cthia wrote:fallsfromtrees wrote:[quote="cthia]
I don't mean detriment in that sense. What I mean is this, your imperative is ...
"Scout for a system way off the beaten path."
That's going to lower the available choices.
"The system must also be off the beaten path where no one goes."
That lowers the possibilities even further.
"By the way, it also has to be near a gas giant."
In addition to whatever other stipulations a feasible bolthole make, finding one to suit so many natural parameters and factor in an added necessity to be local to a gas giant, and that suitable location to have been found twice, by two separate entities, strikes me as falling under a very rare umbrella.
And if it is specified that that gas giant be a certain type, well ...
And I'm assuming the MAlign needs hydrogen too, for whatever reasons. They don't take their classified Mercedes out of local space for a spin.[/quote]
The point I was attempting to make was that if you happened across such a system by accident, then the probabilities of finding such a system are irrelevant. This might well be what happened with the MAlign. My point was that hiding in a system every KNOWS is uninhabitable is a great way to hide, since everyone KNOWS that they couldn't be there.[/quote][/quote][/quote]
Yes, of course. And it makes sense that an uninhabitable system might make a good hidey hole. I understood that. But I don't understand why a gas giant would make a system uninhabitable. Lest I misunderstand and you mean an uninhabitable system which also sports a suitable gas giant. Which means that the MAlign really struck it lucky. I don't disagree in the possibility, mind you, but it happening twice ...[/quote]
I think you misunderstood. I said that the lack of a gas giant might be deemed to make a system uncolonizable, not the presence of one, simply because you would then not have the hydrogen source for running you fusion based society.