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Ships bouncing | |
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DrMegaverse
Posts: 47
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Perhaps this petty and pedantic but...can EG PLEASE remove the bouncing ship effects during battle? It's space, not the Atlantic -_-
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Michael Everett
Posts: 2621
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I'd agree as long as several of the other interesting things don't get removed. For instance, as you finish the weekly missions, roll ship. As your ship does the after-mission fly-past, it's still rolled (Proof of in-game engine as opposed to standard cut-scenes)! Then it rolls back in the Department-Selection screen! ~~~~~~
I can't write anywhere near as well as Weber But I try nonetheless, And even do my own artwork. (Now on Twitter)and mentioned by RFC! ACNH Dreams at DA-6594-0940-7995 |
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Rakhmamort
Posts: 327
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i know the combat screen already takes a toll on the GPU of the phone/tablets but, can we have a moving background that shows the ships moving? it's really dumb for starships to park in space and exchange missile salvos
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Michael Everett
Posts: 2621
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I asked earlier for dynamic backgrounds for the "Fleet action" missions showing other ships exchanging broadsides in the background. However, doing so would probably stretch the demands on the iPhone CPU juuuuuuuuuuuuust a little too far... ~~~~~~
I can't write anywhere near as well as Weber But I try nonetheless, And even do my own artwork. (Now on Twitter)and mentioned by RFC! ACNH Dreams at DA-6594-0940-7995 |
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Rakhmamort
Posts: 327
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uhmmm... one on one during fleet battles is kinda 'off' honorverse wise... i'll be satisfied with a 'sense' of ship movement thru space during battles, even in the old art of war at sea pc game, if you don't move, you die... ![]() |
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Jonathan_S
Posts: 8976
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If you're really fast clicking past the loot and starting the next combat it'll still be finishing it's roll back for the first second or so. (Delaying your ability to launch missiles). Amusing, yet ultimately counter productive ![]() |
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