Armed Neo-Bob wrote:Draken wrote:SNIP
Why their are building them inside systems? Shouldn't it be easier to just build them in the interstellar space? There is very low chance that somebody will find them and we could transport there raw materials.
Snip
Mostly, this was answered by others; one point they didn't address was that you put the things you want protected inside a hyper limit so an attacker can't surprise you, dropping in out of hyper. A hyper limit of 20 light minutes approaches 360M km as a radius. That is a lot of space. In the case of the Blackbird Yard, they were outside the star's hyperlimit, but Uriel (the planet Blackbird orbited) was so big it had its own hyperlimit.
The logistics effort for supplying a major shipyard in the absence of extraction nodes, parts factories, nano-farms, etc., would not only be staggering, but it would not be possible to find crews for the freighters who never get too much to drink. It would be a security nightmare.
Rob
One problem with that "put it inside a hyper limit to protect it against surprise attacks" idea is that a system needs really good gravitic arrays to detect a downward transition at zero velocity, followed by going into stealth before firing up the wedge. Most systems don't have the kind of gravitic array that, for example Manticore, has in place.
The other piece is that the shipyard has everything except the raw materials gotten from a remote asteroid mining operation. Doing it any other way is, as you point out, asking for more trouble.
The asteroid mining operation doesn't have to be in an inhabited system, either.
With all of that, it's only slightly more reasonable than sticking it in the alpha band of hyperspace to improve stealth. Which has also been suggested.