n7axw wrote:My point is that I don't think Manticore would have allowed the Peeps to keep it without a fight even if they would have had to go through hyper to get there. When RMN task force showd up, the Peeps would either have had to back off or the war would have started right there.
Sure. They could do that. I'd assume they are not crazy enough to try an opposed transit, as that would write off at least 1/2 of home fleet.
If they have to go the long way that opens up the home system, as the Peep fleet in much larger then the RMN fleet. If home fleet has pulled out to go fight in Medusa they won't be there if there is a phase 2 that involves a massive peep fleet dropping by to chat with the Queen.
As it's obvious to the casual observer that the there didn't "just happen" to be a Peep fleet in the vicinity, so the possibility that this entire operation is a huge mousetrap is hardly absurd. It would be somewhat higher risk than the peeps have carried out before, but it also has a massively higher payoff. And if you are down to fixed defenses against most of the peep fleet it will almost certainly not end well for Manticore. It might take a while, but a massive mobile force seems to have a lot of advantages in the Honorverse over fixed defenses based on FiE.
Putting home fleet in Medusa with the RMN holding both ends of the junction is a vastly lower risk operation for the RMN, as you can move home fleet back in under 12 hours, which is almost certainly not enough time to reduce the fixed defenses in a systematic low-risk fashion. Getting caught between the fixed defenses and home fleet wold not end well for the peeps, so it makes any mousetrap plans a vastly higher risk operation.