wastedfly wrote: As for fewer weapon mounts with both on one side.
Weapon mounts take a miniscule broadside area. And none mid ships for near every class. See HoS if ya don't believe me or better yet, click on those links MAXXQ has created upthread and take a wee look. Keyhole takes up more area than all of the mounts combined. There are still acres of area left. Sensors displaced? Put them in the Keyhole bays. Keyholes leave, still have all your sensors.
Not arguing with you, but just pointing out a couple things for you to consider.
There's not quite as much space for weapons mounts and other stuff as you might think. There are a couple reasons why there *appears* to be more space available on the surface:
1) Missile magazines take up a lot of volume behind all that apparently empty surface area. In fact, one of the additional reasons for intermixing energy weapons and missile mounts is to provide spacing for the missile tube magazines. Even energy weapons take up much more volume behind the armor than the weapons port might imply.
2) Weapons crew compartments. If you take a close look at the following image, you can see the outlines of "hatches" near each mount:
http://maxxqbunine.deviantart.com/art/F ... -427887505 Those are crew capsules for each weapon mount. They also act as escape pods for when abandoning ship.
Now, granted, this particular image is from an old version of the Star Knight, and the later version I'm using in my group shots is the more accurate version (although I haven't bothered with actually showing the hatches with the newer version, or with any other ship), with fewer weapons mount crew capsules, per a recent revelation (internally with BuNine) that it isn't one mount = one crew capsule.
3) reason you don't see weapons mounts midships on most classes is because of the armored core hull. This takes up a lot of internal volume and is widest midships, providing less room for weapons mounts. The smallest ships - DDs and CLs - don't have an armored core hull, and therefore have the room to place the weapons mounts midships. In fact, as I was building them, placing them midships was a necessity.
Like many people, you have forgotten about volume, and only look at what's showing on the surface, not to mention that you don't get to see the insides of these models as I'm building them to realize just how difficult it is to place some of the stuff you *do* see. Look closely at many of my renders and compare them to the line art in HoS. There will be many differences, mostly minor, some major, simply because where something was drawn in the line art doesn't necessarily work when you try to do it in three dimensions, as well as fitting things inside.
You should have heard me cussing out whoever decided to add four grasers to the aft hammerhead of the Agamemnon. You know, the end with the huge hole in it for all those PITA pods? Never mind the hole... let's try the fact that the Aggie's grasers are SD-grade and as a result, were almost too long to even *fit* in the aft hammerhead. Thank goodness there was space between the pod bay hatches. Even then, I had to figure out the weapons port hatch operation. Normally, the port hatches are two-piece, splitting down the middle and sliding open to either side. In the case of the Aggie's aft grasers, the port hatches are one piece and slide outboard.
tl;dr - There's a lot of stuff behind all that apparently empty space on the surface.