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HFQ Official Snippet #23

This fascinating series is a combination of historical seafaring, swashbuckling adventure, and high technological science-fiction. Join us in a discussion!
Re: HFQ Official Snippet #23
Post by Isilith   » Wed May 06, 2015 1:54 pm

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runsforcelery wrote:
Isilith wrote:It was absolutely an "I say it happens" moment. Even though it goes against common sense to let someone be walking around, UNGUARDED, with a briefcase full of state secrets.



I'm sorry this upsets you so.

I'd point out a few things, though.

First, I never said he wasn't guarded at all. He and the Siddarmarkians with him were all important to the industrialization of Siddarmark and, in a war in which assassination is part of the game, they had bodyguards. They didn't have an entire platoon of infantry along, however; only a relatively small number for what was supposed to be a short, routine walk to their destination.

Second, the decision had been made to avoid drawing attention to him and the Siddarmarkians he was with by assigning the aforementioned platoon of guards to him. Clearly, that didn't work out too well in this instance, but it was a Siddarmarkian decision (since they were in Siddar City), and on the face of it --- especially in a society which doesn't have photography to pass out pictures to hit men or cellphones to coordinate ambushes on the fly --- it actually made sense.

Third, neither Caleb nor Merlin were consulted when he set out on his final walk, and even Merlin (and Owl and Nahrmahn) can't be everywhere at once all the time. They didn't know he was going until he'd already gone and been killed. For that matter, I'm not sure Merlin was even in the city at the time! I'd have to consult my timeline notes to be positive he wasn't off being someone else at the fatal moment.

Fourth, the only reason the assassination and snatch were possible was because one of Clyntahn's top operatives --- a man who'd avoided detection by both Aivahand Owl/Narhmahn, at least to that point --- figured out who he was and set a mob on him and his companions. A mob big enough to overwhelm the bodyguards and get him close enough to personally kill the bearer of the plans and steal them. And he had no idea whatever what he was grabbing when he grabbed them; it was pure opportunism.

The increased purely Caharisian security laid on in the form of the Marines was added after the fact and is on top of the Siddarmarkian security, not instead of it.

I may not have spelled this out sufficiently in the novel for you, but it was always been part of my thinking/understanding of the scene, and I'd thought it was sufficiently obvious that there must have been some security in place that I chose to use wordcount (in what was already a really long book, writing about other things.


I will cheerfully admit that it was necessary to the story I'm telling for the Church to "get a leg up," but I deny that it was the result of a totally implausible decision on the good guys's part. Besides, sometimes, in that ancient and wise aphorism, shit happens, and this time it happened to the Allies. Indeed, to me it would be even more implausible if none of the unpredictable events which bedevil both sides in any conflict this grand broke in the Church's favor!


RFC... replied... to... my... post -passes out-

I am giddy now, even if the reply was to merely say that I was wrong. :P

I have been a RP gamer since the 4th grade, so I know there are times any GM has to do the "It's that way, because I say it's that way". I am sure that authors have to use that, at times, to facilitate their storyline. So I wasn't that upset, just annoyed. I was also served in the Army, in MI, so that played into my thinking about how well a courier would be guarded. :ugeek:

I will also admit that I was annoyed because you have made me care about the characters, and their nations/causes, with your storytelling. That means you have done your "job" and woven a tale that has drawn your readers into the world you have imagined and brought to life.

P.S. You can make it up to me/us by having the industrial "boom" happen to the church instead of Howsmyn. 8-)
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Re: HFQ Official Snippet #23
Post by Isilith   » Wed May 06, 2015 1:59 pm

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n7axw wrote:
Kytheros wrote:
As far as improving/expanding the Imperial industrial infrastructure, I suspect that Chisholm will get railroads early, so as to bypass the obstructive nobles who are sitting on the waterways.



I would agree that if there is going to be an exception, that one will probably be it.

Don


RFC has set Chisholm up so that a number or interesting storylines could come out of it. From railroads marginalizing certain nobles, unrest from the peasantry in certain locations ( due to their nobles keeping the benefits of industrialization from them ), to assassination plots, to an attempted coup by the aforementioned nobles. Not to mention Chisholm deepening ties to Raven Land, leading to alliance or even inclusion into the EoC.

I think RL would benefit greatly from inclusion into the EoC, if you could find a way to convince them that it wouldn't impinge on their honor. Chisholm could help "Sanctify" more of their land and build infrastructure, greatly improving their sol.
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Re: HFQ Official Snippet #23
Post by n7axw   » Wed May 06, 2015 2:21 pm

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Actually, I can think of at least two additional situations where it could be worthwhile to lay rail even before the war's end if it can be done without compromising the output of steel needed for ironclad and weapons production.

The first would be the discovery of an iron deposit big enough to justify building an additional complex of blast furnaces. The rail coul be laid out between the iron and the blast furnaces. Discovering coal could also fit under this umbrella.

The second would be to exploit those sources of silver and gold on Silverlode.

Given Chisholm's comparative lack of access to water transport, it could be that the iron and coal referred to would be there.

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: HFQ Official Snippet #23
Post by PeterZ   » Wed May 06, 2015 3:55 pm

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n7axw wrote:Actually, I can think of at least two additional situations where it could be worthwhile to lay rail even before the war's end if it can be done without compromising the output of steel needed for ironclad and weapons production.

The first would be the discovery of an iron deposit big enough to justify building an additional complex of blast furnaces. The rail coul be laid out between the iron and the blast furnaces. Discovering coal could also fit under this umbrella.

The second would be to exploit those sources of silver and gold on Silverlode.

Given Chisholm's comparative lack of access to water transport, it could be that the iron and coal referred to would be there.

Don


I actually don't think gold production warrants and exception. Exploiting the precious metal deposits is not time sensitive. Issuing zero coupon bonds payable in future gold production would suffice to control the addition of new gold and silver into the economy.

Expediting iron production is another matter. That might well deserve increased priority for rail roads
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Re: HFQ Official Snippet #23
Post by n7axw   » Wed May 06, 2015 9:07 pm

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PeterZ wrote:
n7axw wrote:Actually, I can think of at least two additional situations where it could be worthwhile to lay rail even before the war's end if it can be done without compromising the output of steel needed for ironclad and weapons production.

The first would be the discovery of an iron deposit big enough to justify building an additional complex of blast furnaces. The rail coul be laid out between the iron and the blast furnaces. Discovering coal could also fit under this umbrella.

The second would be to exploit those sources of silver and gold on Silverlode.

Given Chisholm's comparative lack of access to water transport, it could be that the iron and coal referred to would be there.

Don


I actually don't think gold production warrants and exception. Exploiting the precious metal deposits is not time sensitive. Issuing zero coupon bonds payable in future gold production would suffice to control the addition of new gold and silver into the economy.

Expediting iron production is another matter. That might well deserve increased priority for rail roads


I think you've got a good point here. At least finding more iron and coal would expand the production of steel...

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: HFQ Official Snippet #23
Post by EdThomas   » Thu May 07, 2015 1:51 pm

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n7axw wrote:SNIP

I think you've got a good point here. At least finding more iron and coal would expand the production of steel...

Don

I don't recall any textev concerning locations of various minerals being marked on the maps so the question becomes how does one find new deposits of iron, coal, tin, etc especially where they aren't sticking up through the surface. I took Rocks 1 many years ago but I don't recall anything about locating mineral deposits below the ground's surface. Can you use a special divining rod?
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Re: HFQ Official Snippet #23
Post by justdave   » Thu May 07, 2015 3:02 pm

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EdThomas wrote:
n7axw wrote:SNIP

I think you've got a good point here. At least finding more iron and coal would expand the production of steel...

Don

I don't recall any textev concerning locations of various minerals being marked on the maps so the question becomes how does one find new deposits of iron, coal, tin, etc especially where they aren't sticking up through the surface. I took Rocks 1 many years ago but I don't recall anything about locating mineral deposits below the ground's surface. Can you use a special divining rod?


OWL has the survey records, that's where Nahrman got the dope on Silverlode
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Re: HFQ Official Snippet #23
Post by SYED   » Thu May 07, 2015 9:54 pm

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We know the steam ship they built for the navy is also a sailing ship. It will take a while before thay can just have pure steam ships, they would have to have a logistical system for parts and fuel.
Currently the empire has the best sailing ships around. so how hard would it be to augement them. First the ships that ply the lanes between the islands, then eventually to the safer ports, then once hte war is over the whole world.
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Re: HFQ Official Snippet #23
Post by n7axw   » Thu May 07, 2015 11:09 pm

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SYED wrote:We know the steam ship they built for the navy is also a sailing ship. It will take a while before thay can just have pure steam ships, they would have to have a logistical system for parts and fuel.
Currently the empire has the best sailing ships around. so how hard would it be to augement them. First the ships that ply the lanes between the islands, then eventually to the safer ports, then once hte war is over the whole world.


Nope. The Haarahlds are steamers. They do have provision for masts and sails, but everybody most fervently hopes they will never have to resort to that because the drag from the screw propellers would be so severe that the speed under sail would only be about 2 knots.

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: HFQ Official Snippet #23
Post by SYED   » Fri May 08, 2015 11:08 pm

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If propeler drag is so bad, they might need to create a minum speed that they can be used at, while allowing hteir speed to be augemented by the sails. So they will always need to have fuel even for sail speeding.
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