN reserve has proven to be. Maintaining compatibility with your reserve is going to inhibit staying state-of-the-art in your active fleet -- which is going to be an ineffective peacetime navy through lack of combat experience, anyway.
The SLN’s regular and reserve SD’s are garbage because of problems that other, smaller nations who don't think they are god’s gift to the universe wont have to face... at least not for long. Updating your reserve when you update your regular units keeps them all at the same level...
But more importantly, whatever problems me and my 500 SD’s face, they would not be anywhere near as bad as the once you and your 0 SD’s face should a war arise, in My scenario the nation will have the crew’s, the expertise, yards and experience. In your scenario you will start from scratch, you would have to double, triple or quadruple your manpower just to get a small number of SD’s in service and thats assuming you see the war coming well in advance, and you will have to find someone willing to sell SD’s to you because if you are arming up, chances are others are as well and there is only so much ship yard space available.
And as for the threat, the assumption is that the League will fracture in to dozens of moderate to large sections and hundreds of smaller nations as well, you need a fleet that is versatile and can deal with anything that comes it’s way.
Weird Harold wrote: You haven't defined any concrete threat to your systems to encourage your taxpayers to pump money into 350 holes in space. You apparently have no mutual defense treaties with anyone -- i.e. you don't care about your trading partners' survival.
I would make alliances based on my national interests. And besides, I don't need a concrete threat, because if you are waiting for the concrete threat to arm yourself then it is too late. Just like having a fire department, you don't wait until there is a concrete threat(a fire), you build because you know there is a chance something will happen. It basically comes down to this, each system would be responsible for 22-23 SD’s, even though each of my dozen heavily industrialized systems could easily maintain 10 times that number without breaking a sweat. If an aggressor looks at my hypothetical nation and your hypothetical nation, who do you think he will invade even if mine is the juicier target? Why you ask? Because you cannot fight back and you have 20 systems that are essentially on their own. I on the other hand can bring the war to my enemy with my BB’s and SD’s as well as defend my home. The reward of taking over my territory might be bigger, but the risk is exponentially bigger, because he may win, but at what cost? But he may also lose, because I can bring the war to him and his people. With you though, it would be a case of attacking until your mobile “fleet” is decimated and take out your systems one by one without you being able to do a thing about it.
Weird Harold wrote: You apparently don't care about how your naval strength will be perceived by your neighbors -- you're apparently content to trigger and fuel an arms race with neighboring systems.
My neighbors perception would not save me in a war, therefore it is irrelevant.
Weird Harold wrote: There's no doubt that you could build a multi-trillion dollar fleet, I'm just having trouble understanding why you need one and how you've convinced your democracy to pay for it. A nebulous, "Defence [sic] from people who want what I have," wouldn't make me vote for the excess military you want.
The citizens will know that they are secure, knowing that their fleet has the ability to do anti-piracy in sectors that I need for trade(Like the RMN did in Silesia), defend them from an aggressive neighbors, protect allies, keep trade routes open and generally protect the nation. There would be no question that in times of war the fleet can reinforce any system and protect any and all systems, whereas you are depending on fortified systems that are essentially isolated... Basically it is 20 independent systems with their own fixed defenses that cannot do a thing plus some ~220 DDs and ~40 BB’s as a unified force, a force that will be swept away by anyone of equal industrial and economic capability. Once that is accomplished each system will rush to build its own military capabilities while awaiting the enemy to crash through their defenses.