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Re: light ships number and type | |
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by Lord Skimper » Mon May 26, 2014 12:01 pm | |
Lord Skimper
Posts: 1736
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Don't forget the AWACS version frigate. The Keyhole I frigate, which can operate with any other ship can hyper in or out operate with the majority of keyhole I operations and multiply missile command offensive and defensive operations. Kind of like the Homeworld 2 game command Corvette Little bit different but not that far off either.
Such a Frigate wouldn't even need be in direct communications with the other ships. ________________________________________
Just don't ask what is in the protein bars. |
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Re: light ships number and type | |
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by kzt » Mon May 26, 2014 12:57 pm | |
kzt
Posts: 11360
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I believe that it was recently said that Mk16 and Mk23s use the same rods, the Mk23 just has more. |
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Re: light ships number and type | |
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by MaxxQ » Mon May 26, 2014 1:01 pm | |
MaxxQ
Posts: 1553
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Hate to do this, but your memory regarding the differences between the -16G and the -23 is wrong. The Mk16 and Mk23 share the same laserheads, which contain the same lasing rods. The Mk16 has six laserheads, and the Mk23 has ten laserheads. OTOH, the Mk16G has an improved grav-focusing array to concentrate more x-rays on the laserheads. I don't recall if we've scaled that up to the Mk23 or not. While I'm here, I think I'll take the opportunity to correct some terminology that I've seen people use for awhile. People most often seem to confuse the lasing rod with the laserhead. One is part of the other, but the two are *not* the same. Lasing rod = the actual lasing material contained inside the laserhead. Laserhead = The entire lasing assembly, that contains the lasing rod, sensors, RCS, and fuel for RCS. Warhead = The nuclear device contained inside the main missile body that generates the x-rays needed by the lasing rod create an x-ray laser. Edit: kzt ninja =================
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Re: light ships number and type | |
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by Weird Harold » Mon May 26, 2014 1:31 pm | |
Weird Harold
Posts: 4478
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How are you going to fit a useful amount of offensive fire-control in a frigate? You do plan to include some life-support for the crew, don't you?
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. . Answers! I got lots of answers! (Now if I could just find the right questions.) |
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Re: light ships number and type | |
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by kzt » Mon May 26, 2014 2:03 pm | |
kzt
Posts: 11360
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That is one of the advantages to using a freighter chassis for your slapped-together pod warships. Lots of available space and mass. |
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Re: light ships number and type | |
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by Weird Harold » Mon May 26, 2014 2:14 pm | |
Weird Harold
Posts: 4478
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I think Wayfarer pretty conclusively demonstrate why civilian designs aren't suited to serious warfare. Doesn't matter how many missiles or firecontrol channels you stuff into them, they aren't survivable. .
. . Answers! I got lots of answers! (Now if I could just find the right questions.) |
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Re: light ships number and type | |
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by namelessfly » Mon May 26, 2014 2:43 pm | |
namelessfly
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I think that BoM conclusively demonstrated that military designs aren't suited to serious warfare. Doesn't matter how many missiles or fire control channels you stuff into them, they still aren't survivable. Everything is a glass cannon. It is analogous to the post WW-2 era when naval designers were contemplating nuclear anti-ship weapons being used without inhibition. |
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Re: light ships number and type | |
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by HungryKing » Mon May 26, 2014 3:24 pm | |
HungryKing
Posts: 369
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Just found it. Yep, that is what you said. As for the focusing array, all I've found is that the 16G's array is much stronger than the 16E's, but it is also bigger (one can assume that if it was actually stronger than the Mk-23's SFtS would have mentioned it). As for scaling the Mk-16G up, it has not been mentioned in the books (other than the issue of whether the tech could scale successfully), on the other hand as far as I know Helen did not know about the mk-25 [that is the real name for the 23's system defense brother isn't it?] (the mk-23H might turn out to be a reduced laserhead count shoehorned -25 system).
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Re: light ships number and type | |
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by kzt » Mon May 26, 2014 4:05 pm | |
kzt
Posts: 11360
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Neither are SDs. What would the survival rate of Home Fleet been decreased if it was all composed of wayfarer equivalents? |
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Re: light ships number and type | |
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by Weird Harold » Mon May 26, 2014 4:11 pm | |
Weird Harold
Posts: 4478
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Warships are far more survivable than civilian freighter designs. Every ship ever designed can be destroyed; some take less than a dozen missiles or a pinnace sized laser; others take a couple of hundred missiles and fifty or more hits from laser-heads or SD scale grasers.
It wouldn't have taken the entire RHN Second Fleet to destroy Home Fleet; a couple of RHN SDs would have done the job if they were civilian freighter designs. .
. . Answers! I got lots of answers! (Now if I could just find the right questions.) |
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