There's an interesting airship firebombing raid in one of the Grantville anthologies. What I was thinking of was less effective than that but predominantly a psy-op. With guidance from Owl a decent bomb sight should be possible for something making it's run at perhaps 50mph. Above fifteen hundred feet(?) it should be effectiovely immune to rifle fire and someone would then have to invent an anti-aircraft cannon which might represent a useful diversion of the two or three Temple inventors.
Remember, aerial bombing is extremely inaccurate, while a zeppelin is a HUGE target, meaning that to have any chance to avoid being hit by groundfire, it needs to fly HIGH, which means that hitting anything on the ground with bombs are going to be wishful thinking more than anything else.or land a small commando force by parachute. (Not sure how to get them back on board - steam winch and harness?)
Getting them back on would require the zeppie to stay SLOW and LOW for an extended period of time, that´s suicidal.
Quite possibly. Nothing in my commando training when I was an overly enthusiastic young naval officer said that suicidal wasn't sometimes necessary. And if it worked... alarm and despondency!
Ah well. Thank you for helping me think it through.