Graydon wrote:cralki wrote:[did Shan-wei's crews alter dragons?]
They'd have to figure out the native DNA-equivalent to be able to engineer anything at all, including the moss.
And their tech may very well have been able to reliably predict what an alteration would do without need for trial and error.
Figuring out the native DNA -- how it's coded and transcribed -- doesn't get you anything about what it means, though,
Oh, sure -- it's much much easier to e.g. sequence a genome than to actually figure out what each part does.
I can see people with experience of several different biospheres (and thus understanding the differences/similarities and knowing what to look for) and essentially unlimited computing power being able to work that stuff out astonishingly quickly, though.
EDIT: Anyway, they must have figured it out given that they altered the Fleming moss. (At least on Earth, plants aren't really that much less complex than animals; the really big jumps are prokaryote/eukaryote and unicellular/multicellular.)
It's very unlikely they can skip the trial-and-error step entirely, a lot of questions of expression are environmental, DNA doesn't and there are strong reasons to expect the Safeholdian equivalent doesn't, work as prescriptive rules, it's going to be a bunch of constraints on responses to the environment. It's pretty much impossible to simulate that, you have to do the actual experiments. (Rather like you stop being able to predict billiard ball bounces after low integer numbers of bounces; too much lurking chaos in the real system.)
It's true that a lot of development is not exactly and strictly controlled by DNA, but I'm not sure that's counter to what I'm talking about -- I'm not talking about dramatic anatomical changes but tweaking gut flora and maybe digestive enzymes, stuff that might actually be fairly simple.
Silver fox results go by generations; they were at generation twenty to get ~1/3 actually domestic (or at least, dog-equivalent) behaviour. That would take a long time with dragons! When you're starting with a creature you don't know very much about simply because you haven't been observing it for very long.
Yeah, sorry, I wasn't being very clear. What I was talking about was how they seemed to get a lot of "dog-like/domestic" traits that weren't specifically being selected for... which seems to me to suggest that tweaking a few 'control' genes might get you dramatic domestication-like results. (IIRC neoteny - retention of immature traits into the mature animal - is thought to be involved?)
cralki wrote:Well, consider trees; there are maple trees, various fruit trees, etc. In a hundred years, you haven't even gone through one generation for some tree species. Certainly a terran-style forest hasn't undergone one complete successional cycle. You don't really know these things are going to reproduce OK locally, that you got everything right so there isn't going to be an outbreak of insect pests or a collapse in the apple population due to a mis-timing with the pollinator life cycle. (Or that the horribly flammable native understory persists as roots, and somewhere around year twenty, foom!)
This is way beyond what we could do; not only are ecologies massive collections of moving parts, the parts all modify themselves and each other.
Sure, but I think a lot of it might have been a bit more brute force than that. Take an island or region, kill everything native down to bacterial spores in the soil, introduce Terran species. It seems to be either mostly-Terran with a few hardy Safeholdian species or mostly-Safeholdian (in unterraformed land), not really a single ecosystem created from both (which really would be insanely difficult).
Also, it might not have been anywhere near perfect. Humans are really adaptable even at low tech - more forest fires and stuff wouldn't have been fatal to humanity on Safehold. It might not have been nearly as stable at the beginning as it is at the time of the books, almost a millennium later.
(Also they might have been really really good at ecological modeling.)
cralki wrote:*Biotech is IMO mostly being kept from taking off the way computer-tech did because it is so hard to market altered crops etc. [snip]
Well, there are three big problems with biotech.
Politically, it gets used as a way to establish control and extract rents forever; farmers are understandably less than pleased about that.
Yeah, sure, but that's tied to the stupid patent laws I mentioned. Throw out those and the problem disappears. That's actually an argument on my side
It gets used to do really stupid things, often in context of trying to extract those rents; "Roundup-Ready" lasts for about twenty years before the genes start leaking into the weed population, at which point the business model collapses in a welter of bad outcomes. (Much tougher, including physically tougher, weeds are not a net win! Neither is having dumped herbicide everywhere for a couple decades.)
Sure, and this is unwise and problematic. I think the advantages of it used well would greatly outweigh these disadvantages, though. The potentials are just colossal (fixing much of third world malnutrition; multiplying farm crops enormously and thus minimizing land used for farming, putting tons of land 'back to nature'; making medically etc. useful chemicals; etc.)
Biology means things change themselves. This is much worse than computer code, where at least if something in the code is horrible someone put it there. Biology, not so much, and you're not specifying outcomes, you're constraining developmental processes that interact with the organism's whole environment in often surprising ways and certainly in very complex ways. There's no way you fully understand how that works when you make the genetic changes.
Sure, but so what? Nature is a giant cauldron of evolutionary change happening everywhere all the time. This isn't like climate/CO2 where we can genuinely tip the balance by introducing something 'from outside the cycle'. The purported dangers just aren't really an issue, and certainly aren't worth crippling the technology by regulation the way it currently is.