Jonathan_S wrote:Plus in some ways the expanding high velocity debries cloud is less dangerous than a ship, with wedge intact, that will continue to accelerate until it's going faster than any manned ship can intercept (above the rad shielding limits). Which makes recovering the ship to look at any hypothetical black box problematic. It has to be on a vector where another ship can match vectors with it below 0.8c and then you've got to disable it's wedge (energy fire against it's nodes?) to kill acceleration and only then can you board. Compensator failure is more likely on warships than merchants (because warships are pushed harder and take more damage) and more likely at high accel than at low; so odds are if a warship goes dutchman due to a compensator failure you can't intercept and your choices are try to kill it with missiles or just watch it go.
The debris cloud can be blocked by sidewalls or rolling wedge (or tugs sweeping it away from planets) and it's no longer accelerating. The ship had a big destructive wedge and has to be dodged or killed with missiles or energy fire. So even a freighter can handle high frac-c debris heading for it, but you need a fairly powerful warship (or system defense pods) to quickly stop an out of control ship headed the wrong way (though that's a very low probability event; odds are either the debris or the ship will transit the system without hitting anything important)
Actually there is a safeguard in Modern ships to drop the wedge automatically in the case where the compensator fails - of course the comp has to fail first, so there will be a couple seconds of Human jelly inducing acceleration before the wedge collapses, but it does keep the ship from screaming across the system unmanned.
From AAC - The destruction of Kuzak's Flagship:
Yet another hit slammed into HMS King Roger III. It stabbed deep, ripping through the wounds two of its predecessors had already torn. It breached the flagship's core hull, tearing its way into central engineering, and the superdreadnought's inertial compensator suddenly failed.
The emergency circuits shut down her impellers almost instantly, but "almost instantly" wasn't good enough for a ship under six hundred and twelve gravities of acceleration.
The ship sustained only moderate structural damage; none of her crew survived.
Oh, and if a practically new, state of the art SD sustains "only" moderate structural damage, there is no way any Freighter, who has to fear a Pinnances's laser, is built to survive a comp failure.