Kudos for some excellent points.
The MMM can charge less because of its lower operating costs due to more automation, but the WHJ and other WHB discounts really seal the deal.
Trying to beat the economic advantages the MMM has always had is going deter most competitors from trying initially if they think there will be quick restoration of service.
So building new freighters will be delayed in many if not most SL systems because they see it as a losing proposition.
Given that Raging Justice was blown, most systems would wait until they had news of the results before risking such investments.
Depending on their location most SL members wouldn't find out until July or possibly August, but then given how effortlessly the GA won, is investing in SL preferred projects all that wise right now?
If Beowulf is going to secede, should they, and will they get a better deal from the GA if they do?
Such questions and negotiations will take more month's [2-3 minimum] so for those that insist on building them [without government subsidies] it may not be until now [October 1922] that construction starts, and at least a year will be probably needed in a good experienced yard if SLN construction times are any indicator.
Given their higher operating costs, the MMM/GA could eventually drive or buy the supposed competition out.
The new solarian polity might have the equivalent of the US monopoly on its coastal traffic, ie local or direct neighbor-to-neighbor traffic might be a local monopoly as well.
We have to wait until 2016 to find out?
Rats.
L
Zakharra wrote:Hutch wrote:*quote="Zakharra"*That's something that has always bugged me a bit. For Manticore to have control of a majority of the shipping in the League, that is an immense number of hulls and crews to have in space. Literally hundreds of thousands up to millions of ships, large and small are plying the space lanes hauling cargo and passengers. That would mean Manticore has more people in space than many planets have in population (I would think.) Millions and millions of ship crews.*quote*
Lyonheart has done a lot of work on calculating how many merchant ships there would be. To use a real-world view, according to this site (http://www.worldportsource.com/), there are about 4,764 ports on Earth, and about 30,000-50,000 or so ships servicing them, depending on the source. (http://en.wikipedia.org/wiki/Ship_transport or http://www.statista.com/statistics/2640 ... e-by-type/).
Even doubling that due to transit times (even with the wormholes) gives us about 100,000 ships max, with maybe 55-60,000 with Manticore registry.
so...I think hundreds of thousands or million+ may be a bit much.
*quote*Does anyone have any exact quote to what percentage Manticore of control did have of League shipping? I don't have A Rising Tide before me atm.*quote*
I've added the applicable quote in my above post. In sum, Wodoslawski states later that "As you can see, simply pulling their own shipping out of the loop will reduce our avaialble interstellar lift by better than half."*quote*
Probably a fair point there.
*quote**quote*Either way, even with the parts of the SL that become one of the SEM's allies/friends, they should all be very careful to make sure that the SEM isn't in a position to economically devastate them like it did the SL.*quote*
Good intentions, but it would be costly to do so and you would face having to break into the MMM monopoly in many Verge and (ex)-Protectorate systems. Is the cost worth it, especially if the MMM has played nice before and has not been a grasping, greedy, corrupt group.
Still, we shall see.*quote*
The thing is, they can't be sure that the SEM will always play fair. It elected a High Ridge government once (and likely has done so in the past), and the SL is getting a real close look at what damage letting someone else control most of your shipping can do to your economy. Remember that just because the SEM is nice now, doesn't mean they will always be so. If the systems and new polities are smart, they will take steps to make sure that the SEM doesn't have a stranglehold on their economy. Having enough shipping to offset that would go a long way to easing that concern. And I'd think the SEM would understand that. After all they wouldn't like it if someone else controlled most of their shipping, so unless they are going to engage in economic warfare to actively keep control of every one elses shipping, I think they will let the matter lie rather than actively try to take over all or most of the lines.
*quote="drothgery"**quote="Zakharra"*Either way, even with the parts of the SL that become one of the SEM's allies/friends, they should all be very careful to make sure that the SEM isn't in a position to economically devastate them like it did the SL.*quote*The reason why the SEM can economically devastate the League is because the 2/3 of its revenue that aren't based on exploiting the verge is mostly fees related to interstellar commerce. Any League successor states will generate most of their revenue from their domestic economy (unless they're sitting on a major wormhole junction or the equivalent). So they won't be anywhere near as vulnerable.*quote*
It's a little more than that. The SEM dominated the shipping. So when they pulled the ships out of SL space, they stranded a LOT of cargo and people. With no way to get goods to market and back, the SL economy is stalling and breaking apart. The revenue the SL got from exploiting the Verge/Protectorate didn't necessarily go to the official federal budget (as far as I know). It paid for the bureaucracies that worked around the SL constitution. I could be wrong though, but I am sure that its not the loss of the fees that's killing the SL (although that is hurting), but the loss of hulls to haul everything that's really killing the SL simply because nothing can move.