kzt wrote:Somtaaw wrote:And skinsuits are "unpowered" essentially, they don't assist the users movements at all. So any power is strictly for their HUDs, radios, and helmet lamps. Those are low-power draw, and unless pulse rifles keep their batteries in the magazines, the Stilty Defense had Captain Ramirez "use" upwards of 4 magazines and didn't once need to change out the power supply that pulser pistols/rifles seem to require.
No, they have a low grade power assist. And things like maintaining a breathable atmosphere in the suit will take power. Fans, computers, valves, etc.
Ah yes, but a low grade power assist that's little more than enough to allow movement even in vaccuum conditions. It's not the normal manner of powered, that increases a users strength X-fold and allows high leaps, etc.
Their air is also maintained in vacuoles and such, as explained when Paul Tankersley revealed the 'cat skinsuit, and it gave us an indepth explaination on skinnies. Probable endurance on those is one day for navy skinsuits, potentially two for Marines. Damage Control, and potential combat requiring more air than a naval rating doing circuit repairs.
I also didn't think skinsuits had computers? Or that'd be linked in with the HUD generation, which I'd accounted for. Any serious computing, they seem to use a pad for, and then download subsets to their HUDs, like the space station Hearns assaulted in the recent books, whatever system it was again.