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HFQ Official Snippet #9

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Re: HFQ Official Snippet #9
Post by BobG   » Tue Oct 21, 2014 6:45 pm

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anwi wrote:
Then, there's OWL. He tends to provide convenient probabilities on lots of issues and shows initiative. A message like: "There's a 73% chance of losing at least one of the really important ships in the latest weapons convoy." would have been plausible.

It does occur to me that if Merlin felt the capture of the equipment was catastrophic, he could have OWL plant explosives on the captured ships and have them blow up as if they did have delayed self-destruct charges.

-- Bob G
SF & Fantasy: The only things better than Chocolate.
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Re: HFQ Official Snippet #9
Post by cadastral   » Tue Oct 21, 2014 7:43 pm

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n7axw wrote:
AClone wrote:Without wading though all these pages of posts--has anyone calculated just how many toops, and of what kind, Green Valley has with him? I don't have RFC's explanation of battalion, regiment, etc, sizes for the Imperial Charisian Army anywhere near--nor do I see well enough at the moment to go looking for it.


I believe I saw a figure of 73,000 from somewhere. That may be off the top of my head, but I thought it was toward the end of LAMA.

Correction would be welcome if I've got it wrong.

Don


IIRC, that figure was for the entire Army of Midhold.

According to the TO&E that RFC posted, a Charisian Division is 17,358 soldiers of all ranks, and a brigade is 8,662 soldiers of all ranks. An Infantry Battalion is 1,071 soldiers, but I cannot remember if the Scout Sniper Battalions are Marines or Army. I seem to remember that when RFC first introduced Marine Regiments and Brigades, they were smaller than the Army formations. If they are Army-sized, then the total strength of 1st Corps is 28,162 of all ranks. Per the standard TO&E, each brigade would have an attached artillery battalion of 32 guns, for a grand total of 96 guns.
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Re: HFQ Official Snippet #9
Post by Weird Harold   » Tue Oct 21, 2014 7:56 pm

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Keith_w wrote:
phillies wrote:For a legitimate Newcomen or Watt steam engine, the period standard of precision was that you could not fit a six-shilling piece between the cylinder and the piston. Some were, of course, better.

Astonishing the useless facts you can learn at university.


I don't think there was a 6 shilling piece. there were sixpence pieces, ...


I think the reference was probably to a sixpence.

Just for reference, I happen to keep a 1958 vintage silver sixpence in my wallet so I'm never completely broke; it is approximately 1/16th inch or 1.5mm thick.
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Answers! I got lots of answers!

(Now if I could just find the right questions.)
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Re: HFQ Official Snippet #9
Post by cadastral   » Tue Oct 21, 2014 8:03 pm

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By Schism Rent Asunder, Page 254 wrote:...Each of the new regiments consisted of two battalions, and each brigade was made up of two regiments, so Clareyk's total command had a total strength of just over twenty-two hundred men, counting officers, corpsmen, buglers, and runners. His actual on active operations would have been even higher than that, once other attached specialists were added in....


The Scout-Snipers were originally part of the Marines, if the battalions in 1st Corps are Marine Scout-Snipers, then each battalion is only about 500, compared to 1071 in an Army battalion.
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Re: HFQ Official Snippet #9
Post by SCC   » Wed Oct 22, 2014 1:22 am

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I think some people need a refresher on what the Inner Circle is prepared to do with SNARC reports. The big thing they are NOT EVER going to do is respond to them in such a manner that could suggest that their getting their intelligence from anything OTHER then traditional means.

They also aren't going to react to them out of scale to what they could have gotten otherwise. Sure they may well have gotten a SNARC report at the time this convoy sailed that it should have a stronger escort, but what are they going to use to justify it?
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Re: HFQ Official Snippet #9
Post by anwi   » Wed Oct 22, 2014 2:17 am

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If Rock Point and the Inner Circle would have made the conscious decision not to intervene, that would be a valid explanation. The background (losing the weapons is not critical) has kindly been provided by RFC above. However, we get the POV from Rock Point and RFC gives no reference to a "Coventry moment" as in other, similar instances. Instead, Rock Point seems to be just as surprised as his convoy commanders with that particular Desnairian success.
Moreover, I still assume that the Desnairian pack tactics have been coordinated at senior command level - otherwise they'd be really lucky. With that time lag, having more escorts for that particular convoy can be justified by a number of plausible reasons by the commanding admiral of the navy - if he deigns to explain his commands ;) .

SCC wrote:I think some people need a refresher on what the Inner Circle is prepared to do with SNARC reports. The big thing they are NOT EVER going to do is respond to them in such a manner that could suggest that their getting their intelligence from anything OTHER then traditional means.

They also aren't going to react to them out of scale to what they could have gotten otherwise. Sure they may well have gotten a SNARC report at the time this convoy sailed that it should have a stronger escort, but what are they going to use to justify it?
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Re: HFQ Official Snippet #9
Post by Peter2   » Wed Oct 22, 2014 6:01 am

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The capture of ship-loads of new weapons may not be the disaster for the Charisian alliance that it appears to be at first sight.

It depends on whether or not the new weapons require advanced alloys and metallurgical processing. Small quantities of metals such as chromium or molybdenum make considerable differences to the properties of steels, and the clues in the stories so far indicate that chemistry is not a particularly well-developed science even in Charis, so in the rest of Safehold, it’s probably little better than alchemy. Under those circumstances, I would imagine that the organisation led by the Gang of Four have minimal chance of analysing the metal to find out what’s in it, and even less of duplicating any sophisticated heat-treatment that may be needed. I concede that Clyntahn’s not-so-merry men may get a good idea of how the new weapons work, but there will be still a long long way to go before they will be able to make decent copies.

Given these assumptions, if they try, they will fail, because the weapons either won’t work at all, or won’t work for long. So it may well be a disaster — but not for Charis and Siddarmark.
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Re: HFQ Official Snippet #9
Post by lyonheart   » Wed Oct 22, 2014 6:18 am

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Hi Cadastral,

From the TO&E post, the ICA follows a 4s x 4p x 4c x 4b x 2r x 2br organization, or the division has 2 brigades, which has 2 regiments, which has 4 battalions, who have 4 companies, made of 4 platoons, of 4 squads.

We have textev that implies the Scout Snipers regiments have at least two battalions per regiment and the battalions could be around a thousand men each.

A ICA corps is usually based around 2 divisions and at least one dragoon brigade for around 45,000 men before adding more artillery, scout snipers, engineers, which ought to push it above 50,000.

There's some textev confusion over EHM's Army of Cliff Peak having 2 or 3 divisions and 2 or 3 dragoon brigades.

Before the troop ships mentioned in this convoy, which might mean they're from Charis not Chisholm; the last was at the end of September of 50,000+ from Port Royal, which we haven't seen since; which implied it might have 2 dragoon brigades since that appears to be the norm while not mentioning all the others is common yet their presence is assumed.

It is curious we have textev that one of the 4th Brigade's regiments had only 3 battalions [one was lost in the storm] while the dragoons seem to be much smaller than infantry brigades, which seems odd despite the extra cost and Terran history, but a 12 man squad enables three to hold the horses while 9 shoot; I haven't been able to come up with an alternative that matches the book numbers of being much closer to 8,000 than 8662 before getting into extra farriers etc yet.

L


cadastral wrote:
By Schism Rent Asunder, Page 254 wrote:...Each of the new regiments consisted of two battalions, and each brigade was made up of two regiments, so Clareyk's total command had a total strength of just over twenty-two hundred men, counting officers, corpsmen, buglers, and runners. His actual on active operations would have been even higher than that, once other attached specialists were added in....


The Scout-Snipers were originally part of the Marines, if the battalions in 1st Corps are Marine Scout-Snipers, then each battalion is only about 500, compared to 1071 in an Army battalion.
Any snippet or post from RFC is good if not great!
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Re: HFQ Official Snippet #9
Post by runsforcelery   » Wed Oct 22, 2014 7:03 am

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anwi wrote:Well, every author twists internal logic now and then in order to tell the story he needs to tell. And usually the readers don't complain. (Note that SNARCs should have been capable of sniffing out the black powder in the wheelchair used for the attack on Hector&Irys in Manchyr - must've been tetrion field interferences...)
In this case, we got the esteemed author somewhat red-handed ;).
To wit: Charisian high command has access to SNARC information. Whoever is running Desnairian naval tactics right now, he'll be monitored. Since pack tactics need coordination and approval at high command, Rock Point should have been aware of their new approach.
Then, there's OWL. He tends to provide convenient probabilities on lots of issues and shows initiative. A message like: "There's a 73% chance of losing at least one of the really important ships in the latest weapons convoy." would have been plausible.
So, ICN admiralty and inner circle should've been able to prevent such a loss at an inconvenient moment.
Moreover, the CoGA has pursued a campaign of mass murder that combines the sadistic perversion of midieval witch hunts with the slaughter of ethnic cleansing. Consequently, the EoC already kills every inquisitor it can find. So, if I'd be in the sailors shoes, I'd figure my best chance would be sinking my ship before surrendering - the Desnairians might lose interest. In fact, I'd expect that most EoC and RS units simply wouldn't consider surrendering any more - and a policy that wounded would be offered Pascale's grace in case of retreat.
Finally, it's a long way to Desnair from the likely route of the convoy. Might be we find out some of the Desnairian spoils of war found the bottom of the sea - eventually.
Summing up, this particular turn of events looks a bit suspicious to the reader, especially since RFC makes quite some effort to provide plausible explanations. But he knows, might be the Desnairians got incredibly lucky :o . However, he'd probably figured he needed that twist to further the plot. It'll be interesting to see for what.

And on something completely different, I wish RFC all the best with his back. He's on the pert side these days, I get :( ...



Actually, no, you haven't. :P Mind you, it's happened before, and I've owned up to it more often than not when it happens. In this case, though, I never said that the inner circle wasn't aware of the Desnairian commerce-raiders, or of the change in strategy to promote them. What I said was that the concentration against this particular convoy came as a surprise — a tactical surprise, not a strategic one.

The availability/distribution of information from the inner inner circle is not unlimited. Our Heroes™ have to jump through all sorts of hoops to conceal the fact that they have — literally — "supernatural" information sources. Now, in Tellesberg itself, we have a sizable crew who either know the complete truth or at least are cleared for the "Seijin Merlin has visions" school of intelligence operations. However, Merlin isn't in Tellesberg at the moment, and hasn't been for some time, and the vast majority of — indeed, for all intents and purposes all — of the ICN's officers are most definitely not cleared for access to the sorts of information that Owl's SNARCs capture. Nor do they have personal coms.

Now, the inner circle knew about the buildup of Desnairian Empire commerce-raiders, and the ICN's convoy commanders were briefed on the fact that "sources" suggested there was going to be an upsurge in commerce-raider activity. However, these folks don't have radio. So, when the inner circle became aware of the fact that this particular convoy was in danger of being swarmed in a mass attack — which even Owl didn't become aware of until just before they sailed* — there was no plausible/reasonable/explainable way for Rock Point or anyone else to warn the convoy commander of what might be coming. Moreover, all of the ships involved are sailing vessels with "visible horizon" only sensors which operate only in daylight conditions, and there were multiple potential targets in the "threat zone" established by the Desnairians' sailing orders. In other words, the inner circle (1) was caught short by an un-anticipated change in operational orders which was made before the commerce-raiders sailed but only after the convoy was at sea; (2) there was no way — even if the inner circle had been prepared to risk widespread "how did they know that" questions — to send the information to the convoy commander even after they had it; (3) the convoy in question wasn't specifically targeted (because the Desnairians had no way of knowing it was out there to be targeted), and the fact that it was the target that was ultimately attacked depended upon vagaries of wind, weather, and ship speeds there was no way even for Owl to predict.

{*Edit: The "they" in this case refers to the commerce-raiders, not the convoy escorts. The change in emphasis resulted from a last-minute suggestion by one of the senior civilian --- i.e., "private enterprise" --- raider skippers, not something that the Navy itself came up with, but the Navy --- which provided between a third and a half of all the ships committed to the mission and is exercising overall coordination of the new strategy --- pounced eagerly on the idea of sending out a commerce-raiding fleet to operate cooperatively in sweeping a larger volume of space and then swamping the escorts. It was the units of the regular Desnarian Navy who took almost all of the lumps against the escorts.)

What I said in my original response to this was that it took the inner circle by surprise and that you don't make allowance for things your intelligence doesn't suggest are likely. The provisions to protect the convoy which had been made before it sailed would have been completely adequate against the threat anyone — including the inner circle, which was indeed monitoring the construction of these ships — knew to be looking for. Had the convoy commander been a member of the inner circle, he not only would have been updated on the threat when the inner circle became aware of it, but would have been able — courtesy of the SNARCs — to select an evasive route to avoid the attack and/or to have deployed his warships efficaciously enough before the raiders arrived to beat off the attack, in all probability.

There are going to be times when fortune favors the Bad Guys™, and this was one of them. I didn't have to "throw the game" to allow it to happen; there are internal factors which have been built into the stories from the beginning (and most of which have played parts in the action of the stories) which make it perfectly feasible for the Desnairians to have pulled off this attack.

Now, if I choose to — and I haven't said that I do — I can certainly arrange for the prize vessel in question to "mysteriously blow up" at sea before reaching Desnair. I can also choose for it not to blow up. And, to be honest, there are reasons the inner circle might choose either of those two outcomes. Which one I've chosen is another matter entirely, of course. :twisted:

As for the crew of the ship's failing to blow themselves up or otherwise commit mass suicide to avoid capture, not everyone who's prepared to destroy his ship succeeds. I didn't see any reason to go into all of the ramifications about how this particular ship — whose capture occurs offstage — might have fallen into that category. For that matter, not everyone aboard might have agreed that the ship needed to be destroyed. History is replete with examples of people who "should have known better" surrendering or allowing themselves to be captured even when all of their personal experience and knowledge suggests that they are only going to be killed out of hand, anyway. I'll admit that knowing about the Punishment of Schueler ups the ante all around, but there are plenty of people who will trade the possibility (or even high probability) of an eventual lingering death for the certainty of dying immediately. I'd like to think that wouldn't be a trade I'd make under the circumstances, but more than enough people have made it over the course of human history for me, personally, to have no problem with the fact that someone aboard this ship might have made that decision.

As for the gunpowder in the assassination attempt against Irys and Hektor. So you're suggesting that Owl has enough SNARCs and remotes to put one on every single individual in a crowd of thousands to "sniff out" the chemical signature of black powder? And you're further suggesting that all of the troops deployed around the square (all of them armed with gunpowder weapons) — including the cordon stationed directly in front of the wheelchair in question and probably within 15 or 20 feet of it — wouldn't have been producing plenty of gunpowder "footprint" to clog/distract the remotes which were deployed? :roll: I'm not arguing that it would have been impossible for a SNARC remote to pick up the charge in the wheelchair; I'm simply saying that this isn't the case of everyone passing through metal detectors trying to get into a stadium and that the sheer size of the target and the presence in large (and legitimate) quantities of the compound being searched for make it entirely plausible for the assassin to have slipped through.

You know, I don't show you all of the assassination plots that are foiled, so perhaps you're assuming that vast numbers of them are getting through, but they aren't. Again, sometimes the Bad Guys™ get lucky, too, and it's really part of a writer's responsibility to let them get lucky from time to time. If I'd been forced to create a limitation out of whole cloth — sort of a "god weapon" limitation — in order to let the assassin get through, that would be one thing. I wasn't, however. I suppose I could have had Nahrmahn and Owl lecture the other members of the inner circle on what the actual limitations were, but it really wouldn't have contributed anything to the movement of the plot and it would have been one of those "As you know, Bob" moments that I, personally, hate. It would have been akin to a story set in World War Two in which the flag captain reports to the admiral that the enemy has been sighted at 40,000 yards, and the admiral turns back to him and says "In that case, we should probably open fire with the 16" guns, which — as you know, Bob — have an effective range of 41,000 yards. And when the range drops to 23,000 yards, we should probably open fire with the 8" guns, which — as you know, Bob — have a range of 23,000 yards. And once the range drops to 18,000 yards, we should probably open fire with the 5" guns, which — as you know, Bob — have a range of 18,000 yards." :lol: Everybody Nahrmahn and Owl were briefing knew what their limitations were because they'd had to deal with them before, so I saw neither reason nor plausible excuse for having someone recount them all over again.

But that's just me. ;)

(And, BTW, one reason I do the infamous "info dumps" is that --- as a reader --- I prefer for the author to do that rather than twist his narrative and dialogue into a pretzel with "As you know, Bob" moments. In the Honorverse, I was able to do quite a bit of legitimate character-to-character exposition by sticking the poor damned Peep officers with commissars who didn't know squat about naval tactics and had to have them explained, but I don't really have that option on Safehold. Or not to the same extent, at least. I can still get away with having Duchairn and Maigwair hammer Clyntahn over the head with doses of reality which let me hand info to the reader in legitimate conversations, and I can do the same thing when the handful of Church tech weenies get to explain to one of their superiors. Neither the assassination attempt nor the convoy losses really lent themselves to that approach, however.)


As I say, I have been caught "red-handed" in this sort of logic hole you're talking about in your post, but these two instances aren't really examples of it. I try — probably harder than the majority of authors — not to give my readers "pay no attention to the man behind the screen" moments. That isn't necessarily the same thing as saying "I will always tell you why this Bad Thing happened so that you know I didn't play fast and loose with my own universe's internal consistency." Now that I think about it, I probably do quite a bit of the latter, as well. I simply saw no reason or advantage — and some downsides from the storyteller's perspective — to be telling/showing you that in these instances.

Edited to clarify a point in my 3rd paragraph and to gas on a bit more about Bob and his stupid explanations. :lol: :evil: :lol:
Last edited by runsforcelery on Wed Oct 22, 2014 9:24 am, edited 1 time in total.


"Oh, bother!" said Pooh, as Piglet came back from the dead.
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Re: HFQ Official Snippet #9
Post by PeterZ   » Wed Oct 22, 2014 9:23 am

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runsforcelery wrote: snip
I suppose I could have had Nahrmahn and Owl lecture the other members of the inner circle on what the actual limitations were, but it really wouldn't have contributed anything to the movement of the plot and it would have been one of those "As you know, Bob" moments that I, personally, hate.
snip


Ah! But that particular tactic is especially effective when trying to emphasize a truly obvious point in a discussion/argument that one's conversation partner/opponent willfully refuses to see. I believe I will use it more often.
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