Fyrwulf wrote:Werrf wrote:Yes - because they're designed that way. The canon designs lack that clear visual differentiation, and that's what the visual designs are designed to provide. They're also trying to provide clear visual distinction between different star nation's ships.
Really? Do I honestly have to pull images from House of Steel? Remember those are all Manticoran ships. I'm willing to bet, without even opening up my copy, that you can tell the difference between cruisers of different classes.
Also, I don't think you're giving the idea of a simple paintjob for differentiation purposes enough credit. The core non-hardcore audience is going to be people in my generation and the two generations bracketing it. That means mid teens to mid thirties. We're almost universally gamers and we have plenty of experience differentiating units based on nothing but paintjobs.
I did it all the time playing online matches of Homeworld 2. Not only is that game an RTS, which means by default the POV is zoomed out, but fights in that game tended to devolve into tightly packed furballs.
There are plenty of reasons. Just because you don't agree with them doesn't mean they don't exist.
Like what? Fight scenes in comic books aren't usually busy and are constructed like movie story boards.
I see the point on both sides. I also played Homeworld 2 (and Homeworld, although neither in multiplayer), and while it's a good example, it's also a poor example because despite the critical accolades both games received, they're both niche, with a hardcore core following, and little mainstream knowledge. Mainstream gamers will take awhile to distinguish ships, especially when zoomed all the way out, although I admit that very different and distinctive coloring between the sides helps a lot, especially since the engine trails are also color-coded, something that's lacking in the HV.
That is how any Honorverse movie (or graphic novel) is going to be as well. Most of the audience for these are going to be people who don't know anything about the Honorverse, and I can see them sitting there scratching their heads wondering why *both* sides are using the same ships, but just painted different colors. Sure, you and I will know the difference by not only the color, but the shape of the hammerheads, the design of the conning tower, the placement of the missile tubes vs. energy mounts, and so on, but *they* won't.
Unlike gamers who can repeatedly play games at little to no cost, moviegoers sure as hell aren't going to shell out $10-$20 per person, per viewing, for multiple viewings to finally figure out which side is which. It also doesn't help that movie audiences are *conditioned* to expect that each side in a conflict has distinctively different design for their equipment. Name me *one* science fiction movie with two sides battling against each other, that have ships that look extremely similar. In a way, Star Wars, Star Trek, Firefly, and any other movie/series you can think of have done more to sabotage an Honorverse movie than anything else.
I understand why Evergreen wants to make the ships distinctive for either side, but I have hopes that the differences will not only be noticeable to the mainstream audience, but be minimal enough to satisfy the hardcore fans. That will be a difficult tightrope for them to walk, and based on a lot of the posts here, we've made sure that there ain't no net.
Something else to consider: most of us have *only* seen the Manticoran ships. Those who went to Evergreen's presentation at HonorCon also saw some Havenite designs. At that time, they were pretty far off different from each other, to the point that one had to wonder if either one was using impeller technology. Both sides had the impeller rings almost lost in everything else.
With the new artwork, Evergreen/Top Cow seem to have dropped some of the drastic design choices that were made before, and the impeller rings are much more obvious now. Of course, we still haven't seen any Haven ships yet, but I have a feeling the same will hold true for those as well.
As to your first paragraph above, I'm modeling these ships for BuNine, and even *I* can't tell at a glance which ship is which. I need at least a minute or so to focus on hammerhead shape and other stuff to figure that out. Now, that is for ships of the same navy, or two navies, actually, since the Grayson ships are also in HoS. I haven't seen much of any design work for Haven ships yet, and TBH, I'm not even sure how much has been done for those. It's not the area I'm currently concentrating on - I've been doing strictly RMN ships, weapons, and so on.