Kizarvexis wrote:Well we know the LDs are much, much larger than the Sharks as the Sharks had to strap on the GTorps and the LDs will fire them internally from magazines. So the armoring scheme is potentially much tougher than any SD or Fort would be designed with as the wedge imparts a volume restriction on a conventional ship. As for how tough the LDs armoring scheme can be made, we don't know until the next book (sob). But you would use the Sail just like an SD rolls ship to present the belly or roof of the wedge to incoming fire. And a wedge doesn't protect a ship in all axis either.
I think that a modern fort's armoring scheme is approximately about as strong as a
Leonard Detweiler's armoring scheme is, assuming that the two are about the same mass and size.
A modern fort, if it wants to fire in all aspects, has to drop its wedge and rely on its bubble sidewall for the first layer of passive defense, with the second layer being the physical armor, just like a
Leonard Detweiler has to stop using the spider drive and rely on its bubble sidewall as the first layer of passive defense if it wants to defend against incoming fire (assuming that it has been localized) and the physical armor scheme as its second layer.
A
Leonard Detweiler can be roughly be compared to both a modern fortress and a oversized super-dreadnaught.
Here is a comparison between the three (drive systems and armoring scheme only), based on what we know from text, extrapolating from text* and what we have inferred** based on David's comments (in particular, the one where he said "what makes you think they can't use wormholes", or words to that effect in reference to the spider drive ships, combined with what we as readers know what equipment is required to safely transit a wormhole, and what else can be done with the equipment necessary to safely transit a wormhole).
Modern super-dreadnought or pod-laying super-dreadnaught:
Alpha nodes
Hyper generator
Beta nodes (or Beta squared nodes* for the latest Manticore/Grayson SDs or SDPs)
No bubble sidewall generators
Standard sidewall generators for use with the wedge
Bow/Sternwall generators* with Buckler capability* (for the latest Manticore/Grayson SDs or SDPs)
Outer armored scheme: Only along sides and bow and stern except for systems that cannot be armored (Alpha and Beta/Beta squared nodes, gravitic/electronic communication/fire control/ECM/ECCM, etc.). Heaviest outer armor on bow and stern. Top and bottom not externally armored, ship relies on impenetrability of wedge when it is running.
Core armor scheme: Faces all aspects*
Inertial compensator: Imposes maximum mass limitation on SD or SDP to maintain continuous acceleration capability far in excess of what can be damped by gravity plates.
Standard gravity plates
Modern fortress:
No alpha nodes
No hyper generator
Beta nodes (or Beta squared nodes* for the latest Manticore/Grayson forts)
Bubble sidewall generators
Standard sidewall generators for use with the wedge
Bow/Sternwall generators* with Buckler capability* (for the latest Manticore/Grayson forts)
Outer armor scheme: Armored in all aspects except for systems that cannot be armored. (Beta/Beta squared nodes, gravitic/electronic communication/fire control/ECM/ECCM, etc.)
Core armor scheme: Faces all aspects*
No inertial compensator: Removes mass limit on fortress, but limits acceleration to what can be damped by gravity plates.
Standard gravity plates
Leonard Detweiler class:
Alpha nodes** (for going through wormholes** and use in gravity waves**)
Hyper generator
No beta nodes
Spider drive
Bubble sidewall generators
No standard sidewall generators
No bow/sternwall generators
Outer armor scheme: Armored in all aspects except for systems that cannot be armored. (Spider drive emitters, gravitic/electronic communication/fire control/ECM/ECCM, etc.)
Core armor scheme: Faces all aspects*
No use of inertial compensator under spider drive (normal space and in hyperspace outside of gravity waves: Removes mass limit on
Leonard Detweiler, but limits acceleration to what can be damped by gravity plates.
Much more powerful (and massive) gravity plates allow higher constant acceleration than standard gravity plates, but much inferior acceleration compared to a wedge and inertial compensator.
Inertial compensator**: For use in hyperspace in a gravity wave, using alpha nodes** for Warshawski sails.
Remember that not having alpha nodes, a hyper generator and an inertial compensator allows forts to carry much more armor, weapons and ammunition compared to a conventional SD or SDP, plus the bubble sidewall generators. This was true both of Manticore's Junction Command forts and of Havenite forts (compared to conventional SDs) when Admiral McQueen was recalled to Haven to take over as the head of the People's Republic Navy.
The one area where I am inferring the most is the core armor scheme on a SD or SDP. I assume that it faces all aspects, unlike the outer armor scheme on an SD or SDP