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Re: Solly Fleet Advancements | |
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MaxxQ
Posts: 1553
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I have to wonder if the SLN can afford the time it would take to design a completely new warship, or warships. Seems to me that at a minimum, it would take somewhere on the order of 18 months just to get a new design drawn up. That's best case, as in (in no particular order):
1) No one tries to bring politics into the design process. 2) The SLN is *capable* of designing a ship. They haven't had a new design in decades, AFAIK - only upgrades to existing ships. 3) The SLN has the money to pay for design and construction. 4) The SLN gets it through its skull that there's a *need* for new designs, or newer upgrades. Frankly, I don't hold out any hope for *any* of those. =================
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Re: Solly Fleet Advancements | |
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Potato
Posts: 478
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Also, while the infodump I had posted previously was talking about the relative value of the frigate vis-a-vis Manticore and Haven, RFC had also come down against frigates in general.
http://infodump.thefifthimperium.com/en ... gton/322/1
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Re: Solly Fleet Advancements | |
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SWM
Posts: 5928
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A destroyer or cruiser sized anti-missile platform is not going to be significantly more survivable than a frigate, in the environment it will be deployed (anti-missile screen for wallers). Whatever ship is used, you can expect crushing losses among the screen. So there is some wisdom to making the anti-missile ships as cheap as possible. In this temporary environment, most of the usual arguments against frigates are moot.
The question boils down to this: will X credits spent on disposable frigates give more protection than X credits spent on disposable destroyers or cruisers--with the expectation of 80%+ losses whatever ships you use? Given that a [edit]destroyer has essentially the same crew size as a frigate[/edit], costs only slightly more, and has considerably more bunkerage and room for PDLCs, I tentatively think a destroyer is the best size for disposable anti-missile platforms. With the understanding that Manticoran-style LACs would be even better, of course. But I'm not as well versed in military matters to make a good judgement. Last edited by SWM on Thu May 01, 2014 4:06 pm, edited 1 time in total.
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Librarian: The Original Search Engine |
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Re: Solly Fleet Advancements | |
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Alizon
Posts: 243
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This is true which is why developing this missile is a Phase I priority. In my opinion the only way this can be done with current SLN technology is to build them big, much larger than any SLN vessel can launch from internal launchers. This means that the first flight deployment of this system will need to be pod based. Phase I modifications to existing vessels will therefor be concentrated the ability to tow pods, provide enough fire control to allow the control of as many missiles as possible and improve the CM and Point Defense systems so that they have a fighting chance to defend themselves. Of course any chance the SLN has of fielding any kind of effective force depends on having a missile system with the required range, the pods to launch them and enough fire control to launch enough of them to have a fighting chance of penetrating RMN or RHN defenses. If you can't somehow figure out how to do that there's nothing you can do unless you can somehow figure out how to get your ships into Graser range. About the only place I think that would even be possible is in the defense of a wormhole terminus. |
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Re: Solly Fleet Advancements | |
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Jonathan_S
Posts: 9038
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To carry a useful number of CMs I'd tend to this of this more as a anti-missile oriented DD. DD(AM)? If you have to throw in a hyper drive you might as well give it DD level displacement and mount usefully deep CM magazines (which mitigates one of the big problems with LAC screens; they run out of CMs sooner than the other side is likely to run out of missiles). Plus that extra hull space is just more room of CM fire control links and PDLCs. (Now it may be on the small side for a DD; even by SLN standards. But I still think the optimal size would be bigger than a classic frigate) But, yeah, I could see desperation pushing the SL into special purpose designs. If they had Manticoran, or even Havenite, LAC tech and experience they're probably still be better off going with LACs. But since they don't, I could see special purpose hyper-capable units. (After all, until the LACs Honor had aboard Wayfarer LACs had underpowered nodes and accelerated slower than an SD, and the weak nodes contributed to lackluster sidewall strength. A unit that can't keep up with your wall hardly suggests itself as an anti-missile screen ![]() But damn would these be useless except when tucked into a larger force's defensive matrix. |
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Re: Solly Fleet Advancements | |
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Alizon
Posts: 243
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Well, the Solarian League will have a lot of challenges to overcome in the coming years, but I doubt it's going to take many more Manty victories to begin to convince the majority of the people who need to be convinced that they have a serious problem and that change is needed. The fact that it's becoming ever more clear that even Manty medium combatants, like Heavy Cruisers can take on SLN SD's with a good chance of success should begin to drive the point home. Certainly the Solarians haven't designed a new SD in a long time but they have recently introduced new classes of smaller vessels up to BC in size fairly recently since these are the vessels most needed to keep the systems around the League in line. And as I said earlier, just because there are only a few yards which routinely build military vessels, doesn't imply that there aren't a LOT of yards which could. My suggestion earlier was a designed phased approach moving from Phase I which is simply upgrades to existing vessels to turn them into missile pod tugs with enough fire control, CM's and Point defenses to have a reasonable shot at being somewhat effective, moving on the Phase II construction which takes those existing designs and modifies them with the design intent to make them even better pod tugs which some pods able to be held within the wedge. Phase III construction incorporates probably a 60% to 70% new design but still borrowing from earlier designs for such things a heavy structural components, power distribution systems and such but with the goal of making them into the most effective external pod carrying vessels they can be. It wouldn't be until Phase IV where you'd begin to see truly and completely new designs created from the ground up and it's at this point that, hopefully, SLN effective missile sizes have shrunk sufficiently to allow true podlaying or partial podlaying capabilities. I see each of these phases lasting from one to a year and a half long. All of which will close the gap with the RMN and RHN but none of which will come close to actually catching them. But if the Solarians can harness their vastly superior industrial capability and resources, it is possible that the can build and crew enough of these vessels with enough capability to allow their numbers to begin to tell. |
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Re: Solly Fleet Advancements | |
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phillies
Posts: 2077
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Given the survivability of ISLN ships against the Grand Alliance, the provision of significant magazines is probably a waste of money. Either one or two missiles is adequate, or death is imminent.
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Re: Solly Fleet Advancements | |
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kzt
Posts: 11360
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You are not going to match RMN acceleration, plus it really doesn't matter.
Second, you can't really survive heavy MDM fire without at least SD armor, so light armor isn't that useful and SDs take too long to design and build. So build your new ships on a modified freighter hull. This should be easy to modify to handle generic (but huge) pods, cover with PDLCs and some sort of containerized CM mount. Possibly doing something like putting all the crew inside a very heavily armored module during combat will provide at least some possibility of survival. After all, it's not like you will need that many pod salvos, I doubt you'll need more 20 at the very most. |
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Re: Solly Fleet Advancements | |
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Alizon
Posts: 243
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Well, this all depends on what you plan to use your vessels for. The SLN has any number of needs for vessels which don't include fighting the RMN. They have more systems to patrol, more planets to keep in line than you can shake a supernova at and the LAC's that they can build are essentially the whole rowboat with a machine gun variety. From a strategic point of view, you have a need to concentrate your forces but if you leave the rest of the SLN and it's client states unpatrolled, any number of bad things can happen. You can't use LAC's because you really don't have them and since in have a bizzilion systems to worry about. If you use the WWII concept of Destroyer Escorts or in the UK "frigates" you find vessels that aren't a little bit easier to build, but a LOT easier to build with significantly reduced overall capabilities that are not intended in a million years to actually lock horns with a battleline capable combat vessel. When looked at in this way, and without the availability of LAC's as an alternative, the concept of "what can they do against the Manties" is pretty irrelevant. The question is, "what can they do to keep the peace" and "what can they do to keep client systems in line". Now, you do have alternatives. Old destroyers that just aren't worth upgrading with Phase I or are waiting their turn can be useful as can older light cruisers and such, but chances are that the needs for vessels like this are going to be far short of the actual supply. If that ends up being the case, you're going to need something that's good enough to do the job but can be built as quickly as possible with only enough capability to do the job so that other more advanced and combat capable vessels don't have to be wasted on tasks with need to be done but for which you really don't need a battle fleet DD to waste it's time on. Now, what comes out of this could well be a small stripped down destroyer design which is ... well ... pretty much a frigate in concept, if not in name. |
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Canonical Cannons | |
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TheMonster
Posts: 1168
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A "cannon" (2 consecutive Ns) is an artillery piece, while "canon" (single Ns) is a body of literature considered authoritative. A site devoted to discussing military science fiction will inevitably include an argument over whether a particular cannon appears in canon, and this one can go on to consider whether the canon cannon was in Talbot or Talbott. Then we can consider how long the SLN can go on losing battles before someone starts cannin' its top commanders. |
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