Yup, right on.
We saw in AAC that old DD's were perfectly capable of performing such recon of alert enemy systems, and the RD's left at New Tuscany lasted at least 3 weeks, so I wouldn't be surprised if they couldn't monitor system traffic etc for a month or two, possibly 6-12 month's with more fuel etc.
But followup for military targets will be far quicker, HH did it in ~48 hours after the DD's hypered in.
90% of SL shipyard targets won't need more than a TG with a pair of RHN SDP's etc.
From the centuries of the MMM shipping throughout the SL, and the particular emphasis since so many freighter captains are reserve RMN officers, confirmed by all the detail behind Magellan's seizure of wormhole termini, the RMN ONI is quite on top of local conditions in the SL, Mike's ignorance regarding Mobious due to being 192 LY from her AoR.
Given the excellent background we've seen so far, ONI is on top of things, but transmission to CO's in the area needs some improvement.
L
Imaginos1892 wrote:**quote="SWM"**[quote="Imaginos1892"]Since this has turned into a what-should-Manticore-do-to-the-Sollies thread, here's my proposal:
I'm sure the ONI has a good idea which Solly systems are capable of building ships for the ISLN. Dispatch a bunch of destroyers and light cruisers to scout each system using a variant of what the Peeps did with Argus. Do a low-signature hyper translation far enough out that your ship is unlikely to be noticed. Accelerate, buzz past the hyper limit on a ballistic course, deploy a spread of Ghost Rider drones, let them spy out the system, recover drones and move on. Or, leave a few drones to sneak around after you're gone. Do NOT use grav-pulse communication; it might be noticed.
If the system is not building ISLN units, fine. Scout it again in a T-year or so. Check some of the less likely candidates in the meantime.
If there are ships under construction, schedule it for a visit by a modest task force a month or two before the first ones are finished. Give a few hours' evacuation warning, blow the ships to tiny bits, and leave. Make no special effort to destroy the system's infrastructure beyond collateral damage from taking out the ships and anybody that tries to stop you.
Since it takes over a T-year to build even a light cruiser, there will be plenty of opportunity to prevent the League from building anything, much less a fleet that could present a threat. Only systems that are actually attempting to contribute to the ISLN's war effort will be hit. After a while they're going to find it very hard to get anybody to accept a contract!
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It takes two to make peace. It only takes one to make war.
One potential glitch to this plan: how far out can the system detect a hyper translation?
If they have a detector array as powerful as Manticore's, you have to translate a couple light-months out to avoid detection. I expect that many of the Core worlds and other systems which are most likely to have shipyards capable of building large naval ships would have such systems.
But it is not a bad idea to set up that kind of surveillance in general. Ship construction is not the only intelligence that could be gained.[/quote]
At systems like that, it might be better to drop some drones from waaaaayyy out and come back for 'em later. The drones won't get too bored on the trip in.
My main point is, this is a low-resource way to keep a lid on even something as big as the Solarian League.
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Don't open that!! It's the original can of worms!**/quote**