Lord Skimper wrote:While Mk23 are not a problem for refit, they have been done, the Harrington 2s also have Apollo missiles although not strictly stated as being internally launched, it does state that the Harrington 2's where given "internal tubes and modest ammunition for them", in case the pod core was was crippled.
http://infodump.thefifthimperium.com/en ... ngton/82/1
Refits of this nature have, in effect, already been carried out by the RMN with the shift in compensators and the improvements in EW and communications equipment. It is not physically possible to "refit" existing SDs as pod designs. It is possible (although extremely expensive and time consuming) to refit them by removing their old broadside launchers and refitting a smaller number of MDM missile tubes. In the process, however, their magazine space will also have to be ripped out and completely rearranged, including new high-speed ammo handling equipment to move the (much) larger missiles to the launchers. Basically, you'll be removing a triple-14" turret and replacing it with a double-18" turret, with an accompanying 1/3 reduction in ammunition stowage. The time it will take to rip that much of a ship apart and rebuild it would be far better spent in simply building a new one from the keel out. You could probably build half a new ship for the cost of the "refit," and the yard time involved would probably be no more than 25%-30% greater than that which would be required for the "refit." Why tie up yard space producing a stack of SDs which will not be able to remotely match the rate of fire a proper pod design could when doing so will set back your new construction projects by, literally, years? Far better to think in terms of some sort of "strap on" pod launcher system such as the Andies came up with on ships which are otherwise pretty much unchanged.The life support when automation takes over crew stations, will free up ammunition space, as will crew space etc... SD had huge crews, SD(P) lowered this to half or a Quarter. The Wolfhound is 50% larger with 25% of the crew of older destroyers. This should free up huge crew quarters which on SD are noted to be generously large and spacious. While most of this space will be used for ammunition fitting room for 300 marines shouldn't be a problem. SD are noted to have about 10-12,000 crew automation should reduce this to less than 3000.
SDs have 5,000-6,000 crew. Nor are the crew spaces large and spacious. They are for flag officers, but otherwise they're not dissimilar from any other ship.
The Harrington Greyson SD(P) has 60 plus cm and PD and 24 of each Graser and missile tubes (32) missile tubes for the Harrington 1. And the broad side only covered 1/2 to 2/3 of the length of the ship.
The point defense mounts run the length of the broadside, not just the forward half. Defenses are mounted at the upper and lower turns of the hull, while antiship weapons are mounted on discrete weapon decks closer to the centerline.
Keyhole 2 is a tethered platform roughly the side of an LAC, not a destroyer, tethered likely means with tractor beams rather than wires, mounting this on the side of the ships likely means that it could be fit to other ships during a refit.
Could? Sure. Worth the time and resources? Nada.
http://infodump.thefifthimperium.com/en ... ngton/80/1You can, indeed, if you wish refit the grav-pulse system even to a pre-pod superdreadnought if you really wanted to. I'd estimate, however, that the time requirement to install this system aboard any ship (pod-layers or pre-pod) from scratch would be a minimum of four to six months.As for no space on the external hull, a Gryphon SD is a few % points smaller than an Invictus or Harrington SD(P). It has a broadside 3x the size of a Nike BC. Doubling the numbers of what is there, and shifting the size from BC to SD should fit nicely.
Go look at the lineart. The Keyhole bay sits right in the middle of where the weapons decks would be. Judging by the spacing, it takes up at least 2 weapons decks, and you could fit 9 grasers per deck in the same length. That is a massive amount of hull space being occupied by Keyhole.
The Saganami C CA also points out that quad broadsides can be brought to bear on targets. As such 200 missile waves could be launch from such a SD.
This shouldn't be a problem and as noted the ships exist but are no longer part of the active wall, freeing them up for refit is not a problem, given the on or the Yawata strike, which ever you prefer, did not take out the smelter or fabrication facilities. Doing a Greyson park the ship a build the refit dock around it with techs from Grendlesbane, Hancock and anyone from Silesia and new recruits / retired personnel should also expedite such refits.
Being able to process raw materials into refined materials is just 1 half of the equation. Having completed missile launchers for installation is what matters, and there's no prospect of having those available soon.
And again I remind you that refitting a ship is
not easy. The shipyards have heavy equipment which makes carving a ship up easier. Hancock Station had a hell of a time just cutting into a battlecruiser's hull in SVW, so what makes you think a crew with absolutely
no support would be able to refit a
superdreadnought?
Nothing is impossible when you put your mind to it especially when you have refitted ships to look at, and all the instruction manuals. Plus grief and anger make great motivators for those who otherwise stayed at home, and all the 100's of 1000's of commercial spacers now idled.
Motivation means jack if the proper tools aren't available to do the job. Go ahead and try to remove the triple 16" turret from the USS Missouri with crowbars and axes if you don't believe me.
Of course there are the Sollie SD's, there are around 200 of them and all the Haven SD's that survived. 3 Dozen Beowulf SD's and whatever the Andie's might want to sell, Whatever the Silesian's Had albeit those would likely be the most primitive. That would leave 3 - 400. For most of these ships striping them out of bulkheads weapons and non automated systems while keeping staterooms, life support, hanger bays, ammunition feeds, and grasers, plots bridge and command decks and await new automated systems and installation by future crew members and rotating Silesian crews in as they will be transformed from backwater crews to building new docks and berths in Silesia. Being absorbed into the SEM means your going to improve their general lot and tech levels.
Use what you have of course most of the olderships will be filling up the Silesian byways until replaced with the newer tech. Better this newer tech be built in many out of the way places than in singular locations. Especially if one can't detect ghostly ships. 50 additional refit bases located in Silesia could come in handy especially when everyone and every slip else where is busy doing something else. In this case what you have is many real noebarb worlds happy for tech and training and reorganisation....
Again, see the nightmare job it took just to replace a fusion plant in SVW. Completely
rebuilding an obsolete SD is
not going to happen.