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Detonation of mine, etc.

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Detonation of mine, etc.
Post by EricSteeseOlyWA   » Mon Jan 18, 2016 12:01 am

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While watching Mythbusters blow something else up it occurred to me to wonder again what detonation was used to blow up the mine under the Churches defenses. My understanding is that electricity is strictly prohibited. Don't the old push down handle detonators generate a spark, which presumably is electric. And they backfilled the shaft to direct the explosion upward, so fuses would seem a bit doubtful. Puzzled.
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Re: Detonation of mine, etc.
Post by n7axw   » Mon Jan 18, 2016 12:09 am

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EricSteeseOlyWA wrote:While watching Mythbusters blow something else up it occurred to me to wonder again what detonation was used to blow up the mine under the Churches defenses. My understanding is that electricity is strictly prohibited. Don't the old push down handle detonators generate a spark, which presumably is electric. And they backfilled the shaft to direct the explosion upward, so fuses would seem a bit doubtful. Puzzled.


Probably fuses enclosed is some sort of protective wrapper. As for the spark, it could have been one of the percussion caps or even something striking flint to ignite powder to get the fuse burning. It's electric, yes. But it is also being used on both sides of the conflict by now and is not being considered electricity.

Don

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Re: Detonation of mine, etc.
Post by Henry Brown   » Mon Jan 18, 2016 1:06 am

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I thought it was highly based on the real life Civil War Battle of the Crater. https://en.wikipedia.org/wiki/Battle_of_the_Crater

Except in real life, the follow up to the mine exploding was bungled in spectacular fashion. Which was not the case in Safehold.
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Re: Detonation of mine, etc.
Post by isaac_newton   » Mon Jan 18, 2016 5:41 am

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n7axw wrote:
EricSteeseOlyWA wrote:While watching Mythbusters blow something else up it occurred to me to wonder again what detonation was used to blow up the mine under the Churches defenses. My understanding is that electricity is strictly prohibited. Don't the old push down handle detonators generate a spark, which presumably is electric. And they backfilled the shaft to direct the explosion upward, so fuses would seem a bit doubtful. Puzzled.


Probably fuses enclosed is some sort of protective wrapper. As for the spark, it could have been one of the percussion caps or even something striking flint to ignite powder to get the fuse burning. It's electric, yes. But it is also being used on both sides of the conflict by now and is not being considered electricity.

Don

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I'd assumed it was the sort of quick match mentioned in the breaching of the last defences at Fort Tairys.
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Re: Detonation of mine, etc.
Post by Weird Harold   » Mon Jan 18, 2016 7:49 am

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n7axw wrote:Probably fuses enclosed is some sort of protective wrapper.


Possibly something like "Detcord" which doesn't have the delay that a "fuse" has. The delayed action fuses used to clear sunken barges is also a possibility that exists in textev.
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Re: Detonation of mine, etc.
Post by Loren Pechtel   » Mon Jan 18, 2016 2:51 pm

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EricSteeseOlyWA wrote:While watching Mythbusters blow something else up it occurred to me to wonder again what detonation was used to blow up the mine under the Churches defenses. My understanding is that electricity is strictly prohibited. Don't the old push down handle detonators generate a spark, which presumably is electric. And they backfilled the shaft to direct the explosion upward, so fuses would seem a bit doubtful. Puzzled.


And why can't you have a fuse through a backfilled tunnel? Just do the backfilling carefully so you don't break the fuse in the process.
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Re: Detonation of mine, etc.
Post by Loren Pechtel   » Mon Jan 18, 2016 3:00 pm

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Weird Harold wrote:
n7axw wrote:Probably fuses enclosed is some sort of protective wrapper.


Possibly something like "Detcord" which doesn't have the delay that a "fuse" has. The delayed action fuses used to clear sunken barges is also a possibility that exists in textev.


To make detcord you need high explosives. They don't have them. The best you can do is quickmatch--hundreds of feet per second. Fast enough for what they were doing but nothing like detcord.
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Re: Detonation of mine, etc.
Post by Theemile   » Mon Jan 18, 2016 5:31 pm

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Loren Pechtel wrote:
To make detcord you need high explosives. They don't have them. The best you can do is quickmatch--hundreds of feet per second. Fast enough for what they were doing but nothing like detcord.


Don't forget chemical detonators - there are several types of acid based detonators which were used in WWI and WWII. Usually you crimp a brass tube which breaks a glass capsule which holds the acid - it eats through a substrate in a timed manner then sets off the detonating explosion by releasing a spring loaded mechanical striker into a percussion cap.
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Re: Detonation of mine, etc.
Post by lyonheart   » Mon Jan 18, 2016 8:10 pm

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Guys,

The pull type igniter described in the series [LaMA, HFQ] uses friction, which is still used today because it's so reliable.

Which ignited quick-match burning at 100 yards per second, as RFC wrote.

Please pay attention.

L

Loren Pechtel wrote:
Weird Harold wrote:*quote="n7axw"*Probably fuses enclosed is some sort of protective wrapper. *quote*

Possibly something like "Detcord" which doesn't have the delay that a "fuse" has. The delayed action fuses used to clear sunken barges is also a possibility that exists in textev.


To make detcord you need high explosives. They don't have them. The best you can do is quickmatch--hundreds of feet per second. Fast enough for what they were doing but nothing like detcord.
Any snippet or post from RFC is good if not great!
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Re: Detonation of mine, etc.
Post by evilauthor   » Tue Jan 19, 2016 2:22 am

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The fuse line itself is described in one of the books. Basically, it's a thin, waterproof hose filled with some fast burning agent. Black powder I think, at least early on.

Lighting it just requires some kind of spark or flame to start it burning. And there's plenty of non-electric ways to do that.
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