Somtaaw wrote:Well the graser torpedoes the Sharks fired had particle shields, and so does virtually every ship. Blowing up a big enough, dirty nuke, right in a missiles face, is just about guaranteed to annihilate the sensors of any missiles it's close to.
And the wedge is like a broom, so you just have to get "close" and the missile wedge itself would sweep that sudden particle spike right into the sensors. The only missile that might have particle shielding at all, would be the Apollo.
Now a dazzler, trying to even temporarily jam hostile missile control links, would have to be seeded with your attack wave, or fired relatively close to the same time. The farther out you can even temporarily cut missile links, the more survivable you make that salvo.
All missiles have particle shielding. It is built into the nodes and runs whenever they do. See the seen where Mike is simulating using Apollo pods as quick reaction recon platforms for textev.