Topic Actions

Topic Search

Who is online

Users browsing this forum: Google [Bot] and 35 guests

Logic behind splitting Lacoon?

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Logic behind splitting Lacoon?
Post by drothgery   » Wed Jan 07, 2015 11:40 am

drothgery
Admiral

Posts: 2025
Joined: Mon Sep 07, 2009 5:07 pm
Location: San Diego, CA, USA

Zakharra wrote:It's a little more than that. The SEM dominated the shipping. So when they pulled the ships out of SL space, they stranded a LOT of cargo and people. With no way to get goods to market and back, the SL economy is stalling and breaking apart.
Unless I'm misunderstanding Honorverse economics .... As an absolute volume of trade and number of people, it's a lot. As a percentage of the League's economy or population, it's miniscule. The overwhelming majority of goods are manufactured in the system they're used in, and people rarely leave their home system for services.
Top
Re: Logic behind splitting Lacoon?
Post by Torlek   » Wed Jan 07, 2015 2:43 pm

Torlek
Lieutenant (Senior Grade)

Posts: 80
Joined: Thu Dec 04, 2014 11:52 am
Location: Munich, Germany

drothgery wrote:
Zakharra wrote:It's a little more than that. The SEM dominated the shipping. So when they pulled the ships out of SL space, they stranded a LOT of cargo and people. With no way to get goods to market and back, the SL economy is stalling and breaking apart.
Unless I'm misunderstanding Honorverse economics .... As an absolute volume of trade and number of people, it's a lot. As a percentage of the League's economy or population, it's miniscule. The overwhelming majority of goods are manufactured in the system they're used in, and people rarely leave their home system for services.


IIRC the 20% of the GDP of the SL is trade. A further 30% depended on trade. They discussed it in Rising thunder at the beginning.
Top
Re: Logic behind splitting Lacoon?
Post by Duckk   » Wed Jan 07, 2015 3:01 pm

Duckk
Site Admin

Posts: 4200
Joined: Sat Aug 08, 2009 5:29 pm

Not quite that:

“Damned near twenty percent of our total gross product depends entirely on our interstellar commerce,” Quartermain said in a flat tone. “Another fifteen percent will, at the very least, be seriously impacted.”
-------------------------
Shields at 50%, taunting at 100%! - Tom Pope
Top
Re: Logic behind splitting Lacoon?
Post by Theemile   » Wed Jan 07, 2015 6:22 pm

Theemile
Fleet Admiral

Posts: 5243
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

Hutch wrote:
Zakharra wrote:The thing is, they can't be sure that the SEM will always play fair. It elected a High Ridge government once (and likely has done so in the past), and the SL is getting a real close look at what damage letting someone else control most of your shipping can do to your economy. Remember that just because the SEM is nice now, doesn't mean they will always be so. If the systems and new polities are smart, they will take steps to make sure that the SEM doesn't have a stranglehold on their economy. Having enough shipping to offset that would go a long way to easing that concern. And I'd think the SEM would understand that. After all they wouldn't like it if someone else controlled most of their shipping, so unless they are going to engage in economic warfare to actively keep control of every one elses shipping, I think they will let the matter lie rather than actively try to take over all or most of the lines.


Just to carry this out further, let's take the above number of 100,000 hulls moving passengers and freight in Known Space (YMMV). If, based on your conclusions (which I agree, are hard to argue with if you're the body politic on a Core planet that lives through a severe economic downturn brought on by the MMM departure), 500 Core systems decide to build 100 frieghters each for their own purposes--well, that gives you 50,000 new frieghters, or an increase of 50% (not counting ships Manticore, Haven and others are building a part of natural growth/replacement) of the merchant fleet. Now where is that additional 50% cargo going to come from?

Building like that may lead to more economic troubles than solutions. NTM the most cut-throat competition would be between those 500 'newbies', since the Manties are now (and will continue) to dominate the Verge and other systems in their region (I suspect that the Huaptman cartel will be announcing new deals and mergers with Haven shippers any day now).

Still...I can;t argue your logic in why they would want to build freighters. We'll just have to see if RFC deals with this in the books (he does have a few other things to worry about, after all...)



And to add to your point, Hutch, even if you have the cash, those 100 ship are not going to appear tomorrow.

First you have to identify you have the need - In the Honorverse, the realization of the MMM's departure and what it will mean will take another 3-6 months.

Then, if the inertia that plagues most human decisions does not crop up, you must start building the ships. And no one will have the capacity to build a lump like what is needed, so money must first be invested in larger shipyards and manpower. Asuming the technology and knowledge is available, it will be at least a year before production is ramped up.

And even then it takes at least a year to produce an empty freighter.

So those 100 freighters fleets won't be fully available until at least 2025 (with the knowledge that some freighters from this build which were laid in existing shipyards will be becoming available in early 2024).

That's at least 2.5 years in the future. By that point the war could be over, and the 50,000 new hulls could drive down shipping costs to the point where shipping is unprofitable. OR, the war could continue to wage and "liberty ship" shipyards are being errected in every available gravity well and corn field because 50,000 hulls was not enough to replace the withdrawn MMM and the other 50,000 merchies destroyed by commerce raiding Rolands.

No matter what, any reaction to the shipping changes the SL can do is a slow, almost glacial response, and most likely the incorrect decision, since no one has a crystal ball.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Logic behind splitting Lacoon?
Post by wastedfly   » Wed Jan 07, 2015 7:56 pm

wastedfly
Commodore

Posts: 832
Joined: Thu Feb 10, 2011 6:23 am

Even at the height of WWII, Merchant shipping numbers were many times the number of warships.

Honorverse has HOW many warships? (active only) Manticore has ~2000 alone. Haven has at least that many as well. SLN, at least 10,000. Add in everyone else and number of warships in the Honorverse has to be around 100,000.

Merchant shipping totals must be several times this number. This is for most of the Honorvse peacetime.

Earth today there are roughly 40,000 merchant ships(not boats) and roughly 3000 "warships" of which very few are actually what one would call a true "warship". Maybe about 1000 are actually "warships". At height of WWII, USA had roughly 1000 warships and another 5000 auxilleries, amphibs, patrol, mine hunters while England had another 500 + auxilliers. Both had several thousand merchant marine. Everyone else has been sunk.

It should be noted that today, the total number of naval ships is historically LOW. At least IMO. Then again, both Merchant ships and Naval ships have all increased dramatically in size, so maybe this point is a complete wash.
Top
Re: Logic behind splitting Lacoon?
Post by lyonheart   » Thu Jan 08, 2015 4:09 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi Duckk,

I first suggested 40-100,000 ships for the MMM over 8 years ago, but the MWW [now RFC] refused to provide any more specific numbers when he critiqued my assumptions, but his post didn't make it to the pearls like so many others, presumably for good reasons.

One of the reasons I like the forums so much is all his posts are available and searchable. 8-)

From the textev of HAE, the average freighter had some 50-60 crew for ships in the 6-7 MT range, and from SoS the 4.5 MT Emerald Dawn seemed to have a crew or at least 40-50, so while they're small they're not quite as small as only a dozen or so, though the trend does seem aimed in that direction with the current largest container freighter here on earth [for 52 days] having a crew of only 23 according to yesterday's news reports.

Given the size of the MMM, and all the textev how the RMN recruits heavily from the very large Manticoran merchant marine, 40-100,000 freighters etc seems a good bracket; less than 40K seems too low and above 100,000 seems too many for several reasons, some already cited.

Bear in mind the earliest textev said the MMM dominated the trade beyond the SL, ie the verge etc where about a third of humanity lived, ~2/3 residing in the SL, and the MMM was 'only' the fourth largest, with Beowulf having a rather large merchant marine, but RFC hasn't remained the same over the past 20 years and neither should his ideas, if anyone wants to plot the MMM's shift in size and emphasis to the SL.

[Somebody please do!]

I believe someone earlier, probably on another thread, mentioned Hamburg had 27 arrivals and departures every day, or almost 10,000 per year.

27 arrivals and departures per day for a system like Mesa seems quite possible given a wormhole bridge connection, and that's just one wormhole terminus compared to the couple thousand per day now for the SEM's WHJ, ie some 730,000 transits per year, with many being MMM repeat customers.

Originally the SL had only 5 termini within its borders according to the UHH, but we never learned the names of the other two after Yildin in SoS, now there are dozens.

Regarding Grayson building a dozen Hauptman freighters, I had the impression that such industrial subcontracting was part of the typical SKM aid package to its 20+ first war allies, if not always by Hauptman, and once built a billion dollar [Manticoran] freighter that lasts a couple hundred years before the MMM replaces it implies only a hundred built on average for those two centuries, so perhaps such orders went to only half the SKM's allies while all Manticoran shipyards built warships or naval freighters, like the AMC's initially were.

L


Duckk wrote:I don't think it's that unreasonable. You're looking at a dozen-ish crew per ship. Even with a million ships (which I think is a grossly inflated estimate), 12 million is still a third the people that were in uniform for Manticore at the height of the First Havenite War.

And getting back to the estimate for the number of ships, let's remember that Grayson was building a dozen freighters for Hauptman, and everyone thought that was a pretty big deal. Those ships would be less than a drop in the bucket if there really were millions of Manty merchants floating around. Furthermore, the number of ships queued at the Manticore Wormhole Junction doesn't seem to imply that there are that many ships out there. The queue has been growing recently, but even at its worst ships seem to make transit in an hour or two of entering the queue. They're certainly not backed up in a traffic jam by the hundreds or thousands, which would be the case if there was that many ships trying to access the "highway" which is the wormhole network.

I could see the Manticore's merchant fleet number in the tens of thousands, maybe even as many as a hundred thousand, but not a whole lot higher than that.
Any snippet or post from RFC is good if not great!
Top
Re: Logic behind splitting Lacoon?
Post by lyonheart   » Thu Jan 08, 2015 5:03 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi Brigade XO,

Kudos for the excellent points.

I'd like to totally agree, but Lacoon I wasn't about getting any cargo on the way home, however economically important, but to get home ASAP. Period.

The considerable economic costs to the SEM were quite secondary to the importance of getting Manticoran nationals out of the SL's probable hostility if they were seen as potential hostages in any crisis with the SL.

The first captain understood his orders and carried them out however that damaged local friendly trade relations, the second [owner aboard] was desperate to pay off her loans that would otherwise ruin her, to show the range of reaction likely to such incredible never-before-given orders.

Since the SL has a radius only 150-200 LY deep, evidently now with dozens of wormhole termini penetrating it, it shouldn't have taken that long to reach a terminus and leave, especially given the number now known to be around Beowulf and Sol [so far].

Given the advantage in colonization Warshawski Sails have provided humanity, I've suggested several times than the directly colonized verge extends at least a 1000 LY from Sol in all directions, so the volume of the SL is barely more than one half of one percent of colonized space despite having 2/3 of humanity, but the important factor here is the likelihood that most wormhole termini are outside the SL, and eventually link up with the SEM's WHJ.

So how long was Lacoon I scheduled to last?

We have indications of at least two month's, possibly three, to be followed a couple month's later by Lacoon II.

I'll bet the trade loss estimates by the mandarins will be recognised as quite low very soon. 8-)

L

Brigade XO wrote:Lacoon I essentialy ment that all those Manticor owned ships were going to basicaly stop picking up new cargos and head out of SL controlled space. The effect is not going to be like flipping a switch on the SL(primarily) trade system so it stops that day because both of the length of time to pass the recall order and then to actualy get the ships home.

We saw two examples. In the first case, the captain was telling the manager of the transpolar that he was NOT going to pick up the 1.6million tons of product. He probably had something similar to that amount that he had just delivered to the system unless he was running somewhat light in anticipation of the amount he was CONTRACTED to pick up and take onward. It was never mentioned if he got the orders through someone in the system or this was (it appeared to be) his last stop before he headed back to Manticore.
The order may have been given to him by a RMN ship, by a diplomatic officer of a Consulate for either Manticore, someone at the local office of the Manticorian owned shipping or business agency handling commercial traffic. We don't know. We also don't know if he had off-loaded anything else (or rather everything else) that was not already heading for Manticore space (or places beyond) before showing up with the news for the manager. He probably would have tried to make some arrangements to keep from taking goods he didn't own back home. I would guess that his last port of call was already in-line with the closest wormhole bridge needed to clear out of SL controlled territory.
In the second case, the captain is talking directly to the commander of the SLN warship giving her the news. We don't know what she dropped in the locadtion she was having the discussion but it didn't appear to be at a wormhole (or he would have sent her thought it if it lead back to friendly space) She has a lot of cargo going to X which is sort of in the direction of the wormhole she will have to use to go home. The Officer lets her divert from a direct flight to the wormhole in order to deliver the major (it would appear portion of her remaining cargo ) and THEN she will go home.

I am going to guess that they both had the majority of their freight consigned to the next system in whatever route they were on when they had the conversation. In the first case, the captain had off-loaded but refused to take on the cargo for his next leg of a long standing freight route- and he was explaining why. In the second case, she had either finished loading a full cargo before she was given the news by the RMN Officer or she had stopped at that point for a cargo drop of much smaller size.

In both cases, I can see the merchant captains trying to find -very quickly- anything they can manage as far as cargo awaiting shipment into the SEM area or beyond it as a way of not flying empty or totaly empty.

The goods just stop moving as the vehicles to carry them leave the system.
Any snippet or post from RFC is good if not great!
Top
Re: Logic behind splitting Lacoon?
Post by lyonheart   » Thu Jan 08, 2015 5:22 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi Hutch,

Always good to see your posts. ;)

Among the very interesting statistics not listed is the cargo percentage carried by the MMM that's between 50 and 100% of the total voyage.

Totaling the percentages cited reaches the "better than 2/3" figure without it, but one would think such a category existed. ;)

From the cited figures its quite possible the SL's combined merchant fleets are twice as large as the MMM, but having to coordinate to compensate for the loss of the MMM reduces their total capacity to less than twice, assuming they could do so, without the loss of wormhole bridges reducing that capacity by half or three quarters, if not more etc.

From the figures and past thread conclusions, local trade with nearby neighbors [within 15-30 LY] is probably the least affected, while that of 60-100 LY and beyond has taken major damage and now is in chaos.

L


Hutch wrote:*quote="SWM"*Some people on the forum collected the quotes a few years ago, but I can't recall the details off-hand. One important point I remember is that a large fraction (can't remember how big) of Solarian trade spends at least part of its journey on Manticoran hulls. It doesn't necessarily spend the entire trip on a Manticoran hull.*quote*

I pulled ART from my bookshelves (need to read it again for another discussion I had here) and here' the quote I think you're looking for:

"A damned good one, and if you'd actually read the reports my staff's been generating for the last couple of T-months, you'd already know that," Wodoslawski said bluntly. "Better than two-thirds of our total interstellar commerce-the percentage is higher for freight, lower for passengers and information-travels in Manticore-registered bottoms at some point in the transport cycle, Immokently. Almost thirty percent of it travles in Manty ships all the way from point of origin to final destination; another twenty-seven percent travels in Manty bottoms for between thirty and fifty percent of the total voyage. Another ten or fifteen percent of it travels in Manty bottoms for up to a quarter of the total transit."
Any snippet or post from RFC is good if not great!
Top
Re: Logic behind splitting Lacoon?
Post by lyonheart   » Thu Jan 08, 2015 5:35 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi Hutch,

Thanks very much for the support.

Given the several dozen core system that have populations of around 30 or more billion, with a league average of 6-7 billion for something around 11-13 trillion people, IIRC RFC's comments at the bar when we tried to guess ~8 years ago; having only 100-200,000 freighters serving that many people over voyages of 2-3 month's isn't that many arriving every day to support interstellar trade, so for me 250,000 -300,000 total isn't impossible, especially when those going through the SEM WHJ are only a fraction of the total, particularly given the the probable combined local trade, despite most systems being quite self supporting.

As you often point out YMMV. :D

So feel free for anyone to disagree.

L


Hutch wrote:
Zakharra wrote:That's something that has always bugged me a bit. For Manticore to have control of a majority of the shipping in the League, that is an immense number of hulls and crews to have in space. Literally hundreds of thousands up to millions of ships, large and small are plying the space lanes hauling cargo and passengers. That would mean Manticore has more people in space than many planets have in population (I would think.) Millions and millions of ship crews.


Lyonheart has done a lot of work on calculating how many merchant ships there would be. To use a real-world view, according to this site (http://www.worldportsource.com/), there are about 4,764 ports on Earth, and about 30,000-50,000 or so ships servicing them, depending on the source. (http://en.wikipedia.org/wiki/Ship_transport or http://www.statista.com/statistics/2640 ... e-by-type/).

Even doubling that due to transit times (even with the wormholes) gives us about 100,000 ships max, with maybe 55-60,000 with Manticore registry.

so...I think hundreds of thousands or million+ may be a bit much.

Does anyone have any exact quote to what percentage Manticore of control did have of League shipping? I don't have A Rising Tide before me atm.


I've added the applicable quote in my above post. In sum, Wodoslawski states later that "As you can see, simply pulling their own shipping out of the loop will reduce our avaialble interstellar lift by better than half."


Either way, even with the parts of the SL that become one of the SEM's allies/friends, they should all be very careful to make sure that the SEM isn't in a position to economically devastate them like it did the SL.


Good intentions, but it would be costly to do so and you would face having to break into the MMM monopoly in many Verge and (ex)-Protectorate systems. Is the cost worth it, especially if the MMM has played nice before and has not been a grasping, greedy, corrupt group.

Still, we shall see.
Any snippet or post from RFC is good if not great!
Top
Re: Logic behind splitting Lacoon?
Post by lyonheart   » Thu Jan 08, 2015 5:52 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi Drothgery,

Excellent points!

The figure is actually 70% IIRC, but who's quibbling? ;)

At the time the SL was created, there wasn't much interstellar commerce, thus it was expected to limit the size of the SL government, NTM its ability to execute the very limited powers it was given.

If the GA control of the now many wormhole bridges shreds the network of routes that have developed over decades, creating new network hubs from Sol etc arbitrarily is again doomed to failure.

The best perspective for setting up and creating new networks is, you guessed it, from the SEM's; with its far better sources and detailed information the SL never bothered with, and the GA negotiators will be sure to make that point with perspective trade pardners and allies.

Could it be, that by December 1922, or even June 1923, the shells and protectorates have shifted to the GA in one way or another, who have restored trading privileges possibly with lower rates to sweeten deals which then compels scrapping most new uncompleted construction?

L


drothgery wrote:
Zakharra wrote:Either way, even with the parts of the SL that become one of the SEM's allies/friends, they should all be very careful to make sure that the SEM isn't in a position to economically devastate them like it did the SL.
The reason why the SEM can economically devastate the League is because the 2/3 of its revenue that aren't based on exploiting the verge is mostly fees related to interstellar commerce. Any League successor states will generate most of their revenue from their domestic economy (unless they're sitting on a major wormhole junction or the equivalent). So they won't be anywhere near as vulnerable.
Any snippet or post from RFC is good if not great!
Top

Return to Honorverse