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The Secret Fleet mobile game review.

Discussion concerning the TV, film, and comic adaptations.
The Secret Fleet mobile game review.
Post by wholf359   » Fri Apr 18, 2014 12:49 pm

wholf359
Commander

Posts: 150
Joined: Fri Apr 05, 2013 3:36 pm
Location: Central Virginia, USA

After playing the early release of the game for a day now I must say I am blown away by it. It captures combat very well for a handheld game and has a nice learning curve for a complicated game.

Combat is fast paced and done well. Launching counter missiles and firing lasers at incoming missiles becomes quite important. Knowing when to roll ship to take missiles on your wedge is one of the most important things to learn. Learning when to fire different missiles at your foe sometimes get confusing but becomes clear after the training missions.

My only complaint so far is no way to slow combat actually for those of us with slower reflexes.

I am not judging the story line in the game as it moves the game along and does the job well in that regard.

The game passes the most important test in that it is fun to play and does not require me to spend money to buy things to continue along. I hope the other people with early access come along and post there thoughts here as well and I will post more as I continue along in the game.
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Re: The Secret Fleet mobile game review.
Post by Yow   » Fri Apr 18, 2014 3:42 pm

Yow
Captain (Junior Grade)

Posts: 348
Joined: Mon Jan 06, 2014 3:32 pm
Location: North Carolina, United States

This is good. I am having fun with this. Most games don't normally do that for me.
I still have trouble discerning what defense works with what's incoming but i seem to be spot on with most of my offense.

Here is the website you can post your replays. I edited mine in game to just the battles and not the end game rewards.

https://everyplay.com/tales-of-honor-the-secret-fleet

The story line works I guess. I feel as if the captain( :roll: ) is a Santino personality. I might be confusing that with my own incompetence though.

If you replay other levels accomplished the story gets rehashed before each battle. If a different monologue, maybe something shorter showing you're just coming upon randoms, pirates and enemy galore... Not a biggie though, I just push on through till I playing again.

Cthia's father ~ "Son, do not cater to the common belief that a person has to earn respect. That is not true. You should give every person respect right from the start. What a person has to earn is your continued respect!"
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Re: The Secret Fleet mobile game review.
Post by SWM   » Fri Apr 18, 2014 3:47 pm

SWM
Fleet Admiral

Posts: 5928
Joined: Mon Jan 11, 2010 4:00 pm
Location: U.S. east coast

I see nothing at that URL. Is that something you can only view from inside the game?
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Re: The Secret Fleet mobile game review.
Post by SWM   » Fri Apr 18, 2014 3:49 pm

SWM
Fleet Admiral

Posts: 5928
Joined: Mon Jan 11, 2010 4:00 pm
Location: U.S. east coast

Oh, I see it now. That URL does not work with IE8.
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Re: The Secret Fleet mobile game review.
Post by Yow   » Fri Apr 18, 2014 5:17 pm

Yow
Captain (Junior Grade)

Posts: 348
Joined: Mon Jan 06, 2014 3:32 pm
Location: North Carolina, United States

Here is some of my letters with Evergreen about the the game. Some really slightly embarrasing stuff considering how old I am. :oops:

Subject: Tales of Honor : The Secret Fleet - EARLY ACCESS CODES

Evergreen Studios wrote:Hi All,

The game launched in some test markets today, it's been approved by Apple for launch everywhere but we're gathering some analytics from the UK, Australia, New Zealand and Canada to see if we need to tweak anything before next week.

In the meantime though we have 10 codes to give away for early access to people elsewhere. Send us a PM and the first 10 iOS users can start playing today!

Looking forward to your feedback!

Yow wrote:Thank you, thank you, thank you :cry: I am enjoying this game!!!!

I keep hitting the pause button though which could be good if i wanted to flee. Though i tried that once and it said i couldn't leave because i was in the middle of a fight :x

Maybe if I roll ship to interpose the wedge and give the enemy a juicy raspberry and hit flee it'll let me go :lol: ?

I am playing on my TV. Is it possible to add for video out to mirror on the tv with statuses and drop the video on the device to just controls? :roll: Oh you got me a couple of times with the zoom in. I had trouble figuring out if i had rolled wedge or not. I think i can tell if Ive cleared my guns when the icons light up so I might deliberately try it with it zoomed in

No bugs yet. :shock: Wait… I remember at the beginning in all the blah blah blah that the RMN crew didn't know who the Havenites were by their uniform. o.O Uh. Where did that plot device come from? Everybody in the RMN know who those Peeps are. :|

Maybe later the game will explain the past 60 to 80 year cold war buildup? Only complaint so far. Maybe show graphics of hyperspace or something to show movement in between battles and challenges. Is it just too much for the medium or something?

What can I post about this game? Anything? Oh Everyplay. How does that work? Can you post links to it. How do you post links to it? I am logged into it as Yow. I posted a video and saw that there should be two others. I couldn't see them. Does Facebook and other social media site's privacy keep others from seeing the videos. I had looked at two previous replays before i posted the third replay i looked at but i don't think it was me who posted the other two videos. Was it?

:o Breath Yow, Breath.

:twisted: Ok I done talking to you now my counter missles finally finished upgrading.

Evergreen Studios wrote:Hi Yow! Phew, a good read! Your Everyplay replays are here :

https://everyplay.com/tales-of-honor-the-secret-fleet

Are playing on your TV via mirroring Airplay and Apple TV? There's no real way of us (that I know) altering the state of the device when that's active, it purely mirrors the screen. Or are you linking via HDMI? I'd have to look into that.

Yow wrote:Yes via HDMI.

Evergreen Studios wrote:Glad you're enjoying it, keep the feedback coming. I'll look into that story issue, I actually though the line was supposed to suggest they aren't in Peep uniforms . . .but I'll have to read it again!

Yow wrote:It had lester tourville in it ;)

That was pretty much my first impression of the game. I got 4 hours of sleep since then... must pull myself away from the Honorverse or my skin pigment will forget what ultraviolet rays feel like. :D

Cthia's father ~ "Son, do not cater to the common belief that a person has to earn respect. That is not true. You should give every person respect right from the start. What a person has to earn is your continued respect!"
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Re: The Secret Fleet mobile game review.
Post by Evergreen Studios   » Sat Apr 19, 2014 1:04 am

Evergreen Studios
Official Representative

Posts: 56
Joined: Tue Feb 11, 2014 2:53 pm

Just to say we're very happy with the feedback to date, both from Honor fans here and the public at large. We'll release the Android and Kindle Dates here very shortly, there are still a couple of iOS codes left!
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Re: The Secret Fleet mobile game review.
Post by Dca   » Sat Apr 19, 2014 9:33 am

Dca
Lieutenant Commander

Posts: 134
Joined: Sun Dec 22, 2013 10:26 pm
Location: Boston, MA

One thing that confuses me is the distinction between offensive and defensive components. The Lasers ship area apparently addresses both point defense / grasers and missile laser heads; the sidewall upgrades claim to affect missiles' ability to degrade enemy sidewalls. I'd expected both of those functions to apply in the Weapons section. Given the typos and such in descriptive text (shield buster description?) I'm left wondering exactly what the effect of these upgrades is. One thing that might help is clearer (numerical) indication of the change, e.g. +16 damage to sidewalls.

Speaking of sidewalls, I saw a couple quick visualizations of the honeycomb pattern blocking missiles early, but now I see no effect of my sidewalls at all. My ship got pretty beat up before I got the hang of it, so they might just be gone. Can't tell.
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Re: The Secret Fleet mobile game review.
Post by Yow   » Sat Apr 19, 2014 3:29 pm

Yow
Captain (Junior Grade)

Posts: 348
Joined: Mon Jan 06, 2014 3:32 pm
Location: North Carolina, United States

Dca wrote:One thing that confuses me is the distinction between offensive and defensive components. The Lasers ship area apparently addresses both point defense / grasers and missile laser heads; the sidewall upgrades claim to affect missiles' ability to degrade enemy sidewalls. I'd expected both of those functions to apply in the Weapons section. Given the typos and such in descriptive text (shield buster description?) I'm left wondering exactly what the effect of these upgrades is. One thing that might help is clearer (numerical) indication of the change, e.g. +16 damage to sidewalls.

Speaking of sidewalls, I saw a couple quick visualizations of the honeycomb pattern blocking missiles early, but now I see no effect of my sidewalls at all. My ship got pretty beat up before I got the hang of it, so they might just be gone. Can't tell.



I don't think these ships have offensive lasers or grasers. Its all point defense lasers so far… The side wall upgrades are to degrade the enemy's sidewall penetration ability of your ship. When you scroll through the ship, the tab on the right gives you an inventory of what is possible for each section. They don't give you a numerical indication with the item but you will see the meters change as you improve your ship. The green with numbers is your ships overall health I think and the blue bars are your sidewall defenses.

Cthia's father ~ "Son, do not cater to the common belief that a person has to earn respect. That is not true. You should give every person respect right from the start. What a person has to earn is your continued respect!"
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Re: The Secret Fleet mobile game review.
Post by Yow   » Sat Apr 19, 2014 11:11 pm

Yow
Captain (Junior Grade)

Posts: 348
Joined: Mon Jan 06, 2014 3:32 pm
Location: North Carolina, United States

Ok. If you are trying to upgrade or move your equipment around in your ship and it just hangs there (just like your navigation bar in your browser) or just dispears on you. You lost internet connection most likely. I didn't lose any items (maybe currency) but it might be possible to lose the items settings if they were in the middle of an upgrade. I rebooted my connection, repeated my missing steps and moved on. Reaching the next wormhole on a shoe string was an adventure. I suggest keeping most of your upgrades if not plugged in, most definitely in storage. When they upgrade you to your next ship they don't play around :D

Oh wow :o New ship and it's so roomy.

:|

Hello Hello Hello

;)

Anybody There? body There? there?

:)

yeeeeEESSSSS

:shock:

:cry:

Cthia's father ~ "Son, do not cater to the common belief that a person has to earn respect. That is not true. You should give every person respect right from the start. What a person has to earn is your continued respect!"
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Re: The Secret Fleet mobile game review.
Post by Yow   » Sat Apr 19, 2014 11:54 pm

Yow
Captain (Junior Grade)

Posts: 348
Joined: Mon Jan 06, 2014 3:32 pm
Location: North Carolina, United States

https://everyplay.com/videos/4709543

:o
Myself wrote:WTF?!? Ha ha:) might have hit the fusion plant?! Seriously with my weakest missile. I haven't commented before on this but there are options preceding every battle. They range from increasing power to the hull, salvaging this and that, on down to hardening protection blah, blah, blah for your missiles. I think that is what I did here but not for sure because I don't really understand them so I just gloss through them. Who knew
:shock:

Who knew?

Cthia's father ~ "Son, do not cater to the common belief that a person has to earn respect. That is not true. You should give every person respect right from the start. What a person has to earn is your continued respect!"
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