Topic Actions

Topic Search

Who is online

Users browsing this forum: Google [Bot] and 65 guests

Small Pods.

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Small Pods.
Post by Lord Skimper   » Sun Dec 07, 2014 10:33 pm

Lord Skimper
Vice Admiral

Posts: 1736
Joined: Wed Aug 07, 2013 12:49 am
Location: Calgary, Nova, Gryphon.

Draken wrote:You know that sometimes freak hit happened? If something will hit pod with armed missiles and it would be inside wedge, LAC will be destroyed. Wise commander try to prevent freak hits and now we could place Ghost Rider drones on limit and sit waiting for info.


That is why when you are towing a small pod of 6 mk16's with your LAC you fire all six mk16's first. Then discard the pod "blow the bottle" and run in the dark space behind with your stealthed wedge.

The enemy see's the six big powerful missiles and the pod blow, outside your wedge. They then have a choice keep looking for the hard to find LAC & or concentrate on the ship killers coming in at them from 40+ million klicks. Yes one small pod from one LAC isn't going to do much against a single larger ship. Unless it gets lucky. But if you are going in close or even have incoming fire you place your pod outside your sidewall if you can't use it right away, six exploding mk16's are not going to penetrate your sidewall. And if you are worried about the laser heads don't point them at your LAC.

Modern Manty LAC have powerful sidewalks and bucklers. Just like a graser beam a port hole in the sidewall can have a tractor beam firing through it holding a small pod. If worse comes to worse you drop your pod off,floating in space with a timer and proximity fuse blow if not recovered with the Manty pass code with in a time period. Minutes hours days...
________________________________________
Just don't ask what is in the protein bars.
Top
Re: Small Pods.
Post by Vince   » Mon Dec 08, 2014 1:35 am

Vince
Vice Admiral

Posts: 1574
Joined: Fri Apr 09, 2010 11:43 pm

Jonathan_S wrote:
wastedfly wrote:There is a pearl over at thefifthimperium.com that states, compensator field is the limiting factor. Distance from the ship. Minimal is skin depth. You would think designers on newer ships have extended the compensator field at least one pod depth around the entire ship.
My understanding is that compensators are much more sensitive to volume than to actual mass. So I believe that if you were had a compensator covering an area one pod width farther than your hull that you'd get almost the same lowered acceleration of a ship that had a hull of that same greater radius.

That's going to be a significant hit (percentage wise) to a ship, especially a smaller one like a DD or CL, which are only a few pods wide to begin with.


But I don't know if you can design for that size, but normally run it "undersized" to just cover the hull; and if you can whether that's as efficient as just having a normal sized one.

The inertial compensator is essentially equally sensitive to both mass and volume:
More Than Honor, The Universe of Honor Harrington, (1) Background (General) wrote:Then, in 1384 pd, a physicist by the name of Shigematsu Radhakrishnan added another major breakthrough in the form of the inertial compensator. The compensator turned the grav wave (natural or artificial) associated with a vessel into a sort of "inertial sump," dumping the inertial forces of acceleration into the grav wave and thus exempting the vessel's crew from the g forces associated with acceleration. Within the limits of its efficiency, it completely eliminated g force, placing an accelerating vessel in a permanent state of internal zero-gee, but its capacity to damp inertia was directly proportional to the power of the grav wave around it and inversely proportional to both the volume of the field and the mass of the vessel about which it was generated. The first factor meant that it was far more effective for starships than for sublight ships, as the former drew upon the greater energy of the naturally occurring grav waves of hyper-space, and the second meant it was more effective for smaller ships than for larger ones. The natural grav waves of hyper-space, with their incomparably greater power, offered a much "deeper" sump than the artificial stress bands of the impeller drive, which meant that a Warshawski Sail ship could deflect vastly more g force from its passengers than one under impeller drive. In general terms, the compensator permitted humans to endure acceleration rates approaching 550 g under impeller drive and 4-5,000 g under sail, which allows hyperships to make up "bleed-off" velocity very quickly after translation. These numbers are for military compensators, which tend to be more massive, more energy and maintenance intensive, and much more expensive than those used in most merchant construction. Military compensators allow higher acceleration—and warships cannot afford to be less maneuverable than their foes—but only at the cost of penalties merchant ships as a whole cannot afford.
In practical terms, the maximum acceleration a ship can pull is defined in Figure 2.
These accelerations are with inertial compensator safety margins cut to zero. Normally, warships operate with a 20% safety margin, while MS safety margins run as high as 35%. Note also that the cargo carried by a starship is less important than the table above might suggest. The numbers in Figure 2 use mass as the determining factor, but the size of the field is of very nearly equal importance. A 7.5 million-ton freighter with empty cargo holds would require the same size field as one with full holds, and so would have the same effective acceleration capability.
Boldface and underlined text is my emphasis.

As for running an inertial compensator 'undersized', it can't be done (unless of course either David or someone from BuNine says it can). An inertial compensator's capacity ( in terms of volume and mass, as well as acceleration loading) is sized to the ship (and its mission) it will be installed in. You may be thinking of the safety factor, where you can accelerate slower than the maximum acceleration load an inertial compensator is designed for.

Also the inertial compensator field (as previously debated on the Honorverse forum) has to extend some distance beyond the basic hull form in order to enclose the parts of the ship that extend past the basic outer hull form (any super [dorsal] or sub [ventral] structure, gravitic sensors [these stick out like blades at 90 degrees to the hull], mechanically steerable radar emitters, antennas, etc).

Missile pods probably are carried in that 'buffer space' between the basic outer hull and the maximum distance from the hull the inertial compensator field extends (avoiding the area around the impeller rings), at least when they are being tractored tight in against the carrying ship's hull.
-------------------------------------------------------------
History does not repeat itself so much as it echoes.
Top
Re: Small Pods.
Post by Jonathan_S   » Mon Dec 08, 2014 1:20 pm

Jonathan_S
Fleet Admiral

Posts: 8800
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

Vince wrote:
Jonathan_S wrote:My understanding is that compensators are much more sensitive to volume than to actual mass. So I believe that if you were had a compensator covering an area one pod width farther than your hull that you'd get almost the same lowered acceleration of a ship that had a hull of that same greater radius.

That's going to be a significant hit (percentage wise) to a ship, especially a smaller one like a DD or CL, which are only a few pods wide to begin with.


But I don't know if you can design for that size, but normally run it "undersized" to just cover the hull; and if you can whether that's as efficient as just having a normal sized one.

The inertial compensator is essentially equally sensitive to both mass and volume:
More Than Honor, The Universe of Honor Harrington, (1) Background (General) wrote:Then, in 1384 pd, a physicist by the name of Shigematsu Radhakrishnan added another major breakthrough in the form of the inertial compensator. The compensator turned the grav wave (natural or artificial) associated with a vessel into a sort of "inertial sump," dumping the inertial forces of acceleration into the grav wave and thus exempting the vessel's crew from the g forces associated with acceleration. Within the limits of its efficiency, it completely eliminated g force, placing an accelerating vessel in a permanent state of internal zero-gee, but its capacity to damp inertia was directly proportional to the power of the grav wave around it and inversely proportional to both the volume of the field and the mass of the vessel about which it was generated. The first factor meant that it was far more effective for starships than for sublight ships, as the former drew upon the greater energy of the naturally occurring grav waves of hyper-space, and the second meant it was more effective for smaller ships than for larger ones. The natural grav waves of hyper-space, with their incomparably greater power, offered a much "deeper" sump than the artificial stress bands of the impeller drive, which meant that a Warshawski Sail ship could deflect vastly more g force from its passengers than one under impeller drive. In general terms, the compensator permitted humans to endure acceleration rates approaching 550 g under impeller drive and 4-5,000 g under sail, which allows hyperships to make up "bleed-off" velocity very quickly after translation. These numbers are for military compensators, which tend to be more massive, more energy and maintenance intensive, and much more expensive than those used in most merchant construction. Military compensators allow higher acceleration—and warships cannot afford to be less maneuverable than their foes—but only at the cost of penalties merchant ships as a whole cannot afford.
In practical terms, the maximum acceleration a ship can pull is defined in Figure 2.
These accelerations are with inertial compensator safety margins cut to zero. Normally, warships operate with a 20% safety margin, while MS safety margins run as high as 35%. Note also that the cargo carried by a starship is less important than the table above might suggest. The numbers in Figure 2 use mass as the determining factor, but the size of the field is of very nearly equal importance. A 7.5 million-ton freighter with empty cargo holds would require the same size field as one with full holds, and so would have the same effective acceleration capability.
Boldface and underlined text is my emphasis.

As for running an inertial compensator 'undersized', it can't be done (unless of course either David or someone from BuNine says it can). An inertial compensator's capacity ( in terms of volume and mass, as well as acceleration loading) is sized to the ship (and its mission) it will be installed in. You may be thinking of the safety factor, where you can accelerate slower than the maximum acceleration load an inertial compensator is designed for.

Also the inertial compensator field (as previously debated on the Honorverse forum) has to extend some distance beyond the basic hull form in order to enclose the parts of the ship that extend past the basic outer hull form (any super [dorsal] or sub [ventral] structure, gravitic sensors [these stick out like blades at 90 degrees to the hull], mechanically steerable radar emitters, antennas, etc).

Missile pods probably are carried in that 'buffer space' between the basic outer hull and the maximum distance from the hull the inertial compensator field extends (avoiding the area around the impeller rings), at least when they are being tractored tight in against the carrying ship's hull.

I know that's what the The Universe of Honor Harrington says, but later developments have shown that to be less than totally accurate.

For example we now know that freighters and SD(P)s don't get noticeably better acceleration when running empty after having dropped their cargo or pods. Even for an SD(P) that's probably more than 20% of their total mass, and a freighter cargo is probably more like 80+% of its mass (depending on the cargo density)

Say the compensator was actually equally sensitive to mass and volume, so dropping either by 60% would give half the improvement of dropping both 60%. At 4.5 mton a JNMTC freighter, with military drive, should be good for 445.1g at 100% power, and let's guess that 75% of that mass is cargo, not hull and systems. So when it's running empty it masses only 1.125 mtons, but still has the same volume. 1.125 mtons would have a 100% accel of 481.2g (8% better) but cut that improvement in half, and I get 463.1g (4% better). You'd think that would be worth mentioning somewhere - but it never is.

That's why I said I believe it's more sensitive to volume than to actual mass. But either way, making it bigger reduced acceleration, it's just a question of "by how much?"
Top
Re: Small Pods.
Post by lyonheart   » Tue Dec 09, 2014 7:44 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi MaxxQ,

We have the textev that the latest RMN pod shape are asymmetrical compared to the previous pods, while having the same dimensions, so they can fit tighter leading to a 4% increase in the total number of pods carried.

L


MaxxQ wrote:
Draken wrote:*quote="Lord Skimper"*1)Pods are all the same size because that is what fits into the Pod Launchers.

2)But Smaller pods would add a great deal of added flexibility to smaller ships.

3)LAC and Frigates would benefit from a smaller pod. Something they can tow without decreasing their performance. A 6 missile MK16 pod would enhance the LAC with better then old school long range missile capabilities. Small enough to be towed without degrading performance capabilities but giving the LAC a great initial long range punch.

4)The CLAC would need to add a single small pod launcher to each LAC Bay. But this wouldn't be too difficult.

5)Even without the LAC the CLAC could launch 100+ 6 Mk16 Missile Pods and greatly enhance it's own capabilities.*quote*
1)False, they're not the same size, designers change shape of them few times. Also older were different shape than newer.
2) RFC in OFE of infodump.thefifthimperium.com said that adding hollow core into SD make him much more vulnerable than normal, it has toughness of prepod DN. Agamemnon isn't the greatest design and it was developed because Navy needed pod laying ship, but Janacek was against building bigger ships. So they created Agamemnon which is good but doesn't have good armor, look at the losses in the battle of Solon.
3) Frigates are used only by smaller navies and smallest design with hollow core was Agamemnon because lesser ships don't have wide enough hull.
LAC are ships which must attack fast, shot ammunition and escape. Pods will make them slower and easier to destroy.
4&5) CLACs are ships were everything is packed very tightly and they're very vulnerable, newer doctrine says that they will launch LACs and get out of system.


Much as I dislike doing this, I find I need to support skimper on point 1). Current gen pods *are* all the same size. Whether they carry 14 Mk-16s, 10 Mk-23s, or 8 Mk-23s and an Apollo Control Missile, the pods all have the same exact dimensions: http://maxxqbunine.deviantart.com/art/P ... -465723504

The rest of his points are just as harebrained as anything else he's posted in the past, and can be safely ignored.
Any snippet or post from RFC is good if not great!
Top
Re: Small Pods.
Post by lyonheart   » Tue Dec 09, 2014 7:54 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi TheEmile,

Rightly or wrongly, I've been using this quick rule of thumb for years. ;)

At Monica, the DD's carried 10 pods for around one per 8500-9000 tons, the CL's 15 each for 9-10,000 tons each, and the SK CA's 23 for 13,000 tons each while the Hexapuma Sag-C had 40 for 12,000 tons each, which is also the same ratio for the Roland.

At BoMA or First Manticore, the 48 old 8.5 MT SD's had 580 pods tractored to their hulls, or one for almost every 15,000 tons.

Given the pod mass spread of 2000-3000 tons, the ratio seems a better rule of thumb until we have better detail than a set hull mass percentage, but that's just me taking shortcuts. ;)

L


Theemile wrote:*quote="JeffEngel"*[quote="fallsfromtrees"]Of course after you have tractored it to the LAC, since you won't be ablecto get it inside the wedge, you have seriously reduced one of the LAC's major advantages, that of its acceleration, makeing this one of the more brain dead ides I have heard of yet.*quote*
You definitely could not tractor even a single pod inside a LAC's wedge? I ask because I have neither data nor even an impression of the scales involved. I'm not about to advocate for doing it, mind you - I just don't have reason yet to be confident that the plan would fail at that stage.



From Baen's FAQ page http://www.baen.com/FAQS.asp
On the electronics front, the new LACs have EW (and especially ECM) capabilities superior to most light cruisers. Coupled with their much smaller impeller signatures, which are already much less readily detectable than a DD's, that makes them far more stealthy than any other warship yet built. A SHRIKE mounts 3 tractors, which means it can tow up to 3 missile pods, but only with severe degradation of its acceleration curve. A SHRIKE with a single pod suffers a 20% reduction in accel; one with 2 pods suffers a 50% reduction; and one with 3 pods suffers an 80% reduction (max military power accel of only 127.2 gees). In addition, even a single pod on tow requires drive power levels which make stealth very difficult even with all the EW built into the new class.


This quote was discussing the original Shrike, but the mass is about the same, even if they got significantly more accel.

We don't know the dimensions of a current pod, but simple math dictates that it masses somewhere between 2000 and 5000 tons (the mass has probably been trending down as technology improves.) Meanwhile a RMS LAC masses in the 20 KTons range - making a single Pod mass between 10 and 25 % of a LAC mass - A Roland can tow 15 Pods with it's 188 Kton mass, or between 16% and 40% of it's mass. Using that same ratio, a LAC shouldn't tow more than 1.5 pods.[/quote]
Any snippet or post from RFC is good if not great!
Top
Re: Small Pods.
Post by Lord Skimper   » Tue Dec 09, 2014 10:39 pm

Lord Skimper
Vice Admiral

Posts: 1736
Joined: Wed Aug 07, 2013 12:49 am
Location: Calgary, Nova, Gryphon.

The Manty's made the Roland much bigger about 50% than the Wolfhound and the acceleration decreased only 0.6%

The Avalon and the Kammerling have a bigger disparity in mass:

88.24% while the acceleration difference is only 1.2%

So making the Compensator field bigger shouldn't be a problem for small ships.
________________________________________
Just don't ask what is in the protein bars.
Top
Re: Small Pods.
Post by Lord Skimper   » Tue Dec 09, 2014 10:52 pm

Lord Skimper
Vice Admiral

Posts: 1736
Joined: Wed Aug 07, 2013 12:49 am
Location: Calgary, Nova, Gryphon.

For Larger ships the difference is a bit more, but the Nike is 44% larger than the Agamemnon and is 2.7% lower acceleration. Both are Battleship sized.

The Nouveau Paris Class Dreadnought is 13.5% smaller than the Duquesne Class Superdreadnought Both a similar aged Haven design yet they the Duquesne is only 1.44% slower.

Clearly a larger field doesn't affect Acceleration to any great degree.
________________________________________
Just don't ask what is in the protein bars.
Top
Re: Small Pods.
Post by Lord Skimper   » Tue Dec 09, 2014 11:02 pm

Lord Skimper
Vice Admiral

Posts: 1736
Joined: Wed Aug 07, 2013 12:49 am
Location: Calgary, Nova, Gryphon.

One could also point out that the 1920 design Sag C is 2.56 times larger than the 1920 design Roland and only 7% slower.

One would think a Roland with a SAG C Compensator would be able to stack layer after layer of Pods around it and still maintain 93% of its Acceleration. Who needs an SD(P) when you can have a pod layered Roland.
________________________________________
Just don't ask what is in the protein bars.
Top
Re: Small Pods.
Post by Weird Harold   » Tue Dec 09, 2014 11:17 pm

Weird Harold
Fleet Admiral

Posts: 4478
Joined: Thu Apr 24, 2014 10:25 pm
Location: "Lost Wages", NV

Lord Skimper wrote:Who needs an SD(P) when you can have a pod layered Roland.


Anyone who wants to actually control that many missiles. :roll:
.
.
.
Answers! I got lots of answers!

(Now if I could just find the right questions.)
Top
Re: Small Pods.
Post by Potato   » Wed Dec 10, 2014 8:18 am

Potato
Captain of the List

Posts: 478
Joined: Wed Apr 21, 2010 9:27 pm

Why do people keep responding to Skimper?
Top

Return to Honorverse