Topic Actions

Topic Search

Who is online

Users browsing this forum: No registered users and 22 guests

Why Does Sharpfield Need All That Coal?

This fascinating series is a combination of historical seafaring, swashbuckling adventure, and high technological science-fiction. Join us in a discussion!
Re: Why Does Sharpfield Need All That Coal?
Post by lyonheart   » Thu Jul 17, 2014 11:56 pm

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi Don,

Ever since steam became a possibility, posters have been suggesting islands for coaling stations, such as islands like Hammer's, Samson's Land, plus Westbreak and Greentree, as well as Hill etc.

Way back when, I went so far as to posit a possible history as to why Greentree isn't formally claimed by Harchong though its inhabited and ruled by South Harchong.

Since the ICN rules the waves all are possible and even probable.

I have suggested Greentree, Westbreak, the northeastern most Barren land island where the map now indicates its settled, and Hill now that it has a name and bays which remind me of Australia, as refuges for escaped or freed slaves.

Some posters took that further suggesting they be transported back to Charis etc to work the mines and farms etc, but just getting them to the islands will be enough for the ICN.

L


[quote="n7axw"]*quote="Hank Plantagenet"*[quote="Darman"]Once you introduce steam-powered vessels the logistics of naval warfare changes dramatically. Whereas previously you could almost always supply your ships from any friendly port with water, food, and ammunition, now you need coal, which is not always to be found in sizeable enough quantities without ensuring stockpiles are in place ahead of time. Additionally, food and water can be procured from pretty much any coast, whether at a port or otherwise. Coal, on the other hand, cannot.*quote*
Agreed.

Charis is going to have to establish coaling bases in various spots Safehold wide to support their operations.

This is good and bad at the same time. Good, in that now there is a safe harbor forward operating base to go to. Bad, in that now you have an isolated base closer to enemy territory that you need to defend. They will need to rebuild the fortifications to modern standards, put in modern artillery, a force of Marines, and most likely some permanently assigned defense ships/schooners to scout so that the base is not taken by surprise. More than likely, they will need to improve the anchorage and put in wharves and docks so that the tons of coal can be loaded without lightering it out to an anchored ship. Then, of course, since this is now a major base where your ships are returning to all the time to get coal, why not put in repair yards and dry docks so that ships do not need to return to Charis for repairs? You might as well put in an ammo dump so that your ships do not need to go elsewhere to re-arm. Let's not forget lodging, food, and water for all these assigned personnel.[/quote]

You guys are thinking long term and that is good. Eventually Charis merchant fleet will be steam and those coaling stations can be taken over by the private sector and the navy can just buy its coal like any merchi passing by.

But for now, I think it might turn out easier than you are visualizing. You aren't going to need to fortify too heavily, for example. Certainly shore batteries and Marines to discourage pirates and other bad guys. But Charis owns the seas right now. With the Rotweilers already on scene and the King Harahlds soon to arrive, no one is going to be in a position to challenge Charis for the forseeable future on water. In the Gulf of Dohlar visualize the riverclads arriving via canal. Keep your coal on places like Claw and perhaps on one or two other islands as satelite locations and the Gulf is buttoned up tight.

It would be fun to figure out where else on Safehold the same principles might be applied to establish coaling stations ala naval bases.

Don[/quote]
Any snippet or post from RFC is good if not great!
Top
Re: Why Does Sharpfield Need All That Coal?
Post by Hank Plantagenet   » Fri Jul 18, 2014 6:42 pm

Hank Plantagenet
Lieutenant (Senior Grade)

Posts: 50
Joined: Thu Jun 26, 2014 6:26 pm

lyonheart wrote:Hi Don,

Ever since steam became a possibility, posters have been suggesting islands for coaling stations, such as islands like Hammer's, Samson's Land, plus Westbreak and Greentree, as well as Hill etc.

Way back when, I went so far as to posit a possible history as to why Greentree isn't formally claimed by Harchong though its inhabited and ruled by South Harchong.

Since the ICN rules the waves all are possible and even probable.

I have suggested Greentree, Westbreak, the northeastern most Barren land island where the map now indicates its settled, and Hill now that it has a name and bays which remind me of Australia, as refuges for escaped or freed slaves.

Some posters took that further suggesting they be transported back to Charis etc to work the mines and farms etc, but just getting them to the islands will be enough for the ICN.

L


I would say now would be the time to claim the islands Charis will need in the future for coaling stations or forward naval bases. With the war going on, they have an excuse to take more territory that they would not have in a time of peace.
Top
Re: Why Does Sharpfield Need All That Coal?
Post by n7axw   » Fri Jul 18, 2014 7:09 pm

n7axw
Fleet Admiral

Posts: 5997
Joined: Wed Jan 22, 2014 8:54 pm
Location: Viborg, SD

Hank Plantagenet wrote:
lyonheart wrote:Hi Don,

Ever since steam became a possibility, posters have been suggesting islands for coaling stations, such as islands like Hammer's, Samson's Land, plus Westbreak and Greentree, as well as Hill etc.

Way back when, I went so far as to posit a possible history as to why Greentree isn't formally claimed by Harchong though its inhabited and ruled by South Harchong.

Since the ICN rules the waves all are possible and even probable.

I have suggested Greentree, Westbreak, the northeastern most Barren land island where the map now indicates its settled, and Hill now that it has a name and bays which remind me of Australia, as refuges for escaped or freed slaves.

Some posters took that further suggesting they be transported back to Charis etc to work the mines and farms etc, but just getting them to the islands will be enough for the ICN.

L


I would say now would be the time to claim the islands Charis will need in the future for coaling stations or forward naval bases. With the war going on, they have an excuse to take more territory that they would not have in a time of peace.


It looks to me like it would be militarily useful to have bases in position to block Hsing Wu's passage as close as would be practical. I see a couple of islands not labeled on my LAMA map off the southern end of Trellheim. On the other end it may be that the most practical thing to do would be to lease some land on the tip of Raven's Land for a base from the Raven Lords. Or perhaps use Hammer Island. I am unfamiliar who that belongs to if anybody. The object would be to contain any fleets the church might build in the future.

Don
When any group seeks political power in God's name, both religion and politics are instantly corrupted.
Top

Return to Safehold