icspots wrote:Does it even benefit the GA to go after the mothballed Battle Fleet SDs? At some point Hamish iirc made a comment of how there was still a large portion of the reserve equipped with auto-cannon vs PDLC. Even when updated to "modern" standards they aren't survivable in the current combat environment.... at least not against anyone with MDMs. They're big, soak up a ton of manpower with their designs, and they don't pose much of a threat to any of the GA's modern fleets. If they went out and destroyed them all at drydock then it would just force the SL to build new and better ships that are more survivable and which likely will have more automation (though not necessarily). While there's been textev that the SL knows it needs new designs (I'm remembering a conversation between Kingsford and the Mandarins about his plans for FF raiding forces) there has got to be some pressure somewhere of not letting the reserve go to waste. As long as it's there then there's potential for it to drain away significant resources in manpower and refitting which could be better put towards modernizing the SLN.
Granted there's still a lot of trouble even obsolete designs can pose against opponents who don't have modern hardware. Just see Terkhov and the Battle of Hyacinth.
There's that last point. And when the conflict ranges over the entirety of the League and Grand Alliance systems, there are so many, many points at which any warship may be used without coming up against any other warship. That's a horrible waste of wallers and crews, but the League has made it this long based on being able to afford waste and it may be able to afford a bit more a bit longer.
It's shorter on morale and time. For morale, it's got systems that are waking up to the weaknesses of the SLN, the control they do not have over their own government while remaining within it, and the vulnerability of their economies - the interstellar portion at least, something they can live without but really, really would rather not. For time, it's got OFS protectorates falling off when GA fleets come to call or when Barregos feels his time has come, and one Core World and counting just opting out, with the central government pressured to Do Something but not chalk up another defeat when it does.
Even using reactivated reserve ships where they avoid coming against any modern enemy warship would be something that would actually happen too late to save the League. The Reserve represents psychological/propaganda advantage (so long as people don't realize the time issue or how horribly ineffective it is) that may be deflated by being destroyed, but that destruction may invite a good chance of the SEM looking like the villains of the piece and making people either cling to the League in the face of the dangerous barbarians, and/or plan to get the barbarians back even if they need to use post-League successor state(s) to do it a generation down the road.