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Re: New Manty ship ideas. | |
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by Brigade XO » Sat Oct 12, 2013 9:42 am | |
Brigade XO
Posts: 3180
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"All we definitely know about the Detweilers: Spider drive super dreadnought capable of firing graser torpedoes internally, acceleration limited by grav plating (no better than the Sharks). We don't know anything else except the MAlign is building dozens of them."
I'm not sure they are super dreadnought size. We are also not sure what the mission is besides carrying the graser torpedoes in stealth strikes. I suppose they could be commerce raiders (really big submarines/stealth fighters) that hang quietly outside the hyperlimit of systems and potshot merchant shipping with the graser torpedoes. They could do the same against military ships but that is going to be a lot of waiting around and could get really dangerous for the Detweilers (or Sharks) since they are probably going to have to be relatively close to the targets to engage and still stay outside the hyperlimit. The graser torpedoes are stealth weapons in terms of the rest of current Honververse technology, using spider drive to maneuver and then destroying themselves in the process of firing at the target. It has sounded to me that the conventional navies of the to-be-formed RF are to be the bulk of the military ships for advancing the Alignment plans with the Ghosts and Detweilers (and perhaps the Sharks being pressed to continue in tactical roles instead of trainers) to continue the method of striking at the infrastructure and, for lack of a better term, fleet anchorages, of the Alignments enemies. The Ghosts and Sharks worked exactly as designed (as far as we can tell) since they slunk around the Manticore and Grayson systems building up targeting data and deploying their weapons for the extremely effective stealth strikes before slinking away to be picked up. The question is: Can theses spider drive ships (including the Detweilers) continue to operate effectively now that several major navies know that they have to be looking for them? Manticore and Grayson are obviously aware from first hand experience. Haven and the IAN have to have been given the information along with the rest of the present members of the GA and any continuing members of the Manticore Alliance (Zanzibar and Alizon come to mind along with Erewhon). When (possibly IF) the SLN determines that it has to take the Alignment threat as an actual/serious problem is another matter. However, it won’t take more than one Oyster Bay type strike at a SL Member system to get the ball rolling on that end. We see at least Manticore adding things to its infrastructure defense such as sidewalls to the new stations that are going to be up all the time other than when opening gates to let ships and materials in and out of a shield bubble around installations. Once manufacturing gets running again, I would expect to see at least Manticore start putting the same kind of defense structure at it’s Astro Control and termini support structures. Expensive, of course, but less expensive than having the things blown up. |
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Re: New Manty ship ideas. | |
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by drothgery » Sat Oct 12, 2013 11:37 am | |
drothgery
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For most powers, that's going to be true. For Manticore -- whose territory has vastly expanded and probably will end up the primary guarantor of peace in the post-League era -- I think their peacetime wall is going to end up larger than their peak 2nd Havenite War wall (of about 200, ignoring tube SDs), and possibly Manticore's may be larger than their peak first Havenite war wall (of about 400 including tube SDs). But it will be supported by 50-odd inhabited worlds instead of 3 or 4. If they end up in long-term control of some of the systems they've seized wormhole junctions in due to Lacoon II, it will be even more the case. |
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Re: New Manty ship ideas. | |
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by namelessfly » Sat Oct 12, 2013 12:05 pm | |
namelessfly
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I would not assume that a pair of Shrikes can take on an SLN BC. We have observed 5 Rollands taking out SLN BCs with triple stack salvos of 5 x 3 x 12 = 180 Mk-16Gs. A pair of Shrikes can launch one salvo of 20 missiles or a total of only 40. Furthermore; the missiles are lighter weight CL or DD level missiles. They can't engage an SLN BC from beyond the SLN BC's range and the laser heads on their missiles do not have the beam intensity to shred BC armor.
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Re: New Manty ship ideas. | |
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by thinkstoomuch » Sat Oct 12, 2013 12:20 pm | |
thinkstoomuch
Posts: 2727
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I never mentioned using missiles.
Once again:
If a Shrike-B can go thru SD Armour what happens to the BC Armour. Well shall we look at BB's in Hancock ... with SD grasers and BCs. I never even considered using the missiles. Given the capability of an SLN BC sensor suite. Which is also why I specifically mentioned using SLN RDs to blunt the affects. Though I guess I should have specified Shrike-B's. Have fun, T2M
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Q: “How can something be worth more than it costs? Isn’t everything ‘worth’ what it costs?” A: “No. That’s just the price. ... Christopher Anvil from Top Line in "War Games" |
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Re: New Manty ship ideas. | |
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by namelessfly » Sat Oct 12, 2013 12:26 pm | |
namelessfly
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Okay, you make the point. A pair of Shrikes will be able to shred an SLN BC if they can get into Graser range. It is probable that they will be able to do so the first few engagements, but even the SLN not to mention SDFs will adapt.
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Re: New Manty ship ideas. | |
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by Jonathan_S » Sat Oct 12, 2013 1:32 pm | |
Jonathan_S
Posts: 8761
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I suspect the Spider ships will be effective for a while yet. Obviously we won't know for sure until we see them in action, but the current best mitigation plan we've heard a navy advance relies on a significant amount of infrastructure and a heavy commitment of light combatants. That's manticore's plan to swarm any detected hyper ghost with enough ships to saturate the area before a potential spider ship can slip out of detection range. That's going to require permanently retaining a lot more DDs detailed to perimeter security and even so only works because of the extreme sensitivity of the sensor arrays covering Manticore gives light weeks (months?) of coverage - making it impractical to emerge beyond their range. But even Manticore and Haven can only afford to sink those kind of resources into a fraction of their systems. That leave forces stationed in, or visiting, other system vulnerable to surprise strikes by Spider ships. For that matter if the MAlign can figure out a sneaky way to strike the sensor arrays that could open up even the Manticoran home system to a follow-up strike. (After all multi-km wide arrays, out past the hyper limit, aren't the easiest things in the world to protect) |
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Re: New Manty ship ideas. | |
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by Lord Skimper » Sat Oct 12, 2013 3:47 pm | |
Lord Skimper
Posts: 1736
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In system detections can make use of active radar like transmissions with passive detectors that if they don't detect the signal sound the alarm. Doing this with some kind of FTL tech would give fast warning.
Also there has to be some kind of similar detection system for finding asteroids meteors and comets. Such a system should be able to find a spider drive ship. With the new data they should be able to mod a ghost rider to detect the grav pulses from the grav drive. If floating a fort where to work as a system control method everyone would do it. Forts work at a terminus because whatever comes through the terminus is defenseless for several seconds. Point blank anything not covered by a wedge or bubble is going to be massacred by dozens of grazers. Let alone a wedge from a counter missile. ________________________________________
Just don't ask what is in the protein bars. |
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Re: New Manty ship ideas. | |
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by kzt » Sat Oct 12, 2013 5:26 pm | |
kzt
Posts: 11360
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No, radar gives you a detection range of a few million KM max, assuming the target isn't composed of some sort of RAM. The inverse square effects are a bitch. If it's built of RAM you are talking under a light second. Plus the return pulse is moving at light speed, so a rapidly moving target arrives shortly after the detection pulse. No to mention that the MAN spiders are invisible to radar, it's part of what they do. Asteroids are large and moving at tens of km/sec, not tens or hundreds of thousands of km/sec. Asteroids are also not engineered to be difficult to detect and are present for decades to allow for detection over time. And no, they don't have any test hardware, or designs with which to build them with which to conduct any tests. What they have is a handwaving explanation by someone peripherally involved, which may or may not be accurate or leave out critical elements. |
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Re: New Manty ship ideas. | |
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by Vince » Sat Oct 12, 2013 10:00 pm | |
Vince
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The multi-km wide arrays that have been described in text are located inside the hyper limit, in order to protect them. The ones watching over the Barnett system were one light minute inside the hyper limit. Italics are the author's, boldface and underlined text is my emphasis. -------------------------------------------------------------
History does not repeat itself so much as it echoes. |
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Re: New Manty ship ideas. | |
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by Lord Skimper » Sat Oct 12, 2013 10:15 pm | |
Lord Skimper
Posts: 1736
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Radar itself won't work but a sent signal that must be received if not an alarm sounds and using gravity waves or pulses for a FTL signal and detection basis. Manties know how to use FTL gravity directed signals, obviously this would be a development of this RFC technology. (Otherwise we couldn't discuss it here). If the signal is intercepted the section is displayed on a plot and a whole series of such pulse would swarm around the area while everyone raises their bubbles and wedges/sidewalls, until the investigation proves what it is and what it isn't.
Likewise this detection system would also be used as the whole system FTL communications system. And using the whole civilian and military communications routed through many of these pulses around the system may slow civilian communications a bit it would still be much faster than LST's. Military important messages would likely be more direct. As for the dispersion of signals remember missiles without Apollo have signals sent from ships many of light seconds away let alone communication lasers that have light minute travel times but can pinpoint ships one to another. Even Sollies can do this. ________________________________________
Just don't ask what is in the protein bars. |
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