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Solly Fleet Advancements

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Re: Solly Fleet Advancements
Post by Alizon   » Fri May 09, 2014 2:02 pm

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Just to be clear, I wasn't arguing for frigates as an anti-missile platform. I was arguing that the SLN has a need for small combatants for missions not involving direct combat with GA forces and it has the need for a lot of them.

And just for the record, I actually think the entire fleet capable DD with all of the last technology is the answer to this is pretty narrow. I also think the construction time analysis is narrow as well. I believe it stems from a comparison of what the construction time and cost would be for a Frigate designed to the same standard to the same standards and leading edge technologies as a Destroyer designed for the same work.

On the other hand, if you built a small combatant using a hybrid of commercial and military technology, designed it to deal with pirates and frontier threats outside of the combat zones where something less than the very best design will do just fine, I think you could drastically reduce costs and construction times.

The best real world examples of this can be found in the massive building during world war II of the Destroyer Escort and Frigate designs of the US and Royal Navies. When compared to Fleet Destroyers designed for screening duties and fleet deployments which could be expected to face front line units of the opposing battle fleets, these vessels were both slow and badly underarmed. Their design often was based at least partially on commercial construction techniques and "off the shelf" parts and which could be built not only in the sophisticated military shipyards but by more humble establishments.

None of these DE's were capable or designed for frontline action with the fleet, but they could be built in vast numbers at a reduced price and they could free other front line combat vessels from secondary duties and allow them to be deployed elsewhere.

Now, I don't know what the optimum size for such a series of vessels would be, but they would probably be no bigger than a small destroyer because what would determine their size is their function. What size do I need to support adequate capabilities for the mission meshed with the need to build them as quickly as possible.

I don't see that the result of this calculation is going to result in anything other than a small combatant much larger than a small destroyer.
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Re: Honorverse series, the future..?
Post by kzt   » Fri May 09, 2014 2:06 pm

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It you go to commercial construction and equipment, you can make them as large as you need. A 4-8 mt freighter offers the ability to carry a lot of equipment. There are lots of trade offs for this approach, but it's fast.
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Re: Solly Fleet Advancements
Post by Potato   » Fri May 09, 2014 2:24 pm

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http://infodump.thefifthimperium.com/en ... gton/289/1

People, this isn't another case of the Royal British Navy and the U.S. Navy being forced to build corvettes and DDEs as stopgap, cheaper, barely adequate vessels in the face of the submarine threat. The corvettes were the absolute minimum which could possibly have done the job. They were designed on the basis of a deep sea trawler hull because they could be built in small, scattered civilian yards to civilian standards, and they were actually outclassed as combat vessels by the submarines they were hunting. It was their ability to suppress the slow and largely blind (when submerged), air-breathing submarine by forcing it to remain submerged that made them effective, not their speed or weapons fit, and that sort of suppression isn't going to be a factor in the Honorverse.

The destroyer escorts, on the other hand, weren't all that much cheaper than the standard prewar fleet DD, and they didn't save very much on building times. True, they were cheaper than the later Sumner/Gearing-class ships evolved from the Fletcher-class, but not by as much as most people seem to think. I don't have the cost figures on the Sumner/Gearings, but the Fletchers [authorized 1939; built 1942-44] cost roughly $6,000,000 each under wartime building conditions, which was almost exactly the same cost as the ultimate DDE design. They weren't that much smaller than the fleet DDs, either. Although the Gearing class [1944] displaced 2,203 tons in light condition, while the Brenan-class DDE [1944] displaced 1,023 tons (about a 50% tonnage reduction over the DD), the pre-war Bagley-class DD [1937] displaced only 1,400 tons. It was primarily the numbers being built simultaneously (i.e., the sheer scale of the building program) and the decision to adopt alternative, cheaper power plants (also not a factor ' or an option ' in the Honorverse), not their smaller size, less complex hull, or dirt-cheap price tag which made the DDEs available in such quantities.

For that matter, if you look at the debate over the DDE's construction, you'll find that Admiral Robinson, the Chief of BuShips in 1941, argued strongly in favor of building large numbers of a 1,500-ton standard DD (with beefed up AA in place of torpedo tubes but an otherwise standard armament) instead of the DDE. He based his argument on a BuShips analysis which showed that the low-end capability DDE would cost about $6,900,000 per unit whereas a 1,620-ton DD would have cost only $8,000,000, or only about 16% more than the proposed DDE. In fact, the simpler DDE finally adopted cost about $6,000,000 (same as the Fletcher), around 60% of the 1,620-tonners (Gleaves-class) designed in 1938 and actually completed in 1941-43, which came in around $10,000,000 (more than the later, wartime Fletcher-class), but Robinson was talking about a smaller, cheaper DD, as well. He wanted to go back to the Bagely as the basis for a design which would be simpler than the Fletcher but much more capable than the DE and argued that the real bottleneck (for DDs or DDEs) was going to be yard capacity, not cost, and that by the time the yard capacity was built up to projected levels, it would be able to build the DDs in the numbers actually needed… which he believed would be substantially lower than the numbers of DDEs being projected.

In fact, he was quite right… not that it did him much good. His proposals were overruled primarily by FDR, who didn't trust the admirals not to press for 'gold-plated heads' rather than building austere, readily produced designs. He pressed for enormous DDE (and CVE) programs, which required the construction of three completely new yards dedicated to DDE production (exactly as Robinson had predicted) and found themselves in competition for strategic materials and priorities which were in very short demand. They didn't really hit their stride until very late in 1942… and by mid-1943 there were enormous cancellations of orders because the Navy was finding itself glutted with huge numbers of ships of very limited utility (again, as Robinson had predicted) and there were other and more pressing needs (like landing craft) in direct competition with the DDE program. The greatest single reason that the DDEs were no longer needed was that the escort carrier had proved decisive in breaking the back of the German submarine arm, and even scores of CVEs were cancelled, as well.

Despite the massive cancellations, so many had already been built that the USN ended up with hundreds of only marginally useful vessels post-war, which created its own problem in that with so many hulls, obsolescent and tactically limited or not, it was extremely difficult to get Congressional authorization to build the newer, more effective vessels which were actually needed. If Robinson's advice had been taken, almost the same numbers of units would have been produced, to nearly the same timetable, and they would have been 50% faster, with a greater operating radius and enough reserve buoyancy to accept a far larger increase in both equipment and manpower post-war.


So yeah, not seeing how the historical DDE validates frigates.
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Re: Solly Fleet Advancements
Post by SWM   » Fri May 09, 2014 3:07 pm

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Alizon wrote:Just to be clear, I wasn't arguing for frigates as an anti-missile platform. I was arguing that the SLN has a need for small combatants for missions not involving direct combat with GA forces and it has the need for a lot of them.

And just for the record, I actually think the entire fleet capable DD with all of the last technology is the answer to this is pretty narrow. I also think the construction time analysis is narrow as well. I believe it stems from a comparison of what the construction time and cost would be for a Frigate designed to the same standard to the same standards and leading edge technologies as a Destroyer designed for the same work.

On the other hand, if you built a small combatant using a hybrid of commercial and military technology, designed it to deal with pirates and frontier threats outside of the combat zones where something less than the very best design will do just fine, I think you could drastically reduce costs and construction times.

The best real world examples of this can be found in the massive building during world war II of the Destroyer Escort and Frigate designs of the US and Royal Navies. When compared to Fleet Destroyers designed for screening duties and fleet deployments which could be expected to face front line units of the opposing battle fleets, these vessels were both slow and badly underarmed. Their design often was based at least partially on commercial construction techniques and "off the shelf" parts and which could be built not only in the sophisticated military shipyards but by more humble establishments.

None of these DE's were capable or designed for frontline action with the fleet, but they could be built in vast numbers at a reduced price and they could free other front line combat vessels from secondary duties and allow them to be deployed elsewhere.

Now, I don't know what the optimum size for such a series of vessels would be, but they would probably be no bigger than a small destroyer because what would determine their size is their function. What size do I need to support adequate capabilities for the mission meshed with the need to build them as quickly as possible.

I don't see that the result of this calculation is going to result in anything other than a small combatant much larger than a small destroyer.

If that's what you want to promote frigates for, forget it. Potato posted the relevant infodump from David Weber. And don't bother arguing that David was only talking about Manticore and Haven--his arguments apply just as well to the Solarian League. Frigates simply cannot carry out the kinds of missions you are talking about. They don't have enough missile capacity, endurance, or general capability. David has stated it quite clearly--frigates are not useful in those missions.

In addition, I still say that Solarian League already has enough small ships to handle those missions, as long as they aren't trying to use them in offensive operations against the Grand Alliance (and the text has already told us they aren't).
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Re: Solly Fleet Advancements
Post by Alizon   » Fri May 09, 2014 9:13 pm

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SWM wrote:
Alizon wrote:Just to be clear, I wasn't arguing for frigates as an anti-missile platform. I was arguing that the SLN has a need for small combatants for missions not involving direct combat with GA forces and it has the need for a lot of them.

And just for the record, I actually think the entire fleet capable DD with all of the last technology is the answer to this is pretty narrow. I also think the construction time analysis is narrow as well. I believe it stems from a comparison of what the construction time and cost would be for a Frigate designed to the same standard to the same standards and leading edge technologies as a Destroyer designed for the same work.

On the other hand, if you built a small combatant using a hybrid of commercial and military technology, designed it to deal with pirates and frontier threats outside of the combat zones where something less than the very best design will do just fine, I think you could drastically reduce costs and construction times.

The best real world examples of this can be found in the massive building during world war II of the Destroyer Escort and Frigate designs of the US and Royal Navies. When compared to Fleet Destroyers designed for screening duties and fleet deployments which could be expected to face front line units of the opposing battle fleets, these vessels were both slow and badly underarmed. Their design often was based at least partially on commercial construction techniques and "off the shelf" parts and which could be built not only in the sophisticated military shipyards but by more humble establishments.

None of these DE's were capable or designed for frontline action with the fleet, but they could be built in vast numbers at a reduced price and they could free other front line combat vessels from secondary duties and allow them to be deployed elsewhere.

Now, I don't know what the optimum size for such a series of vessels would be, but they would probably be no bigger than a small destroyer because what would determine their size is their function. What size do I need to support adequate capabilities for the mission meshed with the need to build them as quickly as possible.

I don't see that the result of this calculation is going to result in anything other than a small combatant much larger than a small destroyer.

If that's what you want to promote frigates for, forget it. Potato posted the relevant infodump from David Weber. And don't bother arguing that David was only talking about Manticore and Haven--his arguments apply just as well to the Solarian League. Frigates simply cannot carry out the kinds of missions you are talking about. They don't have enough missile capacity, endurance, or general capability. David has stated it quite clearly--frigates are not useful in those missions.

In addition, I still say that Solarian League already has enough small ships to handle those missions, as long as they aren't trying to use them in offensive operations against the Grand Alliance (and the text has already told us they aren't).


Well apparently I wasn't clear enough. It is not my intention to argue specifically for "frigates". What I am saying is that the SLN has a need for large numbers of small combatants which are NOT top of the line large fleet destroyers.

I've seen the info-dump information and to a degree I agree with it. However, like most analysis it is limited to the scope that it addresses. In this case a comparrision is being made between the later classes of US DE's similar to the Rudderow class and comparing them to fleet destroyers from the early part of World War II.

What he doesn't mention is that the later US DE's were fairly advanced warships with capabilities more closely compatible with fleet duty than UK or earlier US designs. Fleet destroyers carried 5 5in DP guns, 40 and 20 mm AA guns as well as several banks of torpedo tubes and had speeds in excess of 30 knts.

Later US DE's were armed with 2 5in DP guns, 40mm and 20mm AA guns and torpedo tubes and had a stop speed of approximately 24 knots and were comparable in size to pre-war DD designs.

Other types of DE and FG's were armed with one or two 3in DP guns, a few carried 40mm AA but most settled from 20mm guns, they typically carried no torpedo tubes and were capable of speeds of between 16 and 18knts.

The weakest of these and one of the more numerous types were the Flower class which were based on a modified merchant design typically carried a single 3in DP gun, light AA armament and had a top speed of 16knts.

What the infodump does is largely compare the costs and qualities of the most sophisticated, largest and most expensive DE to that of a pre-war US DD and makes the case that the costs and construction times of these makes the DE class not worth building when you can get a better deal when compared to building a real fleet destroyer with all the bells and whistles.

In other words, the infodump makes a comparison between the two classes of vessels at their closest point of convergence, cost and build times. The infodump doesn't compare qualities to contemporaries such as the Rudderow to a late model DD like the Gearing class nor does it attempt to make a comparison from the pre-war DD to the typical DE/FG or the most economical and easiest to build FG.

This doesn't mean the infodump is inaccurate, only that it's limited to the vessel types actually compared. Had the comparison been made between pre-war US DD's to the lower end of the DE/FG range or had mid-war designs been compared to typical FG/DE designs the comparison could have been possibly have been spread over the entire group comparisons, but it doesn't.

What it does show is that a FG designed to military specifications and carrying the best armament fit reasonable to it's hull costs about 80% as much and takes about 80% of the time to build as a small DD with somewhat better capabilities.

Beyond that, the further you move from the facts of the comparison, the more it begins to break down.

Unfortunately, at least in my opinion, the infodump analysis is taken as gospel to applied to any and all situations regardless of whether the facts are the same or not.

In this case, the comparison that I am attempting to make is much closer to that of the Fowler class FG compared to the Gearing class DD where the facts are much different and where the infodump analysis has it's least degree of relevancy.

As such I don't accept as proof positive that the infodump is even reasonably describing the information much less that it represents compelling evidence.

The second point you're made in this argument is that in your opinion the SLN has plenty of small warships capable of simultaneously replacing all of the Frontier fleet vessels that are going commerce raiding as well as dealing with all the various stresses which, as has been described in this thread, are trying to pull it apart. If so, I'd be interested in knowing where you think all of these vessels are reasonably going to be obtained from.

What it seems like to me is that the vast majority of these vessels are going to be heading off to either attack commerce or operating with Battle fleet as the SLN gears up to attempt to take on the GA. So what you seem to be left with is probably a sprinkling of light units left over that neither Frontier Fleet nor Battle Fleet feel are capable enough for front line action trying to keep order throughout the length and breadth of the entire League and it's frontier.

You are going to need something to supplement those skeleton forces left behind. Where are you going to get them from?
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Re: Solly Fleet Advancements
Post by Weird Harold   » Fri May 09, 2014 11:44 pm

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Alizon wrote:As such I don't accept as proof positive that the infodump is even reasonably describing the information much less that it represents compelling evidence.


Perhaps, since Cauldron of Ghosts is past spoiler limits, exposition from there will help:

Cauldron of Ghosts
Chapter Eleven
wrote:
Frigates were simply too small and fragile to have any significant role in modern naval combat. The roles the frigate had once filled were now filled by destroyers in any navy which aspired to be anything more than a system-defense force, and even destroyers were experiencing a steady upward creep in size and tonnage. There was still a role for small warships—indeed, a larger one than they had played in the better part of a century—but that role was played by LACs, not frigates,...


There is more explanation about the role of Frigates and the economics of bigger ships that follows that opening.
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Answers! I got lots of answers!

(Now if I could just find the right questions.)
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Re: Solly Fleet Advancements
Post by Castenea   » Sat May 10, 2014 8:28 am

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Alizon wrote:
Well apparently I wasn't clear enough. It is not my intention to argue specifically for "frigates". What I am saying is that the SLN has a need for large numbers of small combatants which are NOT top of the line large fleet destroyers.
.....Snip......
What it seems like to me is that the vast majority of these vessels are going to be heading off to either attack commerce or operating with Battle fleet as the SLN gears up to attempt to take on the GA. So what you seem to be left with is probably a sprinkling of light units left over that neither Frontier Fleet nor Battle Fleet feel are capable enough for front line action trying to keep order throughout the length and breadth of the entire League and it's frontier.

You are going to need something to supplement those skeleton forces left behind. Where are you going to get them from?

Yes the SLN is going to be desperately short of light combatants, but much like a long dead arguments sbout DNs vs. SDs, do you have a current design to start building. Unless you are taking extreme short cuts, you will get new Ramparts or War harvests out of the yards before you can even start your new FGs. Those designs may not be that wonderful, but they are designs for which a current production of parts and plans exist. Designing a new ship is going to take months, possibly years with the corruption in the solly bureaucracy, and this applies to all new designs.
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Re: Solly Fleet Advancements
Post by Whitecold   » Sat May 10, 2014 11:26 am

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Knowing that the poor dead horse is about to be flogged even more, what kind of frontier threats are you imagining?
Number one source of potential enemies would be rouge FF units, or FF ships that have been captured/sold and ended up in the wrong hands. Even Silesian pirates got their hands on warships, forcing the RMN to switch from FGs to DDs and CLs quite some time ago. With the SL in the process of breaking up, ships getting 'lost' only gets easier.
So if your rear areas should be secure, you need a real warship to do so.
Also if you have time to build new ships, build combat capable ones, and use the ones they replace as rear area guard.
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Re: Solly Fleet Advancements
Post by Alizon   » Sat May 10, 2014 6:26 pm

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Whitecold wrote:Knowing that the poor dead horse is about to be flogged even more, what kind of frontier threats are you imagining?
Number one source of potential enemies would be rouge FF units, or FF ships that have been captured/sold and ended up in the wrong hands. Even Silesian pirates got their hands on warships, forcing the RMN to switch from FGs to DDs and CLs quite some time ago. With the SL in the process of breaking up, ships getting 'lost' only gets easier.
So if your rear areas should be secure, you need a real warship to do so.
Also if you have time to build new ships, build combat capable ones, and use the ones they replace as rear area guard.


Good questions.

Alright, where would I start with a small combatant design and I think it's important to point out that a Frigate design isn't necessarily the answer.

Well the first thing is that in the very short term, you don't have a choice but to build what you're already building. What you do is you probably choose the smallest least capable DD design still in production or which you can easily put back into production and you use that as a stop-gap because in the short term, that's going to be the best you can do.

Next I would look toward a civilian design that I could modify for military service. At this point I'm not talking about any large bulk carriers but a much smaller design, probably something designed for high speed cargo or courier service that I can easily mass produce and add some milspec features to in order to make it a viable warship for these purposes.

The other avenue I could take would be to look at an existing military design, something in the small destroyer range and then see what I could strip off of it or remove from it in order to create a design that meets the requirements.

Personally, I think starting form a civilian design standpoint and adding to it is more likely to achieve the best early results but I could be mistaken.

As to the second question about what I expect these vessels to be used for, well that one is actually fairly simple.

The border region is strewn with any number of planets which have been absorbed by the OFS or are in the process of having this done. There are also any number of worlds in this environment which could be very aggressive without the OFS and their fleet units to either guide them or restrain them.

With the withdraw of most of FF units from this region both the guiding and controlling influence that OFS provided will be removed and this will provide opportunity for a significant degree of chaos to erupt all along the border regions with a substantial leak over into League space.

If you don't have FF units keeping things under control, you really don't need much to turn pirate, all you need is something that can shoot and has somewhat better sensors and acceleration than your typical merchant. As a matter of fact, the deeper you drive into League space, the more likely it is to find rich pickings with out adequate commerce protection.

Without the presence of OFS and it's fleet units keeping a lid on things individual systems will take matters into their own hands and more and more systems will begin to slip from the League's grasp and influence. As raids from the frontier into League space become more frequent, there will be increased calls for patrols and escorts for merchant traffic and essential communications and commerce, calls for help and stability which will require ships which the SLN does not have to spare.

In fact, the Alignment is pretty much counting on this amongst other things to happen to create the chaos which is the next major stage in it's plan.

Now, these small combatants are not major warships. They are in fact closer to the definition of a "gunboat" as it applied during the 19th and early 20th century. The can "show the flag" on many systems and they can respond to a number of threats likely to be generated in these areas. Now, if you have a raider which has their hands are real even if outdated DD's, CL's etc such as you might have seen in Silesia, then these vessels aren't sufficient to meet that threat.

What they can do, however, is allow the real SLN warships which are still in these regions, to concentrate on the heavier threats that these "hybrid" combatants can not handle, and leave the less demanding, but still vitally important, tasks to the new small combatant forces.
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Re: Solly Fleet Advancements
Post by Duckk   » Sat May 10, 2014 6:56 pm

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My god, it's like with Cheopis all over again. David not only says no, but emphatically, no holds barred no, yet some people can't get the hint. David has spent a whole novella's worth of words has been dissecting the idea of frigates reemerging. They are not coming back.
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