Jonathan_S wrote:The priorities will be a bit different when raiding the League, but even so you know which systems you want to hit because of decades of intel about facilities and basing gathered by all your Manticoran merchant traffic. For the most part you're not jumping into unknown systems to see whats there.
Since Case Lacoon has withdrawn the MMM from Solarian space, you have no idea where or when the SLN has moved forces or whatever emergency defensive measures the SLN or System forces might have arranged. Charging into a shoal of Technodyne System defense missiles or Cataphract pods isn't the way to get promoted.
As far as pre-war intel from the MMM is concerned, you need SDs for about 25 of around 1800 systems. You can devastate the rest with a battle cruiser each, MAX. Most of them don't have defenses to stand up to a pre-Roland destroyer if it had missile resupply handy.
Jonathan_S wrote:But still, your raiding forces are going to be more flexible if you spread your Streak drive upgrades / new-builds across a range of classes of all sizes of warships (and fast logistics); instead of focusing almost exclusively on DDs before moving on to any of the larger units.
Identify the class composition you want for raiding groups and focus on building that class balance of "fast" ships.
I don't recall saying that only one class at a time should be converted/built. I have only said that smaller ships should have priority over bigger ships, and especially over SDs.
Smaller ships can be converted/built faster than bigger ships because they have less armor and cofferdamming.
Smaller ships can be converted/built in greater numbers because multiple ships can be converted/built in yards that can handle bigger ships.
In general, smaller ships spend more time/distance in hyper and would benefit more from a Streak Drive.
None of that precludes installing a Streak Drive in bigger ships when they go into repair/refit for something more urgent than just a streak drive upgrade.Normal maintenance cycles will bring the bigger ships in for repair and refit in sufficient numbers to build raiding forces.
Normal duty assignments will keep smaller ships employed and unavailable for conversion, so the majority of Fast-ships are going to come straight from the builders.
Under your "balanced conversions" you're going to need a squadron of destroyers and a division or two of cruisers minimum for every every Fast-SD you acquire. You might as well convert/build them while you wait for the Fast-SD, since the more armor and cofferdamming you have to build or rebuild the longer it's going to take.
Also, as noted above, smaller ships can always be employed somewhere without bigger ships, but SDs will have to wait around for screening elements to catch up. Unless of course, you decide to overturn the strategic role SDs have played since they were invented and employ them without screening elements.
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Answers! I got lots of answers!
(Now if I could just find the right questions.)