Topic Actions

Topic Search

Who is online

Users browsing this forum: No registered users and 30 guests

Core world vulnerability

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: Core world vulnerability
Post by Scuffles   » Sun Jun 29, 2014 10:40 pm

Scuffles
Lieutenant (Senior Grade)

Posts: 86
Joined: Tue Jun 04, 2013 6:18 am
Location: Gold coast, Queensland, Australia

JohnRoth wrote:
Let's look at this thing about forts for a moment. RFC has, in fact, talked about forts a bit in the books. There are three tactical environments to consider.

The first is pre laser-head missile. A fort in that environment is a super-duper super-dreadnaught (SDSD) that has no hyper capability, but has a gazillion energy weapon mounts, a gorilla-level spherical sidewall, at least some missile offense and lots of auto-cannon defenses.

This is a perfectly reasonable defensive emplacement for something you can't afford to lose and which you expect to be attacked, such as a hyper terminus.

In a laser-head SDM missile environment, that kind of fort is simply a very expensive target, which was one of the few things that the Janacek admiralty got right. Upgrading the forts for the new environment probably means new construction.

In the long-range MDM with grav-pulse communication environments, those forts are even more expensive targets. If you look at the tactical description of Manticore II, you'll see that a fort simply isn't something you want to get stuck with. Manticore's ops plan depended on lots of small units (LACs) with good anti-missile weapons thinning out missile attacks before they even got into anti-missile range of the core SDs. KZT just posted another take on it that comes to the same conclusion.

So no, I don't think there are a lot of systems that have invested in forts, and the ones that have are probably reconsidering their defensive strategies. Or they've got their heads in the sand, which leaves their posterior positioned for you know what.


I think this is overly pessimistic for forts, at least in the terms of this particular discussion. Laser heads aren't new enough that you can expect core world forts to not have them, and it's perfectly reasonable to expect that a current generation fort has a larger missile 'broadside' and more point defense than a current generation Sollie SD.

Additionally, Sollie ships have really small salvo sizes. There's pretty much no chance that even a Sollie SD can throw enough missiles to kill a fort one on one and there's absolutely no chance that anything less than SD size can. So if we're talking multiple SDs we're well past the level of casually raiding core worlds - only the actually wealthy worlds are going to be able to muster that level of force to raid with.
Top
Re: Core world vulnerability
Post by Theemile   » Sun Jun 29, 2014 11:31 pm

Theemile
Fleet Admiral

Posts: 5247
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

JohnRoth wrote:
Theemile wrote:
...

But that doesn't say anything about defenses.

In particuliar RFC never mentioned forts in the above calculus. While Manticore had ~300 DNs and SDs in 1905, it had ~120 forts around the Manticore junction which all massed >16 MTons (or if you do the math, about the same mass in Wallers as in Junction Forts, if the Forts did not have the advantage) as well as Forts around the planets, the Gregor terminus (mentioned in HaE) and being built at Basilisk.

In short, the RMN, an active navy who policed it own merchant marine across the cosmos, who was planning on a multisystem war had as much mass tied up in forts as it did mobile units.

So a peacetime SDF, whose interstellar commerce is protected by the SLN's FF, only needs to police their claimed volume - and will probably be Fort heavy. Forts are a permanent fixture - an infrastructure improvement. something Politicians can point to. Ships go away - they are an agressive statement, with agressive intent. Forts are only defensive - they are that ever present reminder that your children are safe and your government cares that they are.

...



Let's look at this thing about forts for a moment. RFC has, in fact, talked about forts a bit in the books. There are three tactical environments to consider.

The first is pre laser-head missile. A fort in that environment is a super-duper super-dreadnaught (SDSD) that has no hyper capability, but has a gazillion energy weapon mounts, a gorilla-level spherical sidewall, at least some missile offense and lots of auto-cannon defenses.

This is a perfectly reasonable defensive emplacement for something you can't afford to lose and which you expect to be attacked, such as a hyper terminus.

In a laser-head SDM missile environment, that kind of fort is simply a very expensive target, which was one of the few things that the Janacek admiralty got right. Upgrading the forts for the new environment probably means new construction.

In the long-range MDM with grav-pulse communication environments, those forts are even more expensive targets. If you look at the tactical description of Manticore II, you'll see that a fort simply isn't something you want to get stuck with. Manticore's ops plan depended on lots of small units (LACs) with good anti-missile weapons thinning out missile attacks before they even got into anti-missile range of the core SDs. KZT just posted another take on it that comes to the same conclusion.

So no, I don't think there are a lot of systems that have invested in forts, and the ones that have are probably reconsidering their defensive strategies. Or they've got their heads in the sand, which leaves their posterior positioned for you know what.


Hey, John, look at what I said again - David never mentioned Forts in his conversations about the largest navies, just the # of mobile capitol units. I never said he didn't talk about them.
That being said, I agree completely about their relative capabilities - but there could be a lot out there purchased over the last 300 years and still online. Systems in the Shell might have been out in the wild 300 years ago and never stood their defenses down or mothballed the spares.

Even if I'm wrong, it should be remembered that David hasn't limited them like he has the mobile units, and they could pop up en mass whenever he wants.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Core world vulnerability
Post by SYED   » Mon Jun 30, 2014 2:12 am

SYED
Rear Admiral

Posts: 1345
Joined: Sun Apr 03, 2011 11:03 pm

The fall of the legue is not enough, mesa needs the core and shell worlds to start attacking each other. other wise the alignment would have potential competion in rebuilding human space.
Top
Re: Core world vulnerability
Post by SCC   » Mon Jun 30, 2014 3:03 am

SCC
Commander

Posts: 236
Joined: Wed Sep 12, 2012 1:04 am

Scuffles wrote:I think this is overly pessimistic for forts, at least in the terms of this particular discussion. Laser heads aren't new enough that you can expect core world forts to not have them, and it's perfectly reasonable to expect that a current generation fort has a larger missile 'broadside' and more point defense than a current generation Sollie SD.

Additionally, Sollie ships have really small salvo sizes. There's pretty much no chance that even a Sollie SD can throw enough missiles to kill a fort one on one and there's absolutely no chance that anything less than SD size can. So if we're talking multiple SDs we're well past the level of casually raiding core worlds - only the actually wealthy worlds are going to be able to muster that level of force to raid with.


It's hard to tell. The laser head was new when the books started, I think 50 years at the outside. And while the SLN is slow on upgrades and likely didn't have any designs that used it in service at the time of OBS (In fact I suspect that the new missiles they've started using, Spatha, Javelin and Trebuchet are the first to have laser heads). And while the SLN is slow to upgrade there is no evidence that the SDF's are. In fact I believe that RFC mentioned that several of them have not lagged behind, unlike the SLN.

And to finally, I'm pretty sure I've seen that bit about 25 navies being about forces that had lots of SD's, I think it was more then 70. Also I think it was about forces outside the SL
Top
Re: Core world vulnerability
Post by lyonheart   » Mon Jun 30, 2014 6:17 am

lyonheart
Fleet Admiral

Posts: 4853
Joined: Tue Sep 08, 2009 11:27 pm

Hi TheEmile,

What's the basis for your reference to '25 SDF's with 25 or more capital ships'?

Is this a 1% of SL rule?

That's rather fascinating, actually.

But I don't think the protectorates should be included, since they're not permitted warships etc.

We have the textev from SFtS that stated Crandall's TG massed more than 95% of the extant or real navies [including the non-SL verge], is that what you're referring to?

So it depends on your definition of a 'real' navy, and given only a third of the SL had hyper warships in their SDF's, many perhaps half or more of those have too few to be considered 'real' navies.

The number in SFtS might refer to all those that at least had a BC or CA, but we're just guessing.

The 1% ratio seems very interesting.

L


Theemile wrote:
hanuman wrote:I read in one of the books (beats me which one, though) that most of the Core Worlds have their own system defence forces.

It's unlikely, to say the least, that enough pirates would ever band together to threaten a system whose SDF consists of more than frigates.

What is very likely to happen once the League falls apart, is that some of its former member systems might decide to engage in a bit of empire-building of their own. THAT is what Barregos and Rozsak were afraid of when they originally started their conspiracy.


While most core worlds have their own SDFs, the question is how many have just a hundred or so LACS, or just some hyper combatants?

We know there are 25 or so navies (the top 1%) that have 25 or more BB-SDs. Another 25 or so have 3-24. And another 50 have 1-2 white elephants. So just ~4% of navies in the universe have 1 or more BB-SDs.

But that doesn't say anything about defenses.

In particuliar RFC never mentioned forts in the above calculus. While Manticore had ~300 DNs and SDs in 1905, it had ~120 forts around the Manticore junction which all massed >16 MTons (or if you do the math, about the same mass in Wallers as in Junction Forts, if the Forts did not have the advantage) as well as Forts around the planets, the Gregor terminus (mentioned in HaE) and being built at Basilisk.

In short, the RMN, an active navy who policed it own merchant marine across the cosmos, who was planning on a multisystem war had as much mass tied up in forts as it did mobile units.

So a peacetime SDF, whose interstellar commerce is protected by the SLN's FF, only needs to police their claimed volume - and will probably be Fort heavy. Forts are a permanent fixture - an infrastructure improvement. something Politicians can point to. Ships go away - they are an agressive statement, with agressive intent. Forts are only defensive - they are that ever present reminder that your children are safe and your government cares that they are.

As to the mention that the breakway systems will lay claim to part of the SLN - if every of the ~1780 SL Systems get their equal share of the SL's Battlefleet right now, they will each get 5-6 SDs - just enough for a mild workout for a Sag-C division.
Any snippet or post from RFC is good if not great!
Top
Re: Core world vulnerability
Post by Theemile   » Mon Jun 30, 2014 7:30 am

Theemile
Fleet Admiral

Posts: 5247
Joined: Sat Feb 27, 2010 5:50 pm
Location: All over the Place - Now Serving Dublin, OH

lyonheart wrote:Hi TheEmile,

What's the basis for your reference to '25 SDF's with 25 or more capital ships'?

Is this a 1% of SL rule?

That's rather fascinating, actually.

But I don't think the protectorates should be included, since they're not permitted warships etc.

We have the textev from SFtS that stated Crandall's TG massed more than 95% of the extant or real navies [including the non-SL verge], is that what you're referring to?

So it depends on your definition of a 'real' navy, and given only a third of the SL had hyper warships in their SDF's, many perhaps half or more of those have too few to be considered 'real' navies.

The number in SFtS might refer to all those that at least had a BC or CA, but we're just guessing.

The 1% ratio seems very interesting.

L


Theemile wrote:While most core worlds have their own SDFs, the question is how many have just a hundred or so LACS, or just some hyper combatants?

We know there are 25 or so navies (the top 1%) that have 25 or more BB-SDs. Another 25 or so have 3-24. And another 50 have 1-2 white elephants. So just ~4% of navies in the universe have 1 or more BB-SDs.

But that doesn't say anything about defenses.

In particuliar RFC never mentioned forts in the above calculus. While Manticore had ~300 DNs and SDs in 1905, it had ~120 forts around the Manticore junction which all massed >16 MTons (or if you do the math, about the same mass in Wallers as in Junction Forts, if the Forts did not have the advantage) as well as Forts around the planets, the Gregor terminus (mentioned in HaE) and being built at Basilisk.

In short, the RMN, an active navy who policed it own merchant marine across the cosmos, who was planning on a multisystem war had as much mass tied up in forts as it did mobile units.

So a peacetime SDF, whose interstellar commerce is protected by the SLN's FF, only needs to police their claimed volume - and will probably be Fort heavy. Forts are a permanent fixture - an infrastructure improvement. something Politicians can point to. Ships go away - they are an agressive statement, with agressive intent. Forts are only defensive - they are that ever present reminder that your children are safe and your government cares that they are.

As to the mention that the breakway systems will lay claim to part of the SLN - if every of the ~1780 SL Systems get their equal share of the SL's Battlefleet right now, they will each get 5-6 SDs - just enough for a mild workout for a Sag-C division.


The origial 25 wallers/1% comes from early in the series - I believe OBS, but I don't have my notes with me atm. the full 4% comes from a dump from MWW about 2-3 years ago when the question of the number of systems which had 1-2 BBs and how many large polities like those in the Haven Quadrant poped up. The answer was some additional powerful extra league polities, but not alot.

The 1% is the top 1% of all navies in the Honorverse that are big enough to field over 3 squadrons of wallers (BBs count here too) David did say that most of the systems with Wallers were in the SL, and there were very few minor powers outside the SL on peer with the Havenite quadrant powers in 1904.

As for the definition of a Navy - you got me. David didn't mention a bottom litmus test, So
As far as I know, If you have a planet and you have a LAC, you have a navy. But the statement was definitely "Navies" not the power of the "Polities", so a defenseless state like a Protectorate would not be in that calculation.
******
RFC said "refitting a Beowulfan SD to Manticoran standards would be just as difficult as refitting a standard SLN SD to those standards. In other words, it would be cheaper and faster to build new ships."
Top
Re: Core world vulnerability
Post by KNick   » Mon Jun 30, 2014 8:38 pm

KNick
Admiral

Posts: 2142
Joined: Mon Sep 10, 2012 1:38 am
Location: Billings, MT, USA

Just a couple of points to consider. Core world forts were designed to withstand SL level tech. If they could do that when they were built, they can still do it. While they can't stand up to a Manticoran SD, a Sollie SD is a known quantity.

Core world forts probably switched to PDLCs at around the same time as Sollie SDs for the same reason: the change in missile tech.

Core world forts still have bubble sidewalls to go with their active defenses. They might not be as strong as Manty sidewalls, but are probably still adequate for Sollie missiles.

So, while they are simply target practice for GA ships, they are still capable of protecting their system from pirates and small groups of Sollie level ships and enough of them could give even a Sollie task force a run for their money.

The viability of the Core world defenses must be evaluated in context to the enemies they will face, not just the GA.
_


Try to take a fisherman's fish and you will be tomorrows bait!!!
Top
Re: Core world vulnerability
Post by SYED   » Mon Jun 30, 2014 11:10 pm

SYED
Rear Admiral

Posts: 1345
Joined: Sun Apr 03, 2011 11:03 pm

There seem to be a cntradictory statement. Most of the league SDF are limited, except for a few that have a proper nacy like beowolf. On the other hand, the navy of sdf are said to be more advanced than the league.
Top
Re: Core world vulnerability
Post by SWM   » Tue Jul 01, 2014 8:56 am

SWM
Fleet Admiral

Posts: 5928
Joined: Mon Jan 11, 2010 4:00 pm
Location: U.S. east coast

SYED wrote:There seem to be a cntradictory statement. Most of the league SDF are limited, except for a few that have a proper nacy like beowolf. On the other hand, the navy of sdf are said to be more advanced than the league.

Not a contradiction. Most of the League SDFs are very limited in size and composition. But at least some (no one said all) League SDFs have paid more attention to the changes in warfare evident in the Haven Quadrant than has the SLN, and have done what they can to understand and make use of that information. How much they have been able to do (especially with the limited size of their navies) is not clear.
--------------------------------------------
Librarian: The Original Search Engine
Top
Re: Core world vulnerability
Post by Jonathan_S   » Tue Jul 01, 2014 9:27 am

Jonathan_S
Fleet Admiral

Posts: 8803
Joined: Fri Jun 24, 2011 2:01 pm
Location: Virginia, USA

SWM wrote:
SYED wrote:There seem to be a cntradictory statement. Most of the league SDF are limited, except for a few that have a proper nacy like beowolf. On the other hand, the navy of sdf are said to be more advanced than the league.

Not a contradiction. Most of the League SDFs are very limited in size and composition. But at least some (no one said all) League SDFs have paid more attention to the changes in warfare evident in the Haven Quadrant than has the SLN, and have done what they can to understand and make use of that information. How much they have been able to do (especially with the limited size of their navies) is not clear.

Yep, that'll be interesting to see.

But theoretically there's no reason a SDF with nothing larger than, say, a squadron of BCs couldn't be on the ball and making sure their limited force is as cutting edge as it can be. (More proactive about acquiring new technology, and more aggressive about refitting their ships with it)
And even a BC squadron should place them at least in the upper middle tier of SDFs.


That would result in a hypothetical force that was both smaller/weaker but also more (technologically) advanced than the SLN. On a class by class basis they might have a distinct edge over even Frontier Fleet; but not previously had a need for vast numbers or larger combatants.
Top

Return to Honorverse