Vince wrote:Snipped surrounding post by Jonathan_S
runsforcelery wrote:The nodes of current generation Manty CMs have profited from the same general RMN R&D as brought us the Mk 14 shipkiller, the MDM and the improved beta nodes of the Shrike. That is, all of the nodes in question are tougher and have more endurance than their predecessors had, extending node life and/or power levels (but not both; endurance and power [i.e., accel] have always been a tradeoff), which explains the greater endurance of the Mk 31 and the Viper. CM missile nodes always have --- and still do --- burn out much more quickly than attack missile nodes built by the same technology, however, and the overpowered nature of their wedges mean that they can't be "stepped down" for extra endurance
I saw that when runsforcelery originally posted it.* But it brings up a question: Did David change his mind, have a Shannon Foraker "Oops" moment , or introduce a potential retcon**? Since I posted
Re: Future Point Defense Options back on 11 February 2015 that
we see Fearless firing stepped-down counter-missiles at attack missiles fired by
Sirius, and targeted against
Fearless,
all the way back in On Basilisk Station, Chapter 30.* When David first posted that bit on counter-missiles, it didn't bring up the apparent contradiction with the text in On Basilisk Station. But when you bolded the section on the inability to step-down counter-missile drives, it leapt out at me.
** Potential only, since information in the Pearls and David's posts here are not canon until confirmed in the books.
Edited for clarity and to correct the target(s)
Fearless' CMs were directed against.
Hmm, I did snip the next sentence of his post which said
"Even at the most minimal level possible for the desired wedge strength, they are operating at too high a level to extend endurance significantly and, just as the shipkiller, the wedge can't be "throttled" after launch." because it wasn't directly relevant to the question of whether you could slow them 50% to get 3x the endurance (like with a shipkiller)
(It's possible that this apparent contradiction didn't pop out at you when you first read it because that data wasn't omitted
)
So you can dial down their accel
slightly, but you don't get significantly extended endurance. I suppose that's not a flat out contradiction with the text from OBS
On Basilisk Station wrote: The Q-ship's missiles were still burning out before they came in, but the engagement time between salvos was too short for Cardones to wait them out. He had to launch sooner, with poorer solutions and lower counter-missile accelerations to give him more time—and range—on their impeller wedges.
. Seems, to me, that it all boils down to what RFC thinks of as "minimal" and "significantly"