I believe the original comment was based on the assumption that the ship[s] being targeted were in combat, maneuvering, and thus not in fully predictable locations - independently of whether they were trying to avoid the shot. Given the vagaries of wind and wave, that's a valid point - nailing a ship at sea dead amidships with anything short of near-lightspeed weapons is a tricky proposition. That it's one that will matter in the end depends on factors that are completely unknown.
People seem to be taking it for granted that the system produces kiloton-range energy releases; there also seems to be a presumption by many of orbital velocities modulated by the acceleration required to de-orbit the impactors. It turns out that the two ideas aren't compatible: you need megatonne impactors for kiloton yields at orbital velocity, or v > 100km/s for impactors smaller than 1000kg. I'm not prepared to rule out big impactors for the original system - that's a chunk of rock under 100m in diameter - but I don't get the impression that the current OBS would use anything that big. OTOH, kiloton-range impacts are not required either by the textev or the purpose of the system. Even a 10t impact would be quite sufficient to, ummm... hammer home the point.
I'm inclined to agree with the speculation that the original OBS was replaced during or after the WATF, and what Merlin and OWL have been looking at can't really be used to estimate its capabilities. It was created for a single purpose - to destroy Alexandria as soon as they gave Langhorne an excuse - and protected by the fact that it wasn't even deployed until it was used. That, especially with the untested deployment and the for all intents and purposes amateur design and construction, makes me think that it may not have been a particularly high-velocity system. Whether they went with a relatively small number of massive impactors or a large number of smaller ones is hard to say, and irrelevant. Either would do the job as a carpet bombing attack, and the extra duration and closely-spaced impacts of the small-impactor scenario might fit the eye-witness accounts better.
To get back to the argument now underway: orbital velocities, if that is the regime the OBS is using, only give Mach numbers of 3-4 in water. That, AFAIK, is a long way from fast enough for water to act like a solid surface in an impact, so much of the energy will be dissipated well below the surface and the shock wave will propagate down as much as out - not quite a 'big splash', but not the same thing as a bomb going off at the surface.
Kytheros wrote:OrlandoNative wrote:Only if the bombardment packages are very maneuverable. A ship *moves*. A sailing ship may not move in a straight line. Even a steamer can zig and zag. While such a projectile is *very* effective on land because of blast effect - like the old saying, "close" counts for hand grenades, nukes, and kinetic strikes; it would only have that same effect in shallow water at sea. Otherwise, if it hit - devastating, but if it missed, just a splash. Maybe a large splash, but it's fairly likely that if it misses it will be either to the prow or stern, the two places ships are designed to take big waves from.
Isilith wrote:Ummm, what? I think you need to read up on the shearing effects of a massive shockwave being transmitted through water.
Louis R wrote:Probably true, but everybody needs to bone up on the effects of surface nudets on ships, for starters [turns out they're not quite as effective as one might think]. And then do a moderately accurate analysis of an OBS projectile impacting in water [which requires a fairly precise knowledge of velocity, mass and cross section, and probably trajectory]
In the description of Armageddon Reef, Merlin says that while Alexandria and its surroundings got hit with six consecutive patterns, the rest of the continent was covered only once.
Also, I suspect that the bombardments aren't purely natural gravity-driven terminal velocity ballistics. They are almost certainly significantly accelerated - either by the launcher or the rounds themselves, and quite possibly both.
Besides, assuming a ship can alter course fast enough to dodge an inbound strike*, it's not going to take the shockwave on it's bow or stern, it's going to be taking the hit on its broadside, even if it doesn't break, it'll be swamped at best, and capsized at worst.
*I sort of doubt that anyone would even try, much less have the time to do succeed. Even assuming an unpowered gravity-driven ballistic from resting in orbit, and you spot it coming over the horizon, you'd still have to realize that it was going to hit your ship and
needed to be dodged early enough to pull it off, plus you actually need to successfully complete the maneuver, and move far enough away.
Of course, there's the reasonably good chance that if somebody thinks you're worth taking that kind of shot at, that they aren't going to fire just the once and not follow up on it, so that even if, by some stroke of good fortune, you survive the first shot, you won't be able to dodge all the ones that follow.[/quote]