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Re: A single SD-based Space Station | |
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by kzt » Thu Feb 05, 2015 12:23 am | |
kzt
Posts: 11360
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You have the crews to man two cycles of at least 100 SD(P)s and escorts, with no ships to go to. One would have been in advanced training, the other would have been in early training. Plus the crews recruited after the attack.
You are talking about hundreds of thousands of crewmen and officers that the RMN has pretty much have nothing ship related for them to do for years. I have no idea what David plans for this. The GSN has similar issues, though I'm not sure how big their construction pipeline was. |
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Re: A single SD-based Space Station | |
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by SharkHunter » Thu Feb 05, 2015 1:10 am | |
SharkHunter
Posts: 1608
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I think what is likely in short supply are the officers and high ranking engineering folks that got thinned by the Battle of Manticore and further thinned by however many were on any of the destroyed stations. The best of the best of those not in Home Fleet(s) or Beowulf space are now likely reconstituting Third Fleet, holding down small groups out in Laccoon II territory, and a second tier of good officers with Ninth Fleet out in Silesia. While the Republic of Haven may not be the uber-enemy any more, it's highly unlikely that the rest of the galaxy will trust them for at least a few years. I think the only way to staff those Solarian ships for any form of protective independent usage is to recall folks from the RMMC that were honorably discharged from Her Majestie's Navy that are doing not much due to Laccoon II, and are willing to put on the uniform again. I'd love to see some of Honor's original but likely retired crewmates back in uniform for some further adventures. I'd imagine that then Commander(s) Layson (LtCom) Hirake from War Maiden, or Taylor Nairobi & Aloysius O'Neal from Hawkwing, etc. who I would have to think could do a bang up job at least as good as any SLN captain, if they had good engineers from their own ships and an adequate staff of "training minded" senior crewman to get the ball rolling out in the Verge/small systems. Keep in mind they'd be getting the cream of the crop from those planets in terms of smart young people, without the inclusion of of bottom-feeders like Honor's group had to deal with aboard HMAMC-Wayfarer. ---------------------
All my posts are YMMV, IMHO, and welcoming polite discussion, extension, and rebuttal. This is the HonorVerse, after all |
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Re: A single SD-based Space Station | |
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by The E » Thu Feb 05, 2015 4:18 am | |
The E
Posts: 2704
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A valiant effort on your part here, but let me point out a few holes in your arguments.
Do they? Current Manticoran strategic doctrine calls for a succession of deep strikes to disrupt the enemy's warfighting capability and force them to a defensive stance; unlike the first Havenite war, they're not thinking in terms of securing lines of approach. As such, they do not need a lot of garrison forces, and do not forget that if they do? They have the largely intact Havenite Navy to call on.
This is precisely why the Solarian SDs should not be used. By fighting them on an equivalent level, the risk of losses are much higher, and Manticore (and the Grand Alliance) is still on the wrong end of a manpower imbalance.
Good thing Haven doesn't have those problems then, isn't it?
And? We've already seen that light Haven sector forces, backed up by static defenses, are sufficient to beat back an SLN attack. We also know that trying to defend everything means defending nothing, so stationing a bunch of ships in every system is definitely not going to be done.
Except that the SLN ships are a disproportionate drain in terms of manpower and ressources. In the short term, the currently deployed GA forces are enough to deal with the SLN, and in the long term, Manticore and GRayson will be able to rebuild and restart their R&D quicker than the remnants of the League will.
Too bad that noone trustworthy is actually trained on this hardware.
And that's bad, why? |
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Re: A single SD-based Space Station | |
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by JeffEngel » Thu Feb 05, 2015 7:41 am | |
JeffEngel
Posts: 2074
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The GSN has had a lot of Manticoran hardware and home-built stuff coming with a hard time finding the capable people to run it, so this could almost end up a relief for them from that point of view. Manticore though... It occurs to me that we could just as well have a "Light bulb - Unemployed RMN Academy Graduates" thread for those classes now without ships coming. Putting them aboard the SLN prizes is one obvious one, but with the RMN as unwilling as it is to use them that way, it's a non-starter. (Absent thorough refits, some probably impossible, all definitely time and money consuming, to turn them into something with military virtue commensurate with the costs.) Here's another idea: Put the upcoming trainees aboard existing ships. Take the people they are replacing and send them out as training cadre for using Manticoran gear (and tactics) to RHN, Beowulf SDF, and Talbott and Silesian SDF's and/or regional forces. All of those will have a fine use for such advisers anyway, and it helps get everyone who will be using top-grade gear best able to use it. |
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Re: A single SD-based Space Station | |
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by crewdude48 » Thu Feb 05, 2015 1:49 pm | |
crewdude48
Posts: 889
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Even if the RMN is desperate for some kind of ship, and desperate for some place to stick its new people, there are still better things they could do than man the SLN ships. Haven is still pumping out their top of the line ships as fast as they can, and if you are going to train your spacers on another nations equipment, it makes infinitely more sense to use an ally's rather than an enemy's, and Haven ships are much more combat capable than the SLN ships.
I have said it before and I will say it again. The best use for the SLN ships is to park one close to the junction, and program the smart paint to spell out "FOR SALE. CHEEP. IF INTERESTED CALL LIZ." ________________
I'm the Dude...you know, that or His Dudeness, or Duder, or El Duderino if you're not into the whole brevity thing. |
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Re: A single SD-based Space Station | |
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by n7axw » Thu Feb 05, 2015 5:13 pm | |
n7axw
Posts: 5997
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Either this or sell tickets to watch them scrapped. Don When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: A single SD-based Space Station | |
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by biochem » Thu Feb 05, 2015 9:05 pm | |
biochem
Posts: 1372
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You could always sell them to "allies" that you don't want to ever have the new modern ships, but who may want something better than what they have now. The Honorverse equivalent of Pakistan for example.
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Re: A single SD-based Space Station | |
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by n7axw » Thu Feb 05, 2015 11:47 pm | |
n7axw
Posts: 5997
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Better to sell them bows and arrows... Don When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: A single SD-based Space Station | |
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by fallsfromtrees » Fri Feb 06, 2015 12:58 am | |
fallsfromtrees
Posts: 1960
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A lot of the RMMC is now trading with Haven, which wasn't a possibility at the time Lacoon I was announced. They are also going to be required to trade with the sections of the SL that get pinched off and are newly independent (Meyers, Mesa, Maya in a little bit - and of course the systems that make up the RF - which may lead to some unexpected info leaking back to the GA). ========================
The only problem with quotes on the internet is that you can't authenticate them -- Abraham Lincoln |
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Re: A single SD-based Space Station | |
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by Jeroswen » Fri Feb 06, 2015 2:45 am | |
Jeroswen
Posts: 109
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Thanks Hutch for the breakdown and the compliment. My fuzzy head is caused by a respiratory cold that is going on one week now. Just can't seem to shake it and I hate congestion. But I digress... Anyway one point that really hasn't been made is that Manticore and the alliance don't have the time to break up those ships. If a verge or a member of the Grand Alliance wants some of the ships, hell give it to them. Let them figure out how to man them and transport them. There is no cost to Manticore and it might ease up their deployment strategies. You never can tell. You bring up a good point on the missile colliers only holding so many missiles. There might be some solutions to that, there are always options. I guess my reason for joining the debate on this side is I imagined myself as the governor of a verge system. Anyone with a brain can see what is coming. When the shoe drops I can't see any system expecting the Grand Alliance to realistically come to its aid if attacked. Some will of course but there will just be too many fires. |
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