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HFQ Official Snippet #9

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Re: HFQ Official Snippet #9
Post by chrisd   » Sat Nov 01, 2014 4:09 am

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EdThomas wrote:
chrisd wrote:For defence against privateers would it not be advantageous for merchantmen to use "Langridge", "Chain", "Bar" or other "Dismantling Shot"?

A privateer with rigging and sails shot down cannot quickly overtake a merchant ship, especially if there is a convoy available

Hi L
couple questions.
Which of the rounds mentioned require special guns? My recollection is is that all of them can be fired from "regular"guns.
Not sure untrained crews would be given the new exploding rounds. Do we know if the navy's providing trained gun crews to merchantmen?[/quote]

I believe that at one time there was a design of artillery piece deployed with twin barrels for chain shot.
IIRC firing the first barrel then flashed over to the second, firing it with a slight delay from the first, the idea being to impart a "whirling" ballistic to the chain shot
I believe that this was as a anti-infantry weapon and not sea-going and I do not believe that it was particularly successful, nor particularly repeated
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Re: HFQ Official Snippet #9
Post by AirTech   » Sat Nov 01, 2014 5:41 am

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chrisd wrote:Hi L
couple questions.
Which of the rounds mentioned require special guns? My recollection is is that all of them can be fired from "regular"guns.
Not sure untrained crews would be given the new exploding rounds. Do we know if the navy's providing trained gun crews to merchantmen?


I believe that at one time there was a design of artillery piece deployed with twin barrels for chain shot.
IIRC firing the first barrel then flashed over to the second, firing it with a slight delay from the first, the idea being to impart a "whirling" ballistic to the chain shot
I believe that this was as a anti-infantry weapon and not sea-going and I do not believe that it was particularly successful, nor particularly repeated[/quote]

I believe that the anti-rigging shot was fired from smooth bore guns (and in fact can't be fired from rifled cannon). It went out of favor since a rifled shell has a much longer range than what is essentially a double shot load in the cannon (i.e. over twice the weight with the same charge so less than half the range of a standard roundshot or shell meaning that you have to be within handgun range to use it). As for spinning the bottom ball will exit the cannon slightly faster than the first an so the pair will tend to spin in a vertical plane (first ball drops more and then the second ball gets to the end of the chain and gives it a jerk) so the pair will be good at taking out yards but not so good at masts and standing rigging.
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Re: HFQ Official Snippet #9
Post by anwi   » Sat Nov 01, 2014 5:45 pm

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Hi!

For starters, I'd like to point out that conclusions about what should be done rest on assumptions on strategic objectives of the inner circle. So far, the CoGA was so kind as to attack. Strong defensive positions, counterattacks and an understanding of the strategic importance of logistics have allowed the ICA and the RSA to beat armies with superior numbers with surprising ease. I assume the inner circle (and the alliance) don't want to try to conquer the Temple Lands. If they did, they would be the ones to suffer from long communications lines, insurgents, and the strategic problems of actually containing an enemy with superior numbers. Simultaneously, several spectacular fails in military operations will put the Go4 (initially Magwair, thereafter Clyntahn) into a very difficult position, politically as well as theologically. Waiting some months on the sidelines for the inevitable attempted coups against the Go4 should do the trick. Consequently, the number of troops deployed in the field by the EoC needs only to be sufficient to stop the current attacks and re-conquer most of the currently occupied provinces of Siddermark unless a sustainable defensive frontline has been established.


lyonheart wrote:I don't think the ICA has the troop strength to rotate their combat troops yet.

OTOH, the reserve army of 43,000 when coupled with the 50,000+ that left at the end of September, would mean some ~98,000 might be available for such being over 27% of the combined combat strength, but it would seem much easier and faster for the reserve army to replace EHM's 2nd Corps casualties [~12,000] as well as DE's and BGV's etc within 5 5days if the canal dragons can tow 20+ hours a day like Duchairn's 'specials', if steam towing still isn't available at ~200 miles a day.


Obviously, the numbers are more than what would be needed to simply replace casulties. And, giving soldiers R&R should be figured into the EoC strategies somewhere. Moreover, all the new EoC units are freshly trained troops (for the ICA tactics) fighting on foreign soil. They are more costly to deploy than local Siddarmarkian troops - and I don't see why they would necessarily be more effective than SRA troops with the same weapons and under tactical supervision of EoC commanders.

lyonheart wrote:The major problem with rearming the RSA is that there simply isn't enough rifles, even muzzle loaders to equip more RSA troops until more are captured since the Siddarmark production rate is so low, or after M96's replace Mahndrayns, which may commence soon.

At the moment, ie the spring of 897, there are ~400-405,000 RSA troops with rifles; half of them just finishing their training, with about the same number [400K] or less engaged in fighting TL's without rifles, before more new regiments and divisions are stood up.


Why do we assume that the SRA units only get the handed-down weapons of the ICA? Why not simply deliver the state-of-the-art to the SRA and skip training, shipping, and equipping the EoC Units? I don't see the advantage to the EoC here? Of course, you'll do that while you're upgrading the EoC units, but thereafter?
I get that there is a bottleneck in weapons production. From that perspective, using the available workforce (the half with one diminuitive chromosome anyway) for building up these productions capacities might be the overall more efficient strategy.

lyonheart wrote:
While I expect the majority of the MHoGatA's rifles to wind up in the hands of the alliance before the end of the year, planning on that would not be a good idea, however well it worked for the Japanese in WWII against the British.


I agree on the ultimate fate of the MHoGatA. They will attack and be therefore vulnerable to the tatics, RFC has already described. And with the SRA numbers you've summarized, the Advantage the MHoGatA's Advantage in numbers is no longer that crushing any more. The troop size the EoC has currently deployed should be sufficient, especially after the Wyrshym's command has been destroyed during the winter...
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Re: HFQ Official Snippet #9
Post by n7axw   » Sat Nov 01, 2014 8:08 pm

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I don't see the allied forces stopping at the borders. The coup de grace on Zion may well be amphibious rather than over land, but one way or another it's coming.

You do have a valid point about the length of supply lines, however. I would expect that Silk Town will soon replace Siddar City as the main staging area for supplies.

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: HFQ Official Snippet #9
Post by lyonheart   » Sun Nov 02, 2014 2:58 am

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Hi Don,

What's to stop the alliance armies from advancing into the Border states, when they've been disarmed to equip the MHoGatA?

Given the effective destruction of the AoG, plus the huge number of serfs seeking freedom, what's to stop the alliance armies from seizing the eastern temple lands?

The main question then is do they all become part of the Siddarmark Republic, or simply smaller versions allied to the now dominant continental power?

Given the hints regarding an amphibious invasion via Temple Bay, and the ICA's apparent ability to last the winter, I'm not too worried about a winter long occupation of Zion and the temple.

Rather pity the CoGA fool or whoever tries to attack the alliance occupation force in the middle of the winter. ;)

L


n7axw wrote:I don't see the allied forces stopping at the borders. The coup de grace on Zion may well be amphibious rather than over land, but one way or another it's coming.

You do have a valid point about the length of supply lines, however. I would expect that Silk Town will soon replace Siddar City as the main staging area for supplies.

Don
Any snippet or post from RFC is good if not great!
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Re: HFQ Official Snippet #9
Post by anwi   » Sun Nov 02, 2014 6:33 am

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lyonheart wrote:Hi Don,

What's to stop the alliance armies from advancing into the Border states, when they've been disarmed to equip the MHoGatA?

Given the effective destruction of the AoG, plus the huge number of serfs seeking freedom, what's to stop the alliance armies from seizing the eastern temple lands?

The main question then is do they all become part of the Siddarmark Republic, or simply smaller versions allied to the now dominant continental power?

Given the hints regarding an amphibious invasion via Temple Bay, and the ICA's apparent ability to last the winter, I'm not too worried about a winter long occupation of Zion and the temple.

Rather pity the CoGA fool or whoever tries to attack the alliance occupation force in the middle of the winter. ;)



Several remarks.
If there's an attack to Zion using the KHVII and a proper invasion fleet, then there's no need for actually occupying more ground than necessary. In fact, tying down Temple Land troops well away from Zion would probably help with such an attack. So, finding a suitable defensive frontline might be preferrable.
From what we've seen so far on the CoGA armies, their operations failed because they couldn't possibly bring their superior numbers into play. In advancing, they had to follow established (and strained) lines of communication. The relative ease of ICA victories (very small number of casulaties) is IMO caused by this factor RFC has built into the scenario. With RFC constantly feeding the CoGA intelligence on the new EoC weapons for levelling the playing field, I'm rather expecting that the armies will run into a kind of trench warfare scenario. Although the frontlines are excessively long, the routes of advance for major armies are rather limited, still. Anyways, dislodging the CoGA on the defensive will mean breaking fortified positions. You can do that if you can cut off communications, as we're going to see, but I don't think that's so easy if we're talking about the Border States or the Temple Lands.
Moreover, serious offensive operations will lead to mounting casulty figures for the ICA. And given the numbers game, the ICA (and the EoC) can probably not even afford one Pyrrhic victory. Thus, actually conquering potentially hostile territory will be something the inner circle is reluctant to do.
For HFQ, we expect the crushing defeat of the Mighty Host. After that, there should be serious repercussions for the leadership of the Jihad. Since the EoC has not actually broken the proscriptions, even the justification of the Jihad might be questioned, given that God is obviously favouring the Charisians. That'll lead to an interesting situation in Zion - if there's no Siddarmarkian army threatening immediate revenge. With some nudging by Aivah, the inner circle might find a way of actually breaking the CoGA alliance.
From a storytelling perspective, what novelty value is there in crushing the second Desnarian host? Myself, I don't look forward to 3 further books with EoC armies overrunning Silkiah, Dohlar, and the rest of the world. I expect the storyline started by Aivah to take over after HFQ at the latest. And it has to be something which shakes up the current situation significantly, else the story gets kind of repetitive.

As to a EoC attack on Zion: That might happen. Currently, I don't see what would be the point of occupying the Temple for a short period of time, except settling accounts with Clyntahn and his minions. All the reasons why Merlin can't operate on Temple grounds still apply with EoC troops guarding the entrances. It might be worth while as a psychological element for defeating the CoGA willingness to pursue the Jihad and break current power structures. But you'd better be sure that this will be working out as planned.
For me, the question is if the next major twist comes before an expedition to Zion. And I'd say yes.
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Re: HFQ Official Snippet #9
Post by n7axw   » Sun Nov 02, 2014 4:23 pm

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lyonheart wrote:Hi Don,

What's to stop the alliance armies from advancing into the Border states, when they've been disarmed to equip the MHoGatA?

Given the effective destruction of the AoG, plus the huge number of serfs seeking freedom, what's to stop the alliance armies from seizing the eastern temple lands?

The main question then is do they all become part of the Siddarmark Republic, or simply smaller versions allied to the now dominant continental power?

Given the hints regarding an amphibious invasion via Temple Bay, and the ICA's apparent ability to last the winter, I'm not too worried about a winter long occupation of Zion and the temple.

Rather pity the CoGA fool or whoever tries to attack the alliance occupation force in the middle of the winter. ;)

L


n7axw wrote:I don't see the allied forces stopping at the borders. The coup de grace on Zion may well be amphibious rather than over land, but one way or another it's coming.

You do have a valid point about the length of supply lines, however. I would expect that Silk Town will soon replace Siddar City as the main staging area for supplies.

Don


Hi Lyonheart,

I agree with you. Me suggestion was that as allied forces move into and through the Temple Lands, Silk Town would be a better staging area for a supply depot than Siddar City since it would shorten the supply line considerably.

Of course, if it turns out that the invasion of Zion is amphibious, that issue doesn't come up.

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: HFQ Official Snippet #9
Post by lyonheart   » Mon Nov 03, 2014 4:42 am

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Hi Anwi,

Don't worry, HFQ won't cover the alliance overrunning the rest of the world.

Worrying about repetitive plots is not something RFC fans really have to deal with given what a great storyteller he is.

Ever since father Paityr mentioned it, finding out what the thing(s) in the basement is/are has been driving the inner circle's efforts to find out how the archangels return in less than 20 years.

For some time here that's been the real reason for the raid on the temple or occupation, ie cover for such an investigation.

Once the MHoGatA has been defeated, the Go4 have shot their wad, they don't have anything left to train and equip in time before the alliance advances to Zion, which BGV could do before next winter.

Given the 80-90% serfs in the Border States and temple lands, and the EoC's firm stand to emancipate all serf's [known but never publicly mentioned by them], will go a long way to reducing any anti alliance opposition to a nullity in the face of such popular support; with most of those who might try such probably fleeing the retribution of their serfs etc as the various governments collapse in the face of the alliance advance.

So the inner circle won't be worried about conquering hostile territory, it'll be bringing law and order if not justice to liberated lands, and some few may have rebelled and liberated themselves at terrible cost.

What defensive line in Siddarmark or on its border do you see or suggest?

RFC among others has already dealt with the impossibility of trench warfare by pointing out that unlike the unique situation of WW1, Haven is a true continent thousands of miles wide, not the narrow four hundred miles of the western front; again Safehold's conflict has far too few soldiers, even the MHoGatA is small by comparison [with at best only 40% of those armed with rifles] with the several million trained reservists in 1914 on both sides that created the high density ratio that compelled the trenches.

So there are always flanks to take advantage of on Haven, which someone has or will.

Given the time CoGA armies take to form for battle even if the ICA chose to play that game, the ICA can wreck or ruin at least 30% of the separate sub armies before the CO's realize they've already lost despite still trying to arrange everything where they think the battle's going to happen. 8-)

No one has suggested that Desnar can afford to create organise and equip let alone send another army north for some time since its already being subsidized by the temple, and the CoGA can't afford to waste any more money on Desnar; the commerce raiders being about the best Desnar can do.

Silkiah and Dohlar will be dealt with in HFQ, but perhaps not in the fashion you expect.

All of Howard will soon be physically cut off from the Go4, who'll be left with only the temple lands and North Harchong to face an alliance force now with something approaching almost 2 million men armed with rifles and cannon etc that are effectively unstoppable by whatever pathetic scraps the CoGA dredges up.

In other words it will be the CoGA armies that will have the few thousand rifles at best facing hundreds of thousands, not to mention far deadlier artillery etc, so the probability of alliance Pyrrhic victories will be nil.

I suspect the prospect of unbeaten alliance armies advancing on Zion and the temple lands at will, will do far more to make the vicarate 'reasonable' than simply standing pat somewhere inside Siddarmark, essentially giving the Go4 another chance to attack.

The odds of the RSA, let alone the Lord Protector agreeing with that are astronomical, IMO.

L


anwi wrote:
lyonheart wrote:Hi Don,

What's to stop the alliance armies from advancing into the Border states, when they've been disarmed to equip the MHoGatA?

Given the effective destruction of the AoG, plus the huge number of serfs seeking freedom, what's to stop the alliance armies from seizing the eastern temple lands?

The main question then is do they all become part of the Siddarmark Republic, or simply smaller versions allied to the now dominant continental power?

Given the hints regarding an amphibious invasion via Temple Bay, and the ICA's apparent ability to last the winter, I'm not too worried about a winter long occupation of Zion and the temple.

Rather pity the CoGA fool or whoever tries to attack the alliance occupation force in the middle of the winter. ;)



Several remarks.
If there's an attack to Zion using the KHVII and a proper invasion fleet, then there's no need for actually occupying more ground than necessary. In fact, tying down Temple Land troops well away from Zion would probably help with such an attack. So, finding a suitable defensive frontline might be preferrable.
From what we've seen so far on the CoGA armies, their operations failed because they couldn't possibly bring their superior numbers into play. In advancing, they had to follow established (and strained) lines of communication. The relative ease of ICA victories (very small number of casulaties) is IMO caused by this factor RFC has built into the scenario. With RFC constantly feeding the CoGA intelligence on the new EoC weapons for levelling the playing field, I'm rather expecting that the armies will run into a kind of trench warfare scenario. Although the frontlines are excessively long, the routes of advance for major armies are rather limited, still. Anyways, dislodging the CoGA on the defensive will mean breaking fortified positions. You can do that if you can cut off communications, as we're going to see, but I don't think that's so easy if we're talking about the Border States or the Temple Lands.
Moreover, serious offensive operations will lead to mounting casulty figures for the ICA. And given the numbers game, the ICA (and the EoC) can probably not even afford one Pyrrhic victory. Thus, actually conquering potentially hostile territory will be something the inner circle is reluctant to do.
For HFQ, we expect the crushing defeat of the Mighty Host. After that, there should be serious repercussions for the leadership of the Jihad. Since the EoC has not actually broken the proscriptions, even the justification of the Jihad might be questioned, given that God is obviously favouring the Charisians. That'll lead to an interesting situation in Zion - if there's no Siddarmarkian army threatening immediate revenge. With some nudging by Aivah, the inner circle might find a way of actually breaking the CoGA alliance.
From a storytelling perspective, what novelty value is there in crushing the second Desnarian host? Myself, I don't look forward to 3 further books with EoC armies overrunning Silkiah, Dohlar, and the rest of the world. I expect the storyline started by Aivah to take over after HFQ at the latest. And it has to be something which shakes up the current situation significantly, else the story gets kind of repetitive.

As to a EoC attack on Zion: That might happen. Currently, I don't see what would be the point of occupying the Temple for a short period of time, except settling accounts with Clyntahn and his minions. All the reasons why Merlin can't operate on Temple grounds still apply with EoC troops guarding the entrances. It might be worth while as a psychological element for defeating the CoGA willingness to pursue the Jihad and break current power structures. But you'd better be sure that this will be working out as planned.
For me, the question is if the next major twist comes before an expedition to Zion. And I'd say yes.
Any snippet or post from RFC is good if not great!
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Re: HFQ Official Snippet #9
Post by n7axw   » Mon Nov 03, 2014 9:25 am

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Hi Lyonheart,

Good post. If you were to visualize coordination between allied armies converging on Zion and the amphibious assault, at what point should the amphibious troops arrive?

Given what happened in Siddarmark, I wonder how much looting and pillaging revenge minded RSA troops would do crossing the Temple Lands...

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
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Re: HFQ Official Snippet #9
Post by PeterZ   » Mon Nov 03, 2014 11:23 am

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These were not the first M96s shipped out. That first shipment would have gone in an earlier convoy. I wonder who has that first shipment?

Methinks Wyrshym has more than 1 surprise in store for him. Cold hands trying to service a muzzle loader with paper cartridges against breech loaders firing brass cartridges. How effective can one be using gloves or mittens to muzzle load paper cartridges?
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