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GA Strategy, Tactics and Targets

Join us in talking discussing all things Honor, including (but not limited to) tactics, favorite characters, and book discussions.
Re: GA Strategy, Tactics and Targets
Post by mark   » Tue May 27, 2014 1:52 pm

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wastedfly wrote:Why I believe Beowulf will get its orbital industry trashed by the SLN. SLN will take largish losses, and then get their asses handed to them when the RMN shows up from the junction. DW needs to keep evening the balance to give the books more intrigue. The line, the RMN and friends show up, say hi, and leave debris behind is a fairly piss poor plot line. :?


Yup, and you need the event to cause two things to advance the plot:
the SLN must be shown to be no threat to anyone so that anyone can leave, and it must also deliberately do something that will disgust people in the core enough to conclude that they should leave the league.

The first part can be archieved by destroying or capturing a large part of the active battlefleet ships and personnel, and the second by, just before that happens, they destroy orbital facilities, and maybe a bunch of fleeing passenger ships.
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Re: GA Strategy, Tactics and Targets
Post by Reader Bob   » Tue May 27, 2014 2:14 pm

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I remember that Honor was worried about the time it was going to take to get Mycroft installed at Beowolf during the royal wedding. Everyone agreed that it was not possible to place a Mantie fleet in Beowolf orbit because of the appearance of coercion. But that doesn't preclude placing a fleet in hyper with dispatch boats ready to relay the message that the expected Sollie fleet has just hypered into Beowolf space and providing the coordinates. Honor and others have used that tactic so many times already that it seems to be a no-brainer. If, for some reason, reason prevails in the SL and they decide that invading Beowolf won't work, nothing is lost. No, reason in the SL is an oxymoron so the hidden fleet is necessary.
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Re: GA Strategy, Tactics and Targets
Post by SYED   » Thu May 29, 2014 1:39 am

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WHile hyper capable ships would be seen as coersion, they could simply borrow alot of pods and LAC. They could do alot of damage even before moriaty is fully installed.
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Re: GA Strategy, Tactics and Targets
Post by Scuffles   » Thu May 29, 2014 4:23 am

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I'm going to have problems with it if a SLN fleet gets close enough to Beowulf to do any damage. It requires tactically competent people to be idiots.

In fact it requires the commander of whatever forces Manticore sent to Beowulf to not even think about the mission at all.

Problem 1: We don't want to be in orbit of the planet where we might look like we're coercing someone.

Problem 2: We're here to make sure nothing bad happens.

The solution to both is the same play that's been used in pretty much every fleet battle since Thunderbolt. Hang out in hyper, mousetrap bad guys, profit.

It might not be fun or all that interesting but unless there's a convincing reason why that play can't work then it's going to be a hard sell that whoever's in charge of that force didn't come up with it.
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Re: GA Strategy, Tactics and Targets
Post by SYED   » Thu May 29, 2014 6:31 am

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From the books, it sound like the navy has a whole network of bases in the league, where a great deal of their assets and stores are located.
I always thought that if the logistics in the verge were destroyed, it would really hurt the raiding idea, but I realises the league would just provide more. The league realises it can't stop their forces, they will need to avoid battle. Imagine if honor led an alliance fleet on raids like she did on lovat. There is fear attackin would unite the league so why not simply target purly military outpost and infrastructure. Use it as an excuse to shatter all the slavery it can find.
Blame it all on attacking beowolf
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Re: GA Strategy, Tactics and Targets
Post by lyonheart   » Thu May 29, 2014 3:14 pm

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Hi Scuffles,

I agree completely, given the end of CoG where HA-H wasn't concerned about Beowulf; either because nothing had happened yet and Mycroft etc was in place [3 month's after she was worried in July], or the SLN had already attacked but Beowulf wasn't damaged, which I think is more likely given the time pressure even the mandarins acknowledged in planning it at the end of ART.

Given the space infrastructure the GA needs is around Beowulf not in the asteroid belt(s), the SLN would have to get into SDM range which I don't think is going to happen.

I suspect the BSDF SD's have a lot more fire control than the SLN has ever suspected, so the potential for a Spindle writ much larger with SD's instead of heavy cruisers besides other BSDF weapons, supported by Mycroft and Apollo's if necessary, is more than possible. ;)

Of course that could mean another ~400-500 BF SD's have been captured or destroyed, seriously reducing the BF's OoB NTM prestige rather badly.

After all, when you've only got half left after just a couple battles, with darn little if anything to show for it, the term 'paper tiger' comes to mind.

L


Scuffles wrote:I'm going to have problems with it if a SLN fleet gets close enough to Beowulf to do any damage. It requires tactically competent people to be idiots.

In fact it requires the commander of whatever forces Manticore sent to Beowulf to not even think about the mission at all.

Problem 1: We don't want to be in orbit of the planet where we might look like we're coercing someone.

Problem 2: We're here to make sure nothing bad happens.

The solution to both is the same play that's been used in pretty much every fleet battle since Thunderbolt. Hang out in hyper, mousetrap bad guys, profit.

It might not be fun or all that interesting but unless there's a convincing reason why that play can't work then it's going to be a hard sell that whoever's in charge of that force didn't come up with it.
Any snippet or post from RFC is good if not great!
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Re: GA Strategy, Tactics and Targets
Post by SYED   » Fri May 30, 2014 2:35 am

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Beowolf could not alter their whole fleet to manticore standards as it would have alerted the legue, but using the lessons learned from the manties and haven, they could auugement their systems to be better than the league. who would care if they upgraded their LAC?
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Re: GA Strategy, Tactics and Targets
Post by Whitecold   » Fri May 30, 2014 3:43 am

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SYED wrote:Beowolf could not alter their whole fleet to manticore standards as it would have alerted the legue, but using the lessons learned from the manties and haven, they could auugement their systems to be better than the league. who would care if they upgraded their LAC?


But why would they? Beowulf did not saw this coming, and LAC's still are not cheap if you build enough to accomplish anything, especially factoring in the R&D effort.
Beowulf did not do nothing with the lessons learned because it would have alerted the SLN, but because they were unwilling to let their military budget explode, especially when external security was still not the BSDF's task but the SLN's.
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Re: GA Strategy, Tactics and Targets
Post by Brigade XO   » Fri May 30, 2014 9:00 am

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As outlined in the books, Beowulf and Manticore face a political and public relations problem (with the SL population) if Manticore is sitting at the system edge (other than in hyper) or deploys- even at public Beowulf open request- in system with the BSDF.

That sets of the possibility that BF can smash their way in and "save" Beowulf from the nefarious macinations and strong-arm tactics of the dastardly Manties even if it means using 400 BF SDs to destroy the BSDF to do it. The Mandarins certainly see it this way with enough (probably most) of the senior officers of the SLN to set this plan in motion. The Mandarins are or have (in their own minds) painted themselves into a bad corner and at this point none of their political careers are going to last if Beowulf withdraws from the SL since they are sure (probably correctly) the Beowulf leaving will be the first slip of an avalanche and the SL "government" will effectivly be gutted along with the League itself.

Unless sanity breaks out in the powers controling the SL government, the only thing Beowulf and Manticore can do is give Beowulf as much mussle and defence capability as possible without having the Manticore fleet sitting there in the system. This is working to further the Alignment plan as Beowulf (and the League) are both screwed if the SLN does show up to either "insure free elections" or overturn the "obviously flawed and phoney results of the plebiscite forced under direct military threat by the Manties".

The idea being bumped around that it would also be a "good idea" to have one or more missile hit Beowulf at some signifcant fraction of C in the middle of any engagement do more than only cause massive distruction and loss of life on Beowulf. I would suspect that the Alignment will try to arrange for "proof" that it was a SLN weapon that went in and NOT BY ACCIDENT. SL and SLN credibility goes bang along with Beowulf.
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Re: GA Strategy, Tactics and Targets
Post by dreamrider   » Fri May 30, 2014 9:37 am

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biochem wrote:
kzt wrote:There is an enormous difference between privilege escalation on a network you are physically attached to and have credentials and gaining access to that network from an unauthorized remote point without any credentials.



Given the level of incompetence and arrogance exhibited to date by senior brass from the SL it would not surprise me at all to find that complete and total external access is allowed with a single password protected entry and that the password is the word "password".


It is already being demonstrated and enforced among organization of our own time that longer passwords are much more secure. The password will be "passwordpassword".

dreamrider
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