The E wrote:Jeroswen wrote:Ok I don't know if its the head cold or the meds I am on but I think I need to kick this dead horse as well. I'll probably regret this when I am well again .
A valiant effort on your part here, but let me point out a few holes in your arguments.1. Manticore has more systems to protect than it has ships especially if it has to go on the offensive.
Do they? Current Manticoran strategic doctrine calls for a succession of deep strikes to disrupt the enemy's warfighting capability and force them to a defensive stance; unlike the first Havenite war, they're not thinking in terms of securing lines of approach. As such, they do not need a lot of garrison forces, and do not forget that if they do? They have the largely intact Havenite Navy to call on.2. Those crappy SD's are the state of the art for anyone the Grand Alliance will be fighting. Plus the ones used in Manticore II have longer range missiles than is the galactic norm.
This is precisely why the Solarian SDs should not be used. By fighting them on an equivalent level, the risk of losses are much higher, and Manticore (and the Grand Alliance) is still on the wrong end of a manpower imbalance.3. Manticore and Grayson will have no spare production for anything for at least two years as they rebuild.
Good thing Haven doesn't have those problems then, isn't it?
4. Lots of systems will be coming over to the Grand Alliance as allies or neutral in their favor and will be requesting protection.
And? We've already seen that light Haven sector forces, backed up by static defenses, are sufficient to beat back an SLN attack. We also know that trying to defend everything means defending nothing, so stationing a bunch of ships in every system is definitely not going to be done.5. It will take at least a couple of years for the rest of the galaxy to begin to "catch up" to the Grand Alliance tech and then it has to design and build the ships to take advantage of that tech. So the SD's would work as a stop gap until better more modern ships are available from the Grand Alliance.
Except that the SLN ships are a disproportionate drain in terms of manpower and ressources. In the short term, the currently deployed GA forces are enough to deal with the SLN, and in the long term, Manticore and GRayson will be able to rebuild and restart their R&D quicker than the remnants of the League will.6. Missile colliers and fleet repair ships were also captured which takes care of supply and maintenance for the short term.
Too bad that noone trustworthy is actually trained on this hardware.You can't have them they are crap. You can't get anything that isn't crap for probably 4 years but thats ok. If you get attacked we should be able to liberate you within a week of your capture.
And that's bad, why?
First I appreciate the point by point critique. I'll take your last point first. Telling someone you can probably liberate them in a week sounds great as long as you aren't standing on the planet when it happens. Worse yet, you are refusing to give them equipment that will cost you nothing for them to pick up.
As to the rest I'll respectfully have to disagree. I may be an old pessimist but when the wheels come off there will be too many fires for the Alliance to deal with. They will have to concentrate on protecting their own while they rebuild and let the galaxy burn. They won't have the resources for anything else. I am sure they won't like it and will do what they can, but resources are finite.
In the end I will enjoy seeing how the Alliance navigates this time. It has all the intrigue to make the Dark Ages look like a tea party.